Changed MSVC++ project to use MSVCRT instead of LIBCMT for debug builds (since this is what's done for release builds.)

ver1_6_1
Chris Laurel 2009-07-02 03:37:28 +00:00
parent 92f6e64569
commit 8f5694994f
1 changed files with 2 additions and 1 deletions

View File

@ -39,7 +39,7 @@
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=".\src;.\windows\inc;.\windows\inc\libintl;.\windows\inc\libpng;.\windows\inc\libz;.\windows\inc\spice;".\windows\inc\lua-5.1";.\windows\inc\libjpeg"
PreprocessorDefinitions="CELX;LUA_VER=0x050100;USE_SPICE;WINVER=0x0400;_WIN32_WINNT=0x0400;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="1"
RuntimeLibrary="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@ -55,6 +55,7 @@
AdditionalDependencies="intl.lib user32.lib gdi32.lib comdlg32.lib comctl32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib winmm.lib vfw32.lib opengl32.lib glu32.lib libjpeg.lib zlibd.lib libpngd.lib lua5.1.lib cspice.lib"
OutputFile="$(ProjectName).exe"
AdditionalLibraryDirectories=".\windows\lib\x86"
IgnoreDefaultLibraryNames="libcmt.lib"
GenerateDebugInformation="true"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"