Added tuning of AutoMag
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046f6e2077
commit
5b030588ec
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@ -32,8 +32,7 @@ class Renderer
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void setFieldOfView(float);
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void setRenderMode(int);
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void autoMag(float faintestMagNight, float& faintestMag,
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float& saturationMag);
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void autoMag(float& faintestMag);
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void render(const Observer&,
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const Universe&,
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float faintestVisible,
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@ -280,6 +279,7 @@ class Renderer
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int windowWidth;
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int windowHeight;
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float fov;
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float corrFac;
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float pixelSize;
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TextureFont* font;
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