291 lines
12 KiB
Plaintext
291 lines
12 KiB
Plaintext
Scientific Data Base
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# Grant Hutchison
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Supplied the correct orientations for the major planets, their moons, and a
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number of asteroids and also worked on these data files:
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solarsys.ssc, nearstars.stc, extrasolar.ssc, extrasolar.stc, earth_locs.ssc
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# Fridger Schrempp
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Complete NGC/IC galaxy database + local group galaxies (galaxies.dsc)
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Database of globular clusters (globulars.dsc)
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Database of visual and spectroscopic binaries (visualbins.stc,
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spectbins.stc)
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World-capitals.ssc
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Asterisms.dat
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# Andrew Tribick
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Significant update of the star database based on Gaia EDR3 data
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(see: https://github.com/ajtribick/celestia-gaia-stardb);
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licensed under CC-BY-SA 4.0.
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CHARM2 stellar radii (charm2.stc)
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Open cluster catalog (openclusters.dsc)
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# LukeCEL
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Complete update of nearstars.stc
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# Thomas Tarrants (Sirius_Alpha)
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Updated exoplanet catalogue (extrasolar.stc, extrasolar.ssc)
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# Askaniy
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Updated location files (https://github.com/Askaniy/CelestiaLocationsMaker)
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# SevenSpheres
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Substantial additions and improvements to starnames.dat and other data files
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Pulsar catalog (https://github.com/SevenSpheres/atnf-pulsars)
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Texture maps
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------------
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# Askaniy (https://www.deviantart.com/askaniy)
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Textures of Phobos, Jupiter, Ganymede, Saturn, Uranus, Puck, Neptune, Triton, Pluto, Charon, and Arrokoth.
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Haumea's (fictional) ring texture is by Askaniy.
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The Deimos and Callisto textures were made by Askaniy from JVV's textures.
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# FarGetaNik (https://www.deviantart.com/fargetanik)
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Stars:
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O, B, A star textures derived from SDO images of a Sun without spots
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F, G, K star textures derived from SDO images featuring spots
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M star texture based on images from the Swedish Solar Telescope:
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https://www.isf.astro.su.se/
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L star texture derived from IR images of the Sun by SDO
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T star texture derived from a fictional texture by John Van Vliet
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White dwarf texture is a grayscale version of the A star texture
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Mercury:
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Normal map derived from USGS DEM, details improved with a texture reposted by Kexitt.
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Surface texture based on USGS color map, gaps filled with larger greyscale map.
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Venus:
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Normal map derived from USGS DEM.
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Surface texture based on John Van Vliet's addon.
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Earth:
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Surface texture derived from:
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https://www.earthstartsbeating.com/2019/01/16/mappamondo/
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and improved by the specular map derived from Natural Earth II by Tom Patterson
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http://www.shadedrelief.com/natural3/pages/extra.html
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Normal map derived from the BMNG datadet.
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Cloud Texture from the BMNG dataset
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Moon:
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Normal map derived from USGS DEM.
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Surface texture derived from LRO map posted on the Celestial Matters forum:
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http://forum.celestialmatters.org/viewtopic.php?f=2&t=800
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Improved with the CGI Moon Kit
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https://svs.gsfc.nasa.gov/4720
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Mars:
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Surface texture based on USGS Viking map, details are from Surveyor data:
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http://www.msss.com/mgcwg/mgm/
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Color and cloud texture extracted from a map on the NASA photojournal, brightness adjusted with the USGS albedo map.
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Normal map derived from USGS DEM.
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Ceres:
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Texture is a composite of individual color filter maps by NASA, gaps improved by SevenSpheres
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Normal map derived from USGS DEM.
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Jupiter's rings are derived from spacecraft imagery found on the NASA photojournal.
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Io's surface texture is derived from USGS maps and JVV's map.
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Saturn's ring texture is a composite of data found on Björn Jónsson's site.
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Mimas, Enceladus, Tethys, Dione, Rhea, Iapetus textures are derived from enhanced color maps by Paul Schenk, found on
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the NASA photojounal. Rhea texture is based on an Albedo map by Björn Jónsson, details added from the JPL map.
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Tethys and Dione normal maps are derived from models by Rob Gaskell.
