Added texture resolution submenu for Qt4 front-end.
parent
cad9be3f2c
commit
171640b386
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@ -1169,6 +1169,13 @@ void CelestiaAppWindow::createMenus()
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starStyleMenu->addAction(actions->fuzzyPointStarAction);
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starStyleMenu->addAction(actions->scaledDiscStarAction);
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displayMenu->addSeparator();
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QMenu* textureResolutionMenu = displayMenu->addMenu(tr("Texture &Resolution"));
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textureResolutionMenu->addAction(actions->lowResAction);
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textureResolutionMenu->addAction(actions->mediumResAction);
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textureResolutionMenu->addAction(actions->highResAction);
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/****** Bookmark menu ******/
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bookmarkMenu = menuBar()->addMenu(tr("&Bookmarks"));
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@ -211,8 +211,8 @@ CelestiaActions::CelestiaActions(QObject* parent,
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connect(cloudShadowsAction, SIGNAL(triggered()), this, SLOT(slotToggleRenderFlag()));
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lowResAction = createCheckableAction(tr("Low"), lores);
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mediumResAction = createCheckableAction(tr("Medium"), lores);
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highResAction = createCheckableAction(tr("High"), lores);
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mediumResAction = createCheckableAction(tr("Medium"), medres);
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highResAction = createCheckableAction(tr("High"), hires);
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connect(lowResAction, SIGNAL(triggered()), this, SLOT(slotSetTextureResolution()));
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connect(mediumResAction, SIGNAL(triggered()), this, SLOT(slotSetTextureResolution()));
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connect(highResAction, SIGNAL(triggered()), this, SLOT(slotSetTextureResolution()));
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