Use inline constexpr for constants in header files
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1dc01e221e
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9651e9e265
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@ -223,21 +223,21 @@ namespace astro
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double meanEclipticObliquity(double jd);
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// epoch J2000: 12 UT on 1 Jan 2000
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constexpr const double J2000 = 2451545.0;
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constexpr const double speedOfLight = 299792.458; // km/s
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constexpr const double G = 6.672e-11; // N m^2 / kg^2; gravitational constant
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constexpr const double SolarMass = 1.989e30;
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constexpr const double EarthMass = 5.972e24;
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constexpr const double LunarMass = 7.346e22;
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constexpr const double JupiterMass = 1.898e27;
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constexpr inline double J2000 = 2451545.0;
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constexpr inline double speedOfLight = 299792.458; // km/s
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constexpr inline double G = 6.672e-11; // N m^2 / kg^2; gravitational constant
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constexpr inline double SolarMass = 1.989e30;
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constexpr inline double EarthMass = 5.972e24;
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constexpr inline double LunarMass = 7.346e22;
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constexpr inline double JupiterMass = 1.898e27;
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// Angle between J2000 mean equator and the ecliptic plane.
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// 23 deg 26' 21".448 (Seidelmann, _Explanatory Supplement to the
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// Astronomical Almanac_ (1992), eqn 3.222-1.
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constexpr const double J2000Obliquity = 23.4392911_deg;
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constexpr inline double J2000Obliquity = 23.4392911_deg;
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constexpr const double SOLAR_IRRADIANCE = 1367.6; // Watts / m^2
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constexpr const double SOLAR_POWER = 3.8462e26; // in Watts
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constexpr inline double SOLAR_IRRADIANCE = 1367.6; // Watts / m^2
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constexpr inline double SOLAR_POWER = 3.8462e26; // in Watts
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namespace literals
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@ -67,7 +67,7 @@ class Atmosphere
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// to render. The radius of the sphere is the height at which the
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// density of the atmosphere falls to the extinction threshold, i.e.
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// -H * ln(extinctionThreshold)
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constexpr const float AtmosphereExtinctionThreshold = 0.05f;
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constexpr inline float AtmosphereExtinctionThreshold = 0.05f;
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#endif // _CELENGINE_ATMOSPHERE_H_
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@ -26,7 +26,7 @@ class Selection;
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class Renderer;
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struct Matrices;
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constexpr const float DSO_DEFAULT_ABS_MAGNITUDE = -1000.0f;
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constexpr inline float DSO_DEFAULT_ABS_MAGNITUDE = -1000.0f;
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class Nebula;
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class Galaxy;
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@ -21,10 +21,10 @@
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#include <celengine/parser.h>
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constexpr const unsigned int MAX_DSO_NAMES = 10;
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constexpr inline unsigned int MAX_DSO_NAMES = 10;
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// 100 Gly - on the order of the current size of the universe
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constexpr const float DSO_OCTREE_ROOT_SIZE = 1.0e11f;
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constexpr inline float DSO_OCTREE_ROOT_SIZE = 1.0e11f;
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//NOTE: this one and starDatabase should be derived from a common base class since they share lots of code and functionality.
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class DSODatabase
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@ -22,11 +22,11 @@ class StarDatabase;
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// TODO: move these variables to PointStarRenderer class
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// without adding a variable. Requires C++17
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constexpr const float StarDistanceLimit = 1.0e6f;
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constexpr inline float StarDistanceLimit = 1.0e6f;
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// Star disc size in pixels
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constexpr const float BaseStarDiscSize = 5.0f;
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constexpr const float MaxScaledDiscStarSize = 8.0f;
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constexpr const float GlareOpacity = 0.65f;
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constexpr inline float BaseStarDiscSize = 5.0f;
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constexpr inline float MaxScaledDiscStarSize = 8.0f;
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constexpr inline float GlareOpacity = 0.65f;
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class PointStarRenderer : public ObjectRenderer<Star, float>
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{
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@ -13,7 +13,7 @@
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namespace celestia::gl
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{
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constexpr const int GL_2_1 = 21;
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constexpr inline int GL_2_1 = 21;
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extern bool ARB_shader_objects;
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extern bool ARB_shading_language_100;
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