Updated translations

sensor-dev
Vincent Giangiulio 2010-03-27 09:42:32 +00:00
parent cab9d767c6
commit 98974b73ee
6 changed files with 1111 additions and 376 deletions

View File

@ -188,7 +188,7 @@ Source: "locale\controls_pl.txt"; DestDir: "{app}/locale"; Flags: ignoreve
Source: "locale\controls_pt.txt"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\controls_pt_BR.txt"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\controls_ru.txt"; DestDir: "{app}/locale"; Flags: ignoreversion
; Source: "locale\controls_sk.txt"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\controls_sk.txt"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\controls_sv.txt"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\controls_uk.txt"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\controls_zh_CN.txt"; DestDir: "{app}/locale"; Flags: ignoreversion
@ -207,7 +207,7 @@ Source: "locale\demo_pl.cel"; DestDir: "{app}/locale"; Flags: ignoreversio
Source: "locale\demo_pt.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\demo_pt_BR.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\demo_ru.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
; Source: "locale\demo_sk.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\demo_sk.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\demo_sv.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\demo_tr.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\demo_uk.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
@ -227,7 +227,7 @@ Source: "locale\guide_pl.cel"; DestDir: "{app}/locale"; Flags: ignoreversi
Source: "locale\guide_pt.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\guide_pt_BR.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\guide_ru.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
; Source: "locale\guide_sk.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\guide_sk.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\guide_sv.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\guide_uk.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\guide_zh_CN.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
@ -248,7 +248,7 @@ Source: "locale\start_pl.cel"; DestDir: "{app}/locale"; Flags: ignoreversi
Source: "locale\start_pt.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\start_pt_BR.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\start_ru.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
; Source: "locale\start_sk.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\start_sk.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\start_sv.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\start_uk.cel"; DestDir: "{app}/locale"; Flags: ignoreversion
Source: "locale\start_zh_CN.cel"; DestDir: "{app}/locale"; Flags: ignoreversion

View File

@ -0,0 +1,193 @@
Ovládanie Celestie myšou, klávesnicou a joystickom
------------------------------------------
OVLÁDANIE MYŠOU
------------------------------------------
"ĽAVÉ" a "PRAVÉ" znamenajú držanie príslušného tlačidla myši.
ĽAVÉ+ťahanie ................................. Nasmerovať kameru
PRAVÉ+ťahanie ............................... Obiehať zvolený objekt [Shift+šípky]
ĽAVÉ+PRAVÉ+ťahanie doľava/doprava ........ Otáčať pohľad doľava/doprava [šípky doprava/doľava]
ĽAVÉ+PRAVÉ+ťahanie hore/dolu ....... Zmeniť vzdialenosť k výberu [Home/End]
Koliesko ..................................... Zmeniť vzdialenosť k výberu [Home/End]
Ctrl+PRAVÉ+ťahanie hore/dolu .......... Zmeniť vzdialenosť k výberu [Home/End]
Shift+ĽAVÉ+ťahanie ....................... Zmeniť zorné pole [. / ,]
Stredné tlačidlo ......................... Prepnúť zorné pole z 45 stupňov na predchádzajúce nastavenie a späť
Klik ľavým tlačidlom (na objekt) .............. Zvoliť objekt [Enter -- podľa názvu objektu]
Klik ľavým tlačidlom (mimo objektu) ......... Zrušiť výber
Dvojklik ľavým tlačidlom (na objekt) ... Zvoliť a vycentrovať objekt
Klik pravým tlačidlom .............................. Zobraziť kontextové menu
------------------------------------------------
OVLÁDANIE KLÁVESNICOU
------------------------------------------------
--- Navigácia ---
1 - 9 .................................. Zvoliť planétu pri najbližšej hviezde
0 (nula) ............................. Zvoliť materskú hviezdu aktuálnej planéty
H ...................................... Zvoliť Slnko (Domovskú sústavu)
C ....................................... Vycentrovať na zvolený objekt
G ...................................... Prejsť na zvolený objekt
F ....................................... Nasledovať zvolený objekt
T ....................................... Sledovať zvolený objekt
Y ....................................... Synchronizovať obežnú dráhu so zvoleným objektom podľa jeho rotácie
: ........................................ Uzamknúť na zvolený objekt
" ........................................ Prenasledovať zvolený objekt
Shift+C .............................. Vycentrovať/obiehať --vycentrovať zvolený objekt bez zmeny polohy referenčného objektu
Ctrl+G ............................... Prejsť na povrch zvoleného objektu
Ctrl+F ................................ Prepnúť Alt-azimuth režim
Home ................................ Priblížiť sa k objektu
End ................................... Vzdialiť sa od objektu
* ........................................ Pozrieť dozadu
Backspace ....................... Zvoliť "rodiča" zvoleného objektu, alebo blízko výberu
