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ChangeLog
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ChangeLog
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@ -149,3 +149,35 @@ Code revisions:
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* New script commands: renderflags, labels, orbit
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* Implemented a scripted demo mode
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* Placed ISS in Earth orbit
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1.08
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* Initial UNIX port
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* Created GLUT based front-end
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* Created abstract Timer class with Windows and UNIX implementations
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1.09
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* UNIX port fixes: eliminated friend templates in Quaternion, added -lm to
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configure.in, added missing return type for methods in Console and Overlay
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1.10
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* Fixed problem with ring shadow texture by setting wrap mode to GL_CLAMP_TO_EDGE
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* Corrected scale of ring shadow to match size of planet
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* Switched to octree based visibility determinination algorithm for
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stars. The result is better rendering performance, especially when
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many stars are displayed. The octree algorithm is also lag free, meaning
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that all star "popping" is eliminated.
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* Added setvisibilitylimit command for scripting.
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* Fonts now selectable in celestia.cfg
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* Added more and fewer visible stars options to render menu
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* Fixed BigFix precision bug that appeared only with certain compiler versions.
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* UNIX version: Enabled arrow keys and home/end in UNIX version
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* UNIX version: Implemented frame rate counter
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* UNIX version: Added mouse wheel support
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* UNIX version: Fixed bug that caused picking to happen while dragging mouse
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* UNIX version: Added more compiler optimization flags to Makefile
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* UNIX version: Ctrl-Q now exits program
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* UNIX version: Fixed vertically flipped textures
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* UNIX version: Initial Gtk+ version, with rudimentary GUI
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