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Hyperion & Phoebe:
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Textures derieved from a texture by JVV
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Uranus & Neptune's rings are composites of transparency data and Voyager imagery.
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Miranda:
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Texture by Robin Charles Gilbert and shading reduced with the normal map:
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http://www.robingilbert.com/blog/2017-08-20-atlas-of-miranda/
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Normal map derived from a DEM by Paul Schenk
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Pluto and Charon normal maps derived from the USGS DEMs.
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# The Europa texture is by John van Vliet.
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Other textures derived from work by JVV are listed above.
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# Snowfall-The-Cat (https://www.deviantart.com/snowfall-the-cat)
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Textures of Larissa (based on Phil Stooke's map) and Proteus.
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# Grant Hutchison
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The Eros map is a shaded relief generated from the NEAR laser rangefinder.
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# Phil Stooke
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Janus, Prometheus and Epimetheus maps are from Phil Stooke.
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The Ida and Gaspra photomosaic maps are by Phil Stooke.
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# Venus's clouds are from Björn Jónsson, recolored by FarGetaNik.
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# The textures for the Uranian satellites were created by Ivan Rivera from JPL
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data. His Celestia page is: http://bruckner.homelinux.net/celestia.html
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# Amalthea is a shaded relief map by Phil Stooke, colored by Wm. Robert Johnston
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(http://www.johnstonsarchive.net/spaceart/cylmaps.html), and further modified
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by Jens Meyer, Grant Hutchison, and Askaniy.
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# Earth's night texture created by FarGetaNik from the BMNG dataset and colored
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with a night texture by JVV, posted on the Celestia forum:
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http://celestia.space/forum/viewtopic.php?f=23&t=17477
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and further improved by nussun based on a NASA Earth Observatory image:
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https://earthobservatory.nasa.gov/features/NightLights/page3.php
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# Titan's surface texture is a composite of Cassini ISS and Radar maps from USGS,
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created by FarGetaNik and further modified by Askaniy. Titan's specular texture
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is by Askaniy. Titan's cloud texture is by Fridger Schrempp, based on resources
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available from the imaging site (Ciclops) of the Cassini mission http://ciclops.org/
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# Chariklo's ring texture is by Zemlyanin.
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# The exoplanet textures (exo-classN and venuslike) and the asteroid.jpg
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texture were created by cubicApocalypse, licensed under CC-BY 4.0.
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# The icymoon.jpg texture was created by trappistplanets based on an image of Methone.
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Note on content from JPL
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------------------------
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Some content in Celestia, including texture maps and models, comes from JPL
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websites. That content is subject to the JPL Image Use Policy, a copy of which
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appears below (as captured on 2020-July-13). The latest version of this policy
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can be found at https://www.jpl.nasa.gov/imagepolicy/. Also refer to
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https://space.jpl.nasa.gov/faq.html for clarity on how textures/models are
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covered.
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# JPL Image Use Policy
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# Unless otherwise noted, images and video on JPL public web sites (public
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# sites ending with a jpl.nasa.gov address) may be used for any purpose
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# without prior permission, subject to the special cases noted below.
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# Publishers who wish to have authorization may print this page and
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# retain it for their records; JPL does not issue image permissions on an
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# image by image basis.
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#
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# By electing to download the material from this web site the user agrees:
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# 1. that Caltech makes no representations or warranties with respect to
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# ownership of copyrights in the images, and does not represent others who
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# may claim to be authors or owners of copyright of any of the images, and
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# makes no warranties as to the quality of the images. Caltech shall not be
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# responsible for any loss or expenses resulting from the use of the images,
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# and you release and hold Caltech harmless from all liability arising from
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# such use.
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#
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# 2. to use a credit line in connection with images. Unless otherwise noted
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# in the caption information for an image, the credit line should be
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# "Courtesy NASA/JPL-Caltech."
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#
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# 3. that the endorsement of any product or service by Caltech, JPL or NASA
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# must not be claimed or implied.
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#
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# Special Cases:
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# * Prior written approval must be obtained to use the NASA insignia logo
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# (the blue "meatball" insignia), the NASA logotype (the red "worm" logo)
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# and the NASA seal. These images may not be used by persons who are not
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# NASA employees or on products (including Web pages) that are not NASA
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# sponsored. In addition, no image may be used to explicitly or implicitly
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# suggest endorsement by NASA, JPL or Caltech of commercial goods or
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# services. Requests to use NASA logos may be directed to Bert Ulrich, Public
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# Services Division, NASA Headquarters, Code POS, Washington, DC 20546,
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# telephone (202) 358-1713, fax (202) 358-4331, email bert.ulrich@hq.nasa.gov.
