Farmbot-Web-App/webpack/farm_designer/map/util.ts
2018-04-18 19:35:12 -07:00

247 lines
7 KiB
TypeScript

import { BotOriginQuadrant, isBotOriginQuadrant } from "../interfaces";
import { McuParams } from "farmbot";
import { StepsPerMmXY } from "../../devices/interfaces";
import {
CheckedAxisLength, AxisNumberProperty, BotSize, MapTransformProps
} from "./interfaces";
import { trim } from "../../util";
/*
* Farm Designer Map Utilities
*
* Terms and Definitions:
* GARDEN coordinates: real coordinates (could be sent to bot)
* MAP coordinates: displayed locations (transformed according to map)
*
* Example:
* garden coordinate of {x: 100, y: 100}
* would be displayed at {x: 300, y: 300}
* if the bot axis sizes are {x: 400, y: 400}
* and the origin is in the lower right (map quadrant)
*/
/** multiple to round to for round() */
const SNAP = 10;
/**
* Used for snapping.
* Rounds units to nearest 10 (or whatever SNAP is set to).
*/
export function round(num: number) {
return (Math.round(num / SNAP) * SNAP);
}
/*
* Map coordinate calculations
*
* Constant:
* left and top map padding
* Map grid offset (for now)
*
* Dynamic:
* mouse position
* left and top scroll
* zoom level
* quadrant
* grid size
* XY swap
*
*/
/** Controlled by .farm-designer-map padding x10 */
const paddingWhen = {
panelClosed: { left: 20, top: 160 },
panelOpen: { left: 318, top: 110 }
};
/** "x" => "left" and "y" => "top" */
const leftOrTop: Record<"x" | "y", "top" | "left"> = { x: "left", y: "top" };
type XYCoordinate = { x: number, y: number };
export interface ScreenToGardenParams {
page: XYCoordinate;
scroll: { left: number, top: number };
zoomLvl: number;
mapTransformProps: MapTransformProps;
gridOffset: AxisNumberProperty;
mapOnly: boolean;
}
/** Transform screen coordinates into garden coordinates */
export function translateScreenToGarden(
params: ScreenToGardenParams
): XYCoordinate {
const {
page, scroll, zoomLvl, mapTransformProps, gridOffset, mapOnly
} = params;
const { xySwap } = mapTransformProps;
const mapPadding = mapOnly ? paddingWhen.panelClosed : paddingWhen.panelOpen;
const screenXY = page;
const mapXY = ["x", "y"].reduce<XYCoordinate>(
(result: XYCoordinate, axis: "x" | "y") => {
const unscrolled = screenXY[axis] + scroll[leftOrTop[axis]];
const map = unscrolled - mapPadding[leftOrTop[axis]];
const grid = map - gridOffset[axis] * zoomLvl;
const unscaled = round(grid / zoomLvl);
result[axis] = unscaled;
return result;
}, { x: 0, y: 0 });
const coordinate = xySwap ? { x: mapXY.y, y: mapXY.x } : mapXY;
const gardenXY = transformXY(coordinate.x, coordinate.y, mapTransformProps);
return xySwap
? { x: gardenXY.qy, y: gardenXY.qx }
: { x: gardenXY.qx, y: gardenXY.qy };
}
/* BotOriginQuadrant diagram
2 --- 1
| |
3 --- 4
*/
const NORMAL_QUADRANTS: Record<"x" | "y", BotOriginQuadrant[]> = {
// `2` is shared, i.e. no change needed for either axis when it is selected
x: [3, 2],
y: [2, 1]
};
const MIRRORED_QUADRANTS: Record<"x" | "y", BotOriginQuadrant[]> = {
// `4` is shared, i.e. change needed for both axes when it is selected
x: [1, 4],
y: [4, 3]
};
interface QuadTransformParams {
/** garden or map coordinates */
coordinate: XYCoordinate;
/** props necessary for coordinate transformation */
mapTransformProps: MapTransformProps;
}
/** Quadrant coordinate transformation */
function quadTransform(params: QuadTransformParams): XYCoordinate {
const { coordinate, mapTransformProps } = params;
const { gridSize, quadrant } = mapTransformProps;
if (isBotOriginQuadrant(quadrant)) {
return ["x", "y"].reduce<XYCoordinate>(
(result: XYCoordinate, axis: "x" | "y") => {
switch (quadrant) {
case MIRRORED_QUADRANTS[axis][0]:
case MIRRORED_QUADRANTS[axis][1]:
result[axis] = gridSize[axis] - coordinate[axis];
return result;
case NORMAL_QUADRANTS[axis][0]:
case NORMAL_QUADRANTS[axis][1]:
result[axis] = coordinate[axis];
return result;
default:
throw new Error(`Something went wrong calculating the ${axis} origin.`);
}
}, { x: 0, y: 0 });
} else {
throw new Error("Invalid bot origin quadrant.");
}
}
/**
* Transform between garden and map coordinates
*
* Used for placing things in the Farm Designer map
* or getting the real coordinates of things in the map.
