Farmbot-Web-App/frontend/src/controls/peripherals/index.tsx

107 lines
3.2 KiB
TypeScript

import * as React from "react";
import { t } from "i18next";
import { error } from "farmbot-toastr";
import { PeripheralList } from "./peripheral_list";
import { PeripheralForm } from "./peripheral_form";
import { Widget, WidgetBody, WidgetHeader, SaveBtn } from "../../ui";
import { PeripheralsProps } from "../../devices/interfaces";
import { PeripheralState } from "./interfaces";
import { TaggedPeripheral } from "../../resources/tagged_resources";
import { saveAll, init } from "../../api/crud";
import { ToolTips } from "../../constants";
export class Peripherals extends React.Component<PeripheralsProps, PeripheralState> {
constructor() {
super();
this.state = { isEditing: false };
}
toggle = () => {
this.setState({ isEditing: !this.state.isEditing });
}
maybeSave = () => {
let { peripherals } = this.props;
let pinNums = peripherals.map(x => x.body.pin);
let positivePins = pinNums.filter(x => x && x > 0);
let smallPins = pinNums.filter(x => x && x < 1000);
// I hate adding client side validation, but this is a wonky endpoint - RC.
let allAreUniq = _.uniq(pinNums).length === pinNums.length;
let allArePositive = positivePins.length === pinNums.length;
let allAreSmall = smallPins.length === pinNums.length;
if (allAreUniq && allArePositive) {
if (allAreSmall) {
this.props.dispatch(saveAll(this.props.peripherals, this.toggle));
} else {
error("Pin numbers must be less than 1000.");
}
} else {
error("Pin numbers are required and must be positive and unique.");
}
}
showPins = () => {
let { peripherals, dispatch, bot } = this.props;
let pins = bot.hardware.pins;
if (this.state.isEditing) {
return <PeripheralForm peripherals={peripherals}
dispatch={dispatch} />
} else {
return <PeripheralList peripherals={peripherals}
dispatch={dispatch}
pins={pins} />
}
}
emptyPeripheral = (): TaggedPeripheral => {
return {
uuid: "WILL_BE_CHANGED_BY_REDUCER",
kind: "peripherals",
body: { pin: 0, label: "New Peripheral" }
}
}
render() {
let { dispatch, peripherals } = this.props;
let { isEditing } = this.state;
let isSaving = peripherals && peripherals
.filter(x => x.saving).length !== 0;
let isDirty = peripherals && peripherals
.filter(x => x.dirty).length !== 0;
let isSaved = !isSaving && !isDirty;
return <Widget className="peripherals-widget">
<WidgetHeader title={"Peripherals"} helpText={ToolTips.PERIPHERALS}>
<button
className="fb-button gray"
onClick={this.toggle}
hidden={!isSaved}>
{!isEditing && t("Edit")}
{isEditing && t("Back")}
</button>
<SaveBtn
hidden={!isEditing}
isDirty={isDirty}
isSaving={isSaving}
isSaved={isSaved}
onClick={this.maybeSave}
/>
<button
hidden={!isEditing}
className="fb-button green"
type="button"
onClick={() => { dispatch(init(this.emptyPeripheral())) }}>
<i className="fa fa-plus" />
</button>
</WidgetHeader>
<WidgetBody>
{this.showPins()}
</WidgetBody>
</Widget>;
};
}