![]() ActiveDisplays OpenGL Mask OpenGL Renderers Accelerated? MultiScreen? OffScreen? Renderer (Software, Generic, nVidia GeForce2MX, etc.) VRAM VRAM usable for textures Display Bounds (0,0,w,h) Current Mode Width Height Refresh Rate Bits per Pixel Bits per Sample Mode Usable For Desktop GUI? IOFlags Samples per Pixel |
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project.pbxproj |