Fix lua crash in cleanup
parent
6b856b3352
commit
318b4378a9
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@ -266,6 +266,9 @@ static void checkTimeslice(lua_State* l, lua_Debug* /*ar*/)
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// allow the script to perform cleanup
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void LuaState::cleanup()
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{
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if (!costate)
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return;
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if (ioMode == Asking)
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{
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// Restore renderflags:
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