Fixed bad basis matrix; eliminated normalization of binormal, since tangent and normal should be orthogonal

ver1_5_1
Chris Laurel 2003-03-05 09:41:18 +00:00
parent fd0a7b798f
commit 087e63e89a
1 changed files with 2 additions and 0 deletions

View File

@ -648,3 +648,5 @@ Code:
- Added IgnoreGLExtensions directive for celestia.cfg
* Added track command for script
* Fixed eclipse shadow z-fighting artifacts
* Fixed vertical mirroring of textures on 3DS models
* Fixed problems with bump mapping