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#
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# * Prior written approval must be obtained to use the JPL logo (stylized JPL
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# letters in red or other colors). Requests to use the JPL logo may be
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# directed to the Institutional Communications Office, email
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# instcomm@jpl.nasa.gov.
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#
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# * If an image includes an identifiable person, using the image for
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# commercial purposes may infringe that person's right of privacy or publicity,
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# and permission should be obtained from the person. NASA and JPL generally do
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# not permit likenesses of current employees to appear on commercial products.
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# For more information, consult the NASA and JPL points of contact listed above.
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#
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# * JPL/Caltech contractors and vendors who wish to use JPL images in
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# advertising or public relation materials should direct requests to the
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# Institutional Communications Office, email instcomm@jpl.nasa.gov.
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#
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# * Some image and video materials on JPL public web sites are owned by
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# organizations other than JPL or NASA. These owners have agreed to make their
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# images and video available for journalistic, educational and personal uses,
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# but restrictions are placed on commercial uses. To obtain permission for
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# commercial use, contact the copyright owner listed in each image caption.
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# Ownership of images and video by parties other than JPL and NASA is noted in
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# the caption material with each image.
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3D Models
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---------
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# New space bodies models can be found in Greg Frieger's 3D Asteroid Catalogue:
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https://space.frieger.com/asteroids/
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The individual models are from various sources, listed individually.
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# The Galileo spacecraft model is from David Seal's site: http://maps.jpl.nasa.gov/
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(though it was converted from Inventor to 3DS format.)
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# Models of Mars Global Surveyor and Mars Odyssey were created by Shrox:
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http://www.shrox.com/
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They are included under the Creative Commons Attribution 4.0 International
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License (CC BY 4.0):
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https://creativecommons.org/licenses/by/4.0/
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# The Cassini and Huygens models are by Jack Higgins:
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http://homepage.eircom.net/~jackcelestia/
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# The 3D model of ISS is a deconstruction of Andrew Farnaby's
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complete ISS model with textures by Bob Hundley. The model
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represents the ISS as of June 2008 and is a modification of
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the model that can be found here:
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http://www.celestiamotherlode.net/catalog/show_addon_details.php?addon_id=1199
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ISS model of June 2008 (with Kibo) by krisci3 (modified and
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converted in order to work with JPG by Ulrich Dickmann, a.k.a.
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Adirondack)
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# 3D asteroid models of Toutatis, Kleopatra, Geographos, 1998 KY26, Bacchus,
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Castalia and Golevka are courtesy of Scott Hudson, Washington State
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University. Originally found here:
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http://users.tricity.wsu.edu/~hudson/Research/Asteroids/index.htm
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On August 20, 2020, Scott Hudson waived the commercial use restrictions on
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these models, permitting unrestricted use of them.
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# The Phobos, Mimas, and Phoebe models are by Rob Gaskell:
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https://sbn.psi.edu/pds/resource/phobosshape.html
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https://sbn.psi.edu/pds/resource/mimasshape.html
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https://sbn.psi.edu/pds/resource/phoebeshape.html
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# The Deimos model is by John van Vliet.
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# 3D models of Amalthea, Thebe, Larissa, Proteus, Vesta, Ida, Gaspra and Halley
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are derived from Phil Stooke's Cartography of Non-Spherical Worlds.
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https://sbn.psi.edu/pds/resource/stkshape.html
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# Models of Pan, Daphnis, Atlas, Prometheus, Pandora, Epimetheus, Janus,
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Telesto, Calypso, Helene, and Hyperion are from:
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https://sbn.psi.edu/pds/resource/saturnsatshapes.html
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# The 3D model of Eros was prepared from the NEAR laser rangefinder shape model.
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# The Puck model is by Askaniy.
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# The Hydra model is by LukeCEL.
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# The Arrokoth model is derived from the Spencer et al. 2020 model:
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https://doi.org/10.6084/m9.figshare.11485443
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