Esc ................................... Zrušiť pohyb alebo skript
--- Ovládanie času ---
Medzera .......................... Pozastaviť/Pokračovať tok času a skriptu (prepínač)
J ....................................... Plynutie času dopredu/dozadu (prepínač)
\ ....................................... Rýchlosť času: 1x dopredu (normálne), zruší zrýchlenie/spomalenie
L ....................................... Zmeniť rýchlosť času: 10x rýchlejšie
K ....................................... Zmeniť rýchlosť času: 10x pomalšie
Shift+L .............................. Zmeniť rýchlosť času: 2x rýchlejšie
Shift+K .............................. Zmeniť rýchlosť času: 2x pomalšie
! ........................................ Nastaviť čas na aktuálny
? ....................................... Zobraziť oneskorenie svetla medzi pozorovateľom a zvoleným objektom
- (pomlčka).......................... Odpočítať čas putovania svetla od času v simulácii
--- Názvy (prepínanie zobrazovania popisov) ---
E ...................................... Galaxie
Shift+E ............................. Guľové hviezdokopy
B ...................................... Hviezdy
P ...................................... Planéty
Shift+P ............................. Trpasličie Planéty
M ...................................... Mesiace
Shift+M ............................. Malé mesiace
W ..................................... Asteroidy
Shift+W ............................ Kométy
N ...................................... Kozmické lode
= ....................................... Súhvezdia
& ....................................... Lokality
--- Zobrazenie (prepínanie vykreslenia) --
U ..................................... Galaxie
Shift+U ............................ Guľové hviezdokopy
^ ...................................... Hmloviny
Ctrl+A .............................. Atmosféry
I ....................................... Oblaky
Ctrl+L ............................... Svetlá na nočnej strane
Ctrl+T ............................... Chvosty komét
Ctrl+E ............................... Tiene zatmení
Ctrl+B ............................... Hranice súhvezdí
/ ....................................... Kresby súhvezdí
; ........................................ Rovníková súradnicová guľa s východiskom v Zemi
Ctrl+K ............................... Značky (umiestnené na objektoch)
O ...................................... Obežné dráhy (prepne všetky zvolené dráhy)
--- Nastavenia vykresľovania ---
{ ....................................... Znížiť rozptýlené svetlo
} ....................................... Zvýšiť rozptýlené svetlo
( ....................................... Znížiť zosilnenie svetla galaxií
) ....................................... Zvýšiť zosilnenie svetla galaxií
[ ....................................... Znížiť medznú hviezdnu jasnosť :
- Ak je automatická magnitúda vypnutá: Zníži medznú jasnosť (menej hviezd)
- Ak je automatická magnitúda zapnutá: Zníži medznú jasnosť pri zor.poli 45 stupňov
] ....................................... Zvýšiť medznú hviezdnu jasnosť :
- Ak je automatická magnitúda vypnutá: Zvýši medznú jasnosť (viac hviezd)
- Ak je automatická magnitúda zapnutá: Zvýši medznú jasnosť pri zor.poli 45 stupňov
Ctrl+Y ............................... Prepnúť automatickú magnitúdu (automatické prispôsobenie viditeľnosti hviezd podľa zor.poľa)
, ....................................... Zúžiť zorné pole [Shift+ťahanie ľavým tlačidlom myši]
. ....................................... Rozšíriť zorné pole [Shift+ťahanie ľavým tlačidlom myši]
Ctrl+X ............................... Prepnúť vyhladzovanie čiar
Alt+Enter .......................... Prepnúť režim zobrazenia (Na celú obrazovku / V okne)
Ctrl+P ............................... Označiť zvolený objekt
Ctrl+V ............................... Prepínať podporované spôsoby vykresľovania cez OpenGL
+ ...................................... Prepnúť typ textúr planét (Umelecké / Hranica poznania)
% ..................................... Prepnúť farbu hviezd
Ctrl+S ............................... Prepínať tvar hviezd (body / neostré body / kotúče v mierke)
V ...................................... Prepínať podrobnosť informačných textov (Žiadne / Stručné / Podrobné)
Ctrl+W .............................. Prepnúť obrysový režim
--- Možnosti pohľadov ---
Ctrl+U ................................ Rozdeliť pohľad vodorovne
Ctrl+R ................................ Rozdeliť pohľad zvislo
Tab ................................... Prepínať medzi aktívnymi pohľadmi
Del .................................... Zrušiť aktívny pohľad
Ctrl+D ................................ Zrušiť všetky pohľady okrem aktívneho (návrat do režimu jediného pohľadu)
--- Navigácia smerovými klávesami ---
Šípka hore/dole ................. Posunúť kameru dole/hore (ako v lietadle)
Šípka doľava/doprava ................. Rotovať kameru doľava/doprava (okolo stredu pohľadu)
Shift+Šípka doľava/doprava ........ Obiehať objekt: doprava/doľava
Shift+Šípka hore/dole ........ Obiehať objekt: dole/hore
--- Navigácia cez numerickú klávesnicu (s aktívnym NumLockom) ---
8 ...................................... Kamera dole [šípka dole]
2 ...................................... Kamera hore [šípka hore]
7 ...................................... Rotovať doľava [šípka doľava]
9 ...................................... Rotovať doprava [šípka doprava]
5 ...................................... Zastaviť rotáciu