*
* @param coordinate: garden or map coordinate
* @param mapTransformProps: props necessary for coordinate transformation
*/
export function transformXY(
x: number,
y: number,
rawMapTransformProps: MapTransformProps
): { qx: number, qy: number } {
const { quadrant, gridSize, xySwap } = rawMapTransformProps;
const coordinate = {
x: xySwap ? y : x,
y: xySwap ? x : y,
};
const transformed = quadTransform({
coordinate,
mapTransformProps: {
quadrant,
gridSize: {
x: xySwap ? gridSize.y : gridSize.x,
y: xySwap ? gridSize.x : gridSize.y,
},
xySwap
}
});
return {
qx: transformed.x,
qy: transformed.y
};
}
/** Determine bot axis lengths according to firmware settings */
export function getBotSize(
botMcuParams: McuParams,
stepsPerMmXY: StepsPerMmXY,
defaultLength: AxisNumberProperty
): BotSize {
const stopAtMaxXY = {
x: !!botMcuParams.movement_stop_at_max_x,
y: !!botMcuParams.movement_stop_at_max_y
};
const axisLengthXY = {
x: botMcuParams.movement_axis_nr_steps_x || 0,
y: botMcuParams.movement_axis_nr_steps_y || 0
};
const getAxisLength = (axis: "x" | "y"): CheckedAxisLength => {
const axisStepsPerMm = stepsPerMmXY[axis];
if (axisStepsPerMm && axisLengthXY[axis] !== 0 && stopAtMaxXY[axis]) {
return { value: axisLengthXY[axis] / axisStepsPerMm, isDefault: false };
} else {
return { value: defaultLength[axis], isDefault: true };
}
};
return { x: getAxisLength("x"), y: getAxisLength("y") };
}
/** Calculate map dimensions */
export function getMapSize(
mapTransformProps: MapTransformProps,
gridOffset: AxisNumberProperty
): { w: number, h: number } {
const { gridSize, xySwap } = mapTransformProps;
const mapSize = {
x: gridSize.x + gridOffset.x * 2,
y: gridSize.y + gridOffset.y * 2
};
return {
w: xySwap ? mapSize.y : mapSize.x,
h: xySwap ? mapSize.x : mapSize.y
};
}
/** Transform object based on selected map quadrant and grid size. */
export const transformForQuadrant =
(mapTransformProps: MapTransformProps): string => {
const quadrantFlips = () => {
switch (mapTransformProps.quadrant) {
case 1: return { x: -1, y: 1 };
case 2: return { x: 1, y: 1 };
case 3: return { x: 1, y: -1 };
case 4: return { x: -1, y: -1 };
default: return { x: 1, y: 1 };
}
};
const origin = transformXY(0, 0, mapTransformProps);
const flip = quadrantFlips();
const translate = { x: flip.x * origin.qx, y: flip.y * origin.qy };
return trim(
`scale(${flip.x}, ${flip.y})
translate(${translate.x}, ${translate.y})`
);
};