CelestiaContent/src/celscript/lua/celx_misc.h

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// celx_misc.h
//
// Copyright (C) 2019, the Celestia Development Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
#pragma once
#include "celx_internal.h"
class TextureFont;
class Texture;
int celscript_from_string(lua_State* l, std::string& script_text);
void CreateCelscriptMetaTable(lua_State* l);
inline int celxClassId(TextureFont *)
{
return Celx_Font;
}
void CreateFontMetaTable(lua_State*);
void CreateImageMetaTable(lua_State*);
inline int celxClassId(Texture *)
{
return Celx_Texture;
}
void CreateTextureMetaTable(lua_State*);