Fixed bug when removing a FrameTree item; it was generating an assert in debug mode, and had the potential to cause crashes.

ver1_6_1
Chris Laurel 2008-02-22 23:33:48 +00:00
parent 6538111e75
commit 932d0479d7
1 changed files with 1 additions and 1 deletions

View File

@ -156,8 +156,8 @@ FrameTree::removeChild(TimelinePhase* phase)
vector<TimelinePhase*>::iterator iter = find(children.begin(), children.end(), phase);
if (iter != children.end())
{
children.erase(iter);
(*iter)->release();
children.erase(iter);
markChanged();
}
}