CelestiaContent/src/celscript/lua/celx_misc.h

26 lines
439 B
C++

#pragma once
#include "celx_internal.h"
class TextureFont;
class Texture;
int celscript_from_string(lua_State* l, std::string& script_text);
void CreateCelscriptMetaTable(lua_State* l);
inline int celxClassId(TextureFont *)
{
return Celx_Font;
}
void CreateFontMetaTable(lua_State*);
void CreateImageMetaTable(lua_State*);
inline int celxClassId(Texture *)
{
return Celx_Texture;
}
void CreateTextureMetaTable(lua_State*);