4 ...................................... Zahnúť doľava
6 ...................................... Zahnúť doprava
--- Pohyb (Let vesmírom) ---
Z ...................................... Znížiť rýchlosť
A ...................................... Zvýšiť rýchlosť
Q ...................................... Otočiť smer
X ...................................... Nastaviť smer pohybu do stredu obrazovky
F2 .................................... Nastaviť rýchlosť na 1 km/s
F3 .................................... Nastaviť rýchlosť na 1,000 km/s
F4 .................................... Nastaviť rýchlosť na rýchlosť svetla (1 c)
F5 .................................... Nastaviť rýchlosť na 10x rýchlosti svetla (10 c)
F6 .................................... Nastaviť rýchlosť na 1 AU/s
F7 .................................... Nastaviť rýchlosť na 1 ly/s (svetelný rok/s)
F1 .................................... Zastaviť pohyb
S ...................................... Zastaviť pohyb
--- Iné funkcie ---
Ctrl+C .............................. Kopírovať URL umiestnenia do schránky (Cel:// URL)
Ctrl+Insert ........................ Kopírovať URL umiestnenia do schránky (Cel:// URL)
F10 .................................. Zachytiť obrázok do súboru (snímka obrazovky)
Shift+F10 ......................... Zaznamenať video do súboru
F11 .................................. Počas záznamu videa: Spustiť / Pozastaviť záznam
F12 .................................. Počas záznamu videa: Ukončiť záznam
~ ..................................... Prepnúť konzolu ladenia (šípkami hore/dole sa roluje zoznam)
` ...................................... Prepnúť zobrazenie "počtu snímok za sekundu" (FPS), ktoré sú vykresľované
Ctrl+O .............................. Zobraziť dialógové okno "Zvoliť objekt"
@ .................................... Prepnúť režim editácie (na pomoc pri umiestňovaní objektov)
D ..................................... Spustiť ukážkový skript (/celestia/demo.cel)
Enter ............................... Prepnúť režim zadávania názvov (použiť Tab / Shift+Tab na zvýraznenie
položky, Esc na ukončenie)
--------------------------------------------
OVLÁDANIE JOYSTICKOM
--------------------------------------------
F8 .................................... Prepnúť ovládanie joystickom
X os ............................... Kamera doľva/doprava
Y os ............................... Kamera hore/dole
L spínač ............................ Rotovať doľava
R spínač ............................ Rotovať doprava
Tlačidlo 1 ........................... Pomalší pohyb
Tlačidlo 2 ........................... Rýchlejší pohyb

150
locale/demo_sk.cel 100644
View File

@ -0,0 +1,150 @@
{
timerate { rate 0 }
labels { clear "planets|minorplanets|stars|constellations" }
renderflags { set "stars|planets"
clear "constellations|orbits|cloudmaps" }
print { text "Spúšťa sa prehliadka . . .\nUkončíte ju stlačením klávesy ESC." origin "center" duration 2 }
wait { duration 2.0 }
print { text "Začneme takmer doma . . ." row -3 }
select { object "Sol/Earth" }
cancel {}
# goto { time 0 distance 3 upframe "ecliptical" }
# gotolonglat { time 0 distance 3 longitude -122 latitude 47 }
synchronous {}
gotoloc { time 0.0 position [ 0 0 20000 ] }
wait { duration 0.1 }
center { time 0.1 }
wait { duration 1.0 }
follow {}
print { text "Práve obiehame 12500 km nad Zemou" row -3 duration 5 }
orbit { axis [ 0 1 0 ] rate 30 duration 10 }
print { text "Zem vyzerá oveľa prirodzenejšie s oblakmi." row -3}
wait { duration 0.1 }
renderflags { set "cloudmaps" }
orbit { axis [ 0 1 0 ] rate 30 duration 6 }
print { text "Ďalšia zastávka: Mesiac." row -3 }
select { object "Moon" }
goto { time 5 distance 4 upframe "equatorial" }
wait { duration 5.5 }
print { text "Kým obiehame okolo Mesiaca, všimnite si Slnko a Zem." row -3}
orbit { axis [ 0 1 0 ] rate 30 duration 10 }
print { text "Vydáme sa smerom k Slnku." row -3}
select { object "Sol" }
goto { time 8 distance 12 upframe "equatorial" up [ 0 1 0 ] }
wait { duration 8.5 }
print { text "Z tejto vzdialenosti sú viditeľné na povrchu Slnka tzv. slnečné škvrny." row -3}
orbit { axis [ 0 1 0 ] rate 20 duration 10 }
print { text "Trocha sa vzdialime, aby bolo vidieť celú našu slnečnú sústavu." row -3}
orbit { axis [ 1 0 0 ] rate 45 duration 2 }
renderflags { set "orbits" }
changedistance { duration 4.0 rate 1.0 }
print { text "Zapneme názvy planét . . ." row -3}
labels { set "planets" }
wait { duration 1.0 }
print { text "Môžeme zrýchliť plynutie času, aby bolo vidieť obehy planét okolo Slnka." row -3}
timerate { rate 2592000 }
wait { duration 3.0 }
print { text "Každá sekunda v tejto simulácii predstavuje mesiac skutočného času." row -3}
wait { duration 12.0 }
timerate { rate 1 }
print { text "Teraz sme čas úplne zastavili." row -3}
wait { duration 1.0 }
print { text "Ďalším našim cieľom bude Saturn." row -3}
select { object "Saturn" }
center { time 2 }
wait { duration 2 }
goto { time 8 distance 6 up [ 0 1 0 ] upframe "equatorial" }
wait { duration 6.5 }
renderflags { clear "orbits" }
labels { clear "planets" }
print { text "Niekoľko mesiacov Saturnu vidíme ako svetlé bodky." row -3 duration 3}
orbit { axis [ 0 1 0 ] rate 30 duration 12 }
select { object "Mimas" }
goto { time 5 distance 4 upframe "equatorial" }
print { text "Najvýraznejším objektom na mesiaci Mimas (jeden z mesiacov Saturnu) je veľký dopadový kráter Herschel." row -3 duration 9 }
orbit { axis [ 0 1 0 ] rate 30 duration 12 }
