Added texture resolution submenu for Qt4 front-end.

ver1_6_1
Chris Laurel 2008-10-15 02:07:36 +00:00
parent cad9be3f2c
commit 171640b386
2 changed files with 9 additions and 2 deletions

View File

@ -1169,6 +1169,13 @@ void CelestiaAppWindow::createMenus()
starStyleMenu->addAction(actions->fuzzyPointStarAction);
starStyleMenu->addAction(actions->scaledDiscStarAction);
displayMenu->addSeparator();
QMenu* textureResolutionMenu = displayMenu->addMenu(tr("Texture &Resolution"));
textureResolutionMenu->addAction(actions->lowResAction);
textureResolutionMenu->addAction(actions->mediumResAction);
textureResolutionMenu->addAction(actions->highResAction);
/****** Bookmark menu ******/
bookmarkMenu = menuBar()->addMenu(tr("&Bookmarks"));

View File

@ -211,8 +211,8 @@ CelestiaActions::CelestiaActions(QObject* parent,
connect(cloudShadowsAction, SIGNAL(triggered()), this, SLOT(slotToggleRenderFlag()));
lowResAction = createCheckableAction(tr("Low"), lores);
mediumResAction = createCheckableAction(tr("Medium"), lores);
highResAction = createCheckableAction(tr("High"), lores);
mediumResAction = createCheckableAction(tr("Medium"), medres);
highResAction = createCheckableAction(tr("High"), hires);
connect(lowResAction, SIGNAL(triggered()), this, SLOT(slotSetTextureResolution()));
connect(mediumResAction, SIGNAL(triggered()), this, SLOT(slotSetTextureResolution()));
connect(highResAction, SIGNAL(triggered()), this, SLOT(slotSetTextureResolution()));