51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
// dispmap.h
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//
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// Copyright (C) 2001, Chris Laurel <claurel@shatters.net>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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#ifndef _DISPMAP_H_
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#define _DISPMAP_H_
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#include <string>
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#include "vecmath.h"
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typedef float (*DisplacementMapFunc)(float, float, void*);
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class DisplacementMap
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{
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public:
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DisplacementMap(int w, int h);
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~DisplacementMap();
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int getWidth() const { return width; };
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int getHeight() const { return height; };
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inline float getDisplacement(int x, int y) const;
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inline void setDisplacement(int x, int y, float d);
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void generate(DisplacementMapFunc func, void* info = NULL);
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void clear();
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private:
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int width;
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int height;
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float* disp;
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};
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// extern DisplacementMap* LoadDisplacementMap(std::string filename);
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float DisplacementMap::getDisplacement(int x, int y) const
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{
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return disp[y * width + x];
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}
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void DisplacementMap::setDisplacement(int x, int y, float d)
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{
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disp[y * width + x] = d;
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}
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#endif // _DISPMAP_H_
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