changedistance { duration 6.0 rate 0.5 }
select { object "Sol" }
center { time 2 }
print { text "Všimnite si aké slabé sa javí Slnko z tejto vzdialenosti." row -3 }
wait { duration 2 }
print { text "Porozhliadnime sa teraz po hviezdach na oblohe." row -3 duration 2 }
wait { duration 2 }
select { object "Alpha UMa" }
center { time 2 }
print { text "Obyvatelia severnej pologule môžu rozoznať Veľký voz v súhvezdí Veľkej medvedice." row -3 duration 3 }
wait { duration 4 }
select { object "Polaris" }
center { time 2 }
wait { duration 2 }
print { text "Teraz sme zaostrili na Polárku, hviezdu severu." row -3}
wait { duration 1 }
labels { set "stars" }
wait { duration 2 }
print { text "Polárka je súčasťou skupiny hviezd známych ako Malý voz." row -3}
wait { duration 2 }
print { text "Kvôli lepšej orientácii na oblohe môže pre nás Celestia vykresliť aj schémy súhvezdí . . ." row -3}
renderflags { set "constellations" }
wait { duration 2 }
print { text ". . . a názvy súhvezdí." row -3}
labels { set "constellations" }
wait { duration 2 }
select { object "Alnilam" }
center { time 4 }
wait { duration 2 }
print { text "Orion je najvýraznejším súhvezdím oblohy." row -3 duration 3 }
wait { duration 4 }
select { object "Beta Cru" }
center { time 4 }
wait { duration 2 }
print { text "Pohľad na Južný kríž je známy z oblohy južnej pologule." row -3 duration 4 }
wait { duration 4 }
rotate { axis [ 0.707 0.707 0 ] rate 20 duration 7 }
print { text "Zapneme vykresľovanie galaxií, takže budeme môcť vidieť Mliečnu dráhu." row -3 duration 4 }
renderflags { set "galaxies" }
rotate { axis [ 0.707 0.707 0 ] rate 20 duration 14 }
rotate { axis [ 0.707 0.707 0 ] rate 20 duration 10 }
select { object "Antares" }
center { time 5 }
wait { duration 3 }
print { text "Teraz pocestujeme na Antares, čo je červený nadobor v súhvezdí Škorpión." row -3 duration 5 }
wait { duration 2 }
renderflags { clear "constellations" }
labels { clear "constellations|stars" }
wait { duration 1 }
goto { time 8 distance 200 }
wait { duration 8.5 }
goto { time 5 distance 10 }
wait { duration 5.0 }
print { text "Hoci je teraz Antares od nás 10-krát ďalej ako je \n vzdialenosť našej Zeme od Slnka, obrovský červený obor na oblohe aj tak vyzerá veľmi mohutne." row -3}
wait { duration 4.0 }
print { text "Pozrime sa na všetko z ešte väčšej diaľky . . ." row -3}
changedistance { duration 10.0 rate 2.0 }
select { object "Milky Way" }
print { text "Vidíme celú Mliečnu dráhu, našu galaxiu." row -3 duration 6 }
orbit { axis [ 1 0 0 ] rate 30 duration 16.0 }
print { text "Je čas vrátiť sa domov . . ." row -3}
select { object "Sol/Earth" }
goto { time 20 distance 10 upframe "equatorial" }
wait { duration 20.0 }
print { text "Koniec prehliadky." row -3}
wait { duration 3.0 }
}

View File

@ -0,0 +1,76 @@
{
Name "Jupiter"
Target "Sol/Jupiter"
Description "Jupiter je 5. planétou od Slnka a zároveň najväčšou planétou našej slnečnej sústavy. Tak ako všetky veľké vonkajšie planéty aj Jupiter je obrovskou plynovou guľou bez pevného povrchu. Veľká červená škvrna je najväčšou najdlšie existujúcou búrkovou štruktúrou v nepokojnej atmosfére Jupitera; táto búrková štruktúra veľkosti Zeme je tu už najmenej 300 rokov."
}
{
Name "Pluto a Cháron"
Target "Sol/Pluto"
Distance 40000
DistanceUnits "km"
Description "Pluto obieha okolo Slnka v priemernej vzdialenosti šesť miliárd kilometrov. Jeho mesiac Cháron je taký veľký voči Plutu, že sú spolu často označované ako dvojplanéta."
}
{
Name "Eros"
Target "Sol/Eros"
Description "Eros je asi 33 km dlhý asteriod zemiakovitého tvaru. Vďaka sonde NEAR Shoemaker vieme o Erose viac než o ktoromkoľvek inom asteroide. 14. februára 2001 NEAR zostúpila na Eros a stala sa tak prvým kozmickým prostriedkom vôbec, ktorému sa podarilo pristáť na asteroide."
}
{
Name "Alfa Centauri"
Target "Alpha Centauri"
Distance 90
DistanceUnits "au"
Description "Alfa Centauri A a B sú spolu s Proxima Centauri, najbližšími slnečnými sústavami. Alpha Cen A je veľmi podobná nášmu Slnku, akurát je o niečo staršia a jasnejšia. B menej jasná a červená a Proxima je tak málo jasná, že nie je viditeľná voľným okom, hoci je to hviezda najbližšia k nášmu Slnku."
}
{
Name "Plejády"
Target "Alcyone"
Distance 35
DistanceUnits "ly"
Description "Otvorená hviezdokopa Plejády je skupinou jasných len nedávno zoskupených hviezd. Plejády sú pomenované po 7 sestrách z gréckej mytológie, avšak ďalekohľady odhalili, že táto otvorená hviezdokopa pozostáva dokázateľne z viac než siedmich hviezd."
}
{
Name "Hyády"
Target "63 Tau"
Distance 25
DistanceUnits "ly"
Description "Pomenovaná po piatich sestrách Atlanta a Aitry, Hyády sú jednou z najvýraznejších otvorených hviezdokôp na oblohe. Odhaduje sa, že hviezdy Hyád majú asi 660 miliónov rokov -- teda sú asi šesťkrát staršie ako horúcejšie a modrejšie hviezdy Plejád, ktoré sa na našej nočnej oblohe objavujú neďaleko nich."
}
{
Name "Gliese 876 b"
Target "Gliese 876/b"
Description "Gliese 876 b je obrovská planéta obiehajúca okolo hviezdy jasnosti červeného trpaslíka. Jej dráha je v rezonancii 2:1 s druhou planétou ich slnečnej sústavy."
}
{
Name "Ida a Daktyl"
Target "Sol/Ida"
Distance 200
DistanceUnits "km"
Description "Sonda Galileo odfotografovala asteroid 243 Ida v roku 1993 na svojej ceste k Jupiteru. Tieto snímky dokazujú, že Ida má malý satelit, ktorý bol neskôr pomenovaný ako Dactyl. Odvtedy bolo objavených niekoľko ďalších asteroidov, ktoré tiež majú svoje satelity."
}
{
Name "51 Peg b"
Target "51 Peg/b"
Description "51 Pegasi b bola prvou objavenou planétou, ktorá obieha okolo hviezdy inej ako naše Slnko. Je to planéta plynný obor a obieha veľmi blízko okolo svojej rodičovskej hviezdy -- menej ako jednu pätinu vzdialenosti medzi Merkúrom a našim Slnkom. Fakt, že plynný obor môže existovať tak blízko nejakej hviezdy prinútila astronómov vážne prehodnotiť teórie o utváraní slnečnej sústavy."
}
{
Name "Albireo"
Target "Albireo"
Distance 0.6
Description "Vďaka kontrastným farbám svojich hviezd -- oranžovej a modrobielej je dvojhviezda Albireo považovaná za jeden z najkrajších párov na oblohe. Oranžová hviezda je obor typu K, a jej 'partnerom' je B trpaslík."
}
{
Name "Kométa Borrelly"
Target "Sol/Borrelly"
Description "22. septembra 2001, sa stala kométa Borrelly druhou kométou, ktorá bola zosnímaná z tak blízkej vzdialenosti od sondy. Napriek tomu, že Deep Space 1 nebola zostrojená na prelet popri kométe, dostala sa do vzdialenosti 2200 km od jadra kométy Borrelly, aby sa vrátila so snímkami v najvyššom rozlíšení aké máme z jadra kométy."
}

316
locale/start_sk.cel 100644
View File

@ -0,0 +1,316 @@
{
# ... Začiatok skriptu
#****************************************************************************
# *
# START.CEL - Spúšťací skript pre Celestiu *
# (verzia 2.1) *
# *
#---------------------------------------------------------------------------*
# *
# This script is run automatically, every time you run Celestia. *
# *
# NOTE: Do not remove the curly braces located as the first and last *
# characters of this file. They define this file as a CEL script. *
# *
# You can modify this script in many ways, to suit your specific needs. *
# Simply uncomment one or more of the lines below, as noted. Each line or *
# section of code contains comments describing what it does. To UNcomment *
# a line of code, simply remove the "#" character from the beginning of *
# that line. *
# *
# If you decide to modify this script, please copy it to a safe place *
# BEFORE you begin, so you will have it to refer to at a later date. *
# *
#****************************************************************************
preloadtex { object "Sol/Earth" }
preloadtex { object "Sol/Earth/Moon" }
select {object "Sol"}
goto {time 3.0 distance 30}
wait {duration 3.0}
select {object "Sol/Earth"}
follow {}
goto {time 3.0 distance 6.0}
wait {duration 2.0}
print {text "Víta Vás Celestia!" row -3 column 1 duration 3}
wait {duration 3.0}
#****************************************************************************
# The lines of code above are the entire start.cel script. Below, is a *
# description of what each command does. We go to Sol first, so that when *
# we go to Earth, it will be displaying it's sunny side, regardless of *
# what your local time might be... *
# *
# preloadtex: Tells Celestia to load the textures for the named object. *
# Otherwise Celestia would load the texture when the object *
# comes into view, which would be noticeable as a small delay. *
# *
# select: Tells Celestia what object (planet, moon, spacecraft, etc.) to *
# define as the currently selected object. Sol defines our solar *
# system, the "/" character is merely a hierarchy divider, Earth *
# is the object we want to select. If you wanted to select our *
# Moon, the select command would look like the following: *
# select {object "Sol/Earth/Moon"} *
# *
# goto: Tells Celestia to travel to the currently selected object, just *
# like pressing the "G" key on the keyboard. The time parameter *
# defines how many seconds it should take to travel there. The *
# distance parameter defines how far away from the object to be *
# positioned, in units of the object's radius, plus 1. For *
# example, if the object's radius is 10000 km, and you specify *
# 6.0 for distance, you will be positioned 50000 km from the *
# center of the object. *
# *
# wait: Since the goto command is telling Celestia to take some time to *
# do something, we need to give Celestia that same amount of time *
# to actually DO it. When going to Sol, the wait command tells *
# Celestia to wait for 3 seconds while the goto takes place (for *
# 3 seconds). The duration parameter value is normally the same *
# as the time parameter in the goto command. However, there are *
# always exceptions (grin). *
# *
# When we are going to Earth, the wait command after the goto, *
# waits for only 2 seconds. The next command is a print command, *
# which displays some text on the screen and has another wait *
# command after it, that waits for another 3 seconds. It's all *
# just a matter of timing. The goto command allows us to display *
# some text on-screen WHILE it is executing. So, we simply make *
# sure that the total number of wait duration values, listed *
# after a goto, adds up to AT LEAST the time value specified in *
# the goto command. It can be longer, if desired. *
# *
# follow: Tells Celestia to follow the selected object through space, *
# just like pressing the "F" key on the keyboard. You could *
# replace the follow {} command with synchronous {}, which allows *
# you to remain in a stationary, or geosynchronous orbit above *
# the selected object. *
# *
# print: Tells Celestia to display (print) some text on the screen. The *
# text parameter defines the text to be displayed. The row *
# parameter defines how many rows from the bottom of the window to *
# start displaying the text at. The column parameter defines how *
# many columns from the left edge of the window to start *
# displaying the text. The duration parameter defines how many *
# seconds the text should be displayed on the screen. Which is *
# then followed by the wait command, as described above. *
#****************************************************************************
#****************************************************************************
# If you want to be positioned above YOUR specific location on Earth, use *
# the gotolonglat command shown below. Step-by-step instructions... *
# *
# * Copy the entire line of code. *
# *
# * Paste it below the "goto" command above. *
# *
# * Remove the "#" character at the beginning of the line. This UNcomments *
# the line of code so it will be executed. *
# *
# * Add a "#" character to the beginning of the original goto command. *
# This turns the line of code into a comment, so it will NOT be run. *
# *
# * Change the longitude and latitude values to those of your location. *
# *
# * Since you are going to a specific position on the Earth, it might not *
# be daytime there, so you could comment-out the following lines of *
# code by adding a "#" character to the beginning of each line... *
# select {object "Sol"} *
# goto {time 3.0 distance 30} *
# wait {duration 3.0} *
# If you WANT to display your location in the daytime, use the time *
# command described next. *
#****************************************************************************
# gotolonglat {time 5.0 distance 4.0 longitude 0.0 latitude 0.0}
#****************************************************************************
# If you would like Celestia to always start at a specific date/time, use *
# the time command, as shown below. *
# *
# WARNING: Starting Celestia with a pre-determined date/time requires that *
# you physically press the "!" (exclamation mark) key in order to *
# RESET the time to "current time", whenever you want to do some *
# exploring -- IF the actual time makes a difference. *
# *
# Step-by-step instructions... *
# *
# * Determine if you want to set the date via a calendar UTC date/time *
# string, or a Julian day (see below). *
# *
# * Copy the one line of code with the time command you want to use. *
# *
# * Paste it above the "goto" command above (top of file). *
# *
# * Remove the "#" character at the beginning of the line. This UNcomments *
# the line of code so it will be executed. *
# *
# * Change the date/time value to YOUR required date/time. *
#****************************************************************************
# Set the time via a calendar UTC date/time string...
# time { utc "2003-08-11T09:29:24.0000" }
# YYYY-MM-DDTHH:MM:SS.SSSS
# Note the "T" .........^ ... (this is required)
# Set the time via a Julian day value...
# time { jd JulianDate }
# U.S. Navy Calendar Date/Time to Julian Date/Time converter:
# http://aa.usno.navy.mil/data/docs/JulianDate.html
#****************************************************************************
# The commands listed below allow you to define several of Celestia's *
# settings, that will be set every time you start Celestia. Modify any of *
# the settings you want to. *
#****************************************************************************
# Field of View (UNcomment / modify to meet your needs)...
# Default is 25 degrees, at a screen resolution of 1024 x 768
# set {name "FOV" value 25.0}
# Ambient light level (UNcomment / modify to meet your needs)...
# 0.0 to 0.5 is a good Lo-Hi range
# set {name "AmbientLightLevel" value 0.1}
# Faintest visible star magnitude (brightness)...
# (UNcomment / modify to meet your needs)
# Celestia UI: 0.8 to 15.2, default is 6.0
#
# setvisibilitylimit {magnitude 6.0}
# Faintest auto-magnitude brightness, at 45 degrees, Default is 8.5...
# (UNcomment / modify to meet your needs)
# setfaintestautomag45deg {magnitude 8.5}
# Items to be displayed (rendered):
# Do NOT render the following objects (UNcomment to suit your needs)...
# renderflags {clear "atmospheres"}
# renderflags {clear "automag"}
# renderflags {clear "boundaries"}
# renderflags {clear "cloudmaps"}
# renderflags {clear "comettails"}
# renderflags {clear "constellations"}
# renderflags {clear "eclipseshadows"}
# renderflags {clear "galaxies"}
# renderflags {clear "grid"}
# renderflags {clear "markers"}
# renderflags {clear "nightmaps"}
# renderflags {clear "orbits"}
# renderflags {clear "planets"}
# renderflags {clear "pointstars"}
# renderflags {clear "ringshadows"}
# renderflags {clear "stars"}
# renderflags {clear "partialtrajectories"}
# Items to be displayed (rendered):
# DO render the following objects (UNcomment to suit your needs)...
# renderflags {set "atmospheres"}
# renderflags {set "automag"}
# renderflags {set "boundaries"}
# renderflags {set "cloudmaps"}
# renderflags {set "comettails"}
# renderflags {set "constellations"}
# renderflags {set "eclipseshadows"}
# renderflags {set "galaxies"}
# renderflags {set "grid"}
# renderflags {set "markers"}
# renderflags {set "nightmaps"}
# renderflags {set "orbits"}
# renderflags {set "planets"}
# renderflags {set "pointstars"}
# renderflags {set "ringshadows"}
# renderflags {set "stars"}
# renderflags {set "partialtrajectories"}
# Text labels:
# Do NOT label the following objects (UNcomment to suit your needs)...
# labels {clear "asteroids"}
# labels {clear "constellations"}
# labels {clear "galaxies"}
# labels {clear "moons"}
# labels {clear "planets"}
# labels {clear "spacecraft"}
# labels {clear "stars"}
# Text labels:
# DO label the following objects (UNcomment to suit your needs)...
# labels {set "asteroids"}
# labels {set "constellations"}
# labels {set "galaxies"}
# labels {set "moons"}
# labels {set "planets"}
# labels {set "spacecraft"}
# labels {set "stars"}
# Marker control:
# Unmark any objects that are currently Marked and disable Marker display...
# (UNcomment to suit your needs)
# unmarkall { }
# Minimum orbit diameter to be rendered (in pixels)...
# (UNcomment / modify to suit your needs)
# set {name "MinOrbitSize" value 1.0}
# Furthest visible star distance, default is 1000000...
# (UNcomment / modify to suit your needs)
# set {name "StarDistanceLimit" value 1000000}
# Time rate (1x, 100x, 1000x, etc.)...
# (UNcomment / modify to suit your needs)
# Negative value = Reverse Time
# 0 = Pause Time
# 1.0 = Real Time (default)
# 1000.0 = Good moon orbit motion
#
# timerate {rate 1.0}
#****************************************************************************
# If you are using large textures, you can have Celestia pre-load them *
# into your graphics card memory by listing them below. *
#****************************************************************************
# Examples...
# preloadtex {object "earth.*"}
# preloadtex {object "earth.png"}
#****************************************************************************
# orbit is a fun command to play with. The axis is specified in [X Y Z] *
# order, and each axis can be either 0 or 1. rate = how fast, duration = *
# number of seconds. Just make sure you have an object selected. *
#****************************************************************************
# orbit {axis [0 1 0] rate 10.0 duration 7.0}
#****************************************************************************
# To learn more about scripting in Celestia, visit: *
# *
# * Scripting forum: (http://www.shatters.net/forum/viewforum.php?f=9) *
# * Don G's Celestia page: (http://www.donandcarla.com/Celestia/) *
# * Harald's Celestia page: (http://www.h-schmidt.net/celestia/) *
# *
# Don G's page includes a guide for CEL scripting. Harald's page includes *
# a guide for CELX (Lua) scripting. Both also have example scripts and *
# other goodies. *
#****************************************************************************
# End of script...
}

744
po2/sk.po
View File

@ -1,372 +1,372 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR Chris Laurel
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: chris@teyssier.org\n"
"POT-Creation-Date: 2006-02-18 16:09+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: data/constellations.cpp:1
msgid "Andromeda"
msgstr ""
#: data/constellations.cpp:2
msgid "Antlia"
msgstr ""
#: data/constellations.cpp:3
msgid "Apus"
msgstr ""
#: data/constellations.cpp:4
msgid "Aquarius"
msgstr ""
#: data/constellations.cpp:5
msgid "Aquila"
msgstr ""
#: data/constellations.cpp:6
msgid "Ara"
msgstr ""
#: data/constellations.cpp:7
msgid "Aries"
msgstr ""
#: data/constellations.cpp:8
msgid "Auriga"
msgstr ""
#: data/constellations.cpp:9
msgid "Boötes"
msgstr ""
#: data/constellations.cpp:10
msgid "Caelum"
msgstr ""
#: data/constellations.cpp:11
msgid "Camelopardalis"
msgstr ""
#: data/constellations.cpp:12
msgid "Cancer"
msgstr ""
#: data/constellations.cpp:13
msgid "Canes Venatici"
msgstr ""
#: data/constellations.cpp:14
msgid "Canis Major"
msgstr ""
#: data/constellations.cpp:15
msgid "Canis Minor"
msgstr ""
#: data/constellations.cpp:16
msgid "Capricornus"
msgstr ""
#: data/constellations.cpp:17
msgid "Carina"
msgstr ""
#: data/constellations.cpp:18
msgid "Cassiopeia"
msgstr ""
#: data/constellations.cpp:19
msgid "Centaurus"
msgstr ""
#: data/constellations.cpp:20
msgid "Cepheus"
msgstr ""
#: data/constellations.cpp:21
msgid "Cetus"
msgstr ""
#: data/constellations.cpp:22
msgid "Chamaeleon"
msgstr ""
#: data/constellations.cpp:23
msgid "Circinus"
msgstr ""
#: data/constellations.cpp:24
msgid "Columba"
msgstr ""
#: data/constellations.cpp:25
msgid "Coma Berenices"
msgstr ""
#: data/constellations.cpp:26
msgid "Corona Australis"
msgstr ""
#: data/constellations.cpp:27
msgid "Corona Borealis"
msgstr ""
#: data/constellations.cpp:28
msgid "Corvus"
msgstr ""
#: data/constellations.cpp:29
msgid "Crater"
msgstr ""
#: data/constellations.cpp:30
msgid "Crux"
msgstr ""
#: data/constellations.cpp:31
msgid "Cygnus"
msgstr ""
#: data/constellations.cpp:32
msgid "Delphinus"
msgstr ""
#: data/constellations.cpp:33
msgid "Dorado"
msgstr ""
#: data/constellations.cpp:34
msgid "Draco"
msgstr ""
#: data/constellations.cpp:35
msgid "Equuleus"
msgstr ""
#: data/constellations.cpp:36
msgid "Eridanus"
msgstr ""
#: data/constellations.cpp:37
msgid "Fornax"
msgstr ""
#: data/constellations.cpp:38
msgid "Gemini"
msgstr ""
#: data/constellations.cpp:39
msgid "Grus"
msgstr ""
#: data/constellations.cpp:40
msgid "Hercules"
msgstr ""
#: data/constellations.cpp:41
msgid "Horologium"
msgstr ""
#: data/constellations.cpp:42
msgid "Hydra"
msgstr ""
#: data/constellations.cpp:43
msgid "Hydrus"
msgstr ""
#: data/constellations.cpp:44
msgid "Indus"
msgstr ""
#: data/constellations.cpp:45
msgid "Lacerta"
msgstr ""
#: data/constellations.cpp:46
msgid "Leo"
msgstr ""
#: data/constellations.cpp:47
msgid "Leo Minor"
msgstr ""
#: data/constellations.cpp:48
msgid "Lepus"
msgstr ""
#: data/constellations.cpp:49
msgid "Libra"
msgstr ""
#: data/constellations.cpp:50
msgid "Lupus"
msgstr ""
#: data/constellations.cpp:51
msgid "Lynx"
msgstr ""
#: data/constellations.cpp:52
msgid "Lyra"
msgstr ""
#: data/constellations.cpp:53
msgid "Mensa"
msgstr ""
#: data/constellations.cpp:54
msgid "Microscopium"
msgstr ""
#: data/constellations.cpp:55
msgid "Monoceros"
msgstr ""
#: data/constellations.cpp:56
msgid "Musca"
msgstr ""
#: data/constellations.cpp:57
msgid "Norma"
msgstr ""
#: data/constellations.cpp:58
msgid "Octans"
msgstr ""
#: data/constellations.cpp:59
msgid "Ophiuchus"
msgstr ""
#: data/constellations.cpp:60
msgid "Orion"
msgstr ""
#: data/constellations.cpp:61
msgid "Pavo"
msgstr ""
#: data/constellations.cpp:62
msgid "Pegasus"
msgstr ""
#: data/constellations.cpp:63
msgid "Perseus"
msgstr ""
#: data/constellations.cpp:64
msgid "Phoenix"
msgstr ""
#: data/constellations.cpp:65
msgid "Pictor"
msgstr ""
#: data/constellations.cpp:66
msgid "Pisces"
msgstr ""
#: data/constellations.cpp:67
msgid "Piscis Austrinus"
msgstr ""
#: data/constellations.cpp:68
msgid "Puppis"
msgstr ""
#: data/constellations.cpp:69
msgid "Pyxis"
msgstr ""
#: data/constellations.cpp:70
msgid "Reticulum"
msgstr ""
#: data/constellations.cpp:71
msgid "Sagitta"
msgstr ""
#: data/constellations.cpp:72
msgid "Sagittarius"
msgstr ""
#: data/constellations.cpp:73
msgid "Scorpius"
msgstr ""
#: data/constellations.cpp:74
msgid "Sculptor"
msgstr ""
#: data/constellations.cpp:75
msgid "Scutum"
msgstr ""
#: data/constellations.cpp:76
msgid "Serpens Caput"
msgstr ""
#: data/constellations.cpp:77
msgid "Serpens Cauda"
msgstr ""
#: data/constellations.cpp:78
msgid "Sextans"
msgstr ""
#: data/constellations.cpp:79
msgid "Taurus"
msgstr ""
#: data/constellations.cpp:80
msgid "Telescopium"
msgstr ""
#: data/constellations.cpp:81
msgid "Triangulum"
msgstr ""
#: data/constellations.cpp:82
msgid "Triangulum Australe"
msgstr ""
#: data/constellations.cpp:83
msgid "Tucana"
msgstr ""
#: data/constellations.cpp:84
msgid "Ursa Major"
msgstr ""
#: data/constellations.cpp:85
msgid "Ursa Minor"
msgstr ""
#: data/constellations.cpp:86
msgid "Vela"
msgstr ""
#: data/constellations.cpp:87
msgid "Virgo"
msgstr ""
#: data/constellations.cpp:88
msgid "Volans"
msgstr ""
#: data/constellations.cpp:89
msgid "Vulpecula"
msgstr ""
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR Chris Laurel
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: chris@teyssier.org\n"
"POT-Creation-Date: 2006-02-18 16:09+0100\n"
"Last-Translator: Lubos Balazovic <lubos.balazovic@gmail.com>\n"
"Language-Team: Slovenský <kde-i18n-doc@kde.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Language: sk_SK\n"
#: data/constellations.cpp:1
msgid "Andromeda"
msgstr "Andromeda"
#: data/constellations.cpp:2
msgid "Antlia"
msgstr "Výveva"
#: data/constellations.cpp:3
msgid "Apus"
msgstr "Rajka"
#: data/constellations.cpp:4
msgid "Aquarius"
msgstr "Vodnár"
#: data/constellations.cpp:5
msgid "Aquila"
msgstr "Orol"
#: data/constellations.cpp:6
msgid "Ara"
msgstr "Oltár"
#: data/constellations.cpp:7
msgid "Aries"
msgstr "Baran"
#: data/constellations.cpp:8
msgid "Auriga"
msgstr "Povozník"
#: data/constellations.cpp:9
msgid "Boötes"
msgstr "Pastier"
#: data/constellations.cpp:10
msgid "Caelum"
msgstr "Rydlo"
#: data/constellations.cpp:11
msgid "Camelopardalis"
msgstr "Žirafa"
#: data/constellations.cpp:12
msgid "Cancer"
msgstr "Rak"
#: data/constellations.cpp:13
msgid "Canes Venatici"
msgstr "Poľovné psy"
#: data/constellations.cpp:14
msgid "Canis Major"
msgstr "Veľký pes"
#: data/constellations.cpp:15
msgid "Canis Minor"
msgstr "Malý pes"
#: data/constellations.cpp:16
msgid "Capricornus"
msgstr "Kozorožec"
#: data/constellations.cpp:17
msgid "Carina"
msgstr "Kýl"
#: data/constellations.cpp:18
msgid "Cassiopeia"
msgstr "Kasiopeja"
#: data/constellations.cpp:19
msgid "Centaurus"
msgstr "Kentaurus"
#: data/constellations.cpp:20
msgid "Cepheus"
msgstr "Cefeus"
#: data/constellations.cpp:21
msgid "Cetus"
msgstr "Veľryba"
#: data/constellations.cpp:22
msgid "Chamaeleon"
msgstr "Chameleón"
#: data/constellations.cpp:23
msgid "Circinus"
msgstr "Kružidlo"
#: data/constellations.cpp:24
msgid "Columba"
msgstr "Holubica"
#: data/constellations.cpp:25
msgid "Coma Berenices"
msgstr "Vlasy Bereniky"
#: data/constellations.cpp:26
msgid "Corona Australis"
msgstr "Južná koruna"
#: data/constellations.cpp:27
msgid "Corona Borealis"
msgstr "Severná koruna"
#: data/constellations.cpp:28
msgid "Corvus"
msgstr "Havran"
#: data/constellations.cpp:29
msgid "Crater"
msgstr "Pohár"
#: data/constellations.cpp:30
msgid "Crux"
msgstr "Južný kríž"
#: data/constellations.cpp:31
msgid "Cygnus"
msgstr "Labuť"
#: data/constellations.cpp:32
msgid "Delphinus"
msgstr "Delfín"
#: data/constellations.cpp:33
msgid "Dorado"
msgstr "Mečiar"
#: data/constellations.cpp:34
msgid "Draco"
msgstr "Drak"
#: data/constellations.cpp:35
msgid "Equuleus"
msgstr "Koník"
#: data/constellations.cpp:36
msgid "Eridanus"
msgstr "Eridanus"
#: data/constellations.cpp:37
msgid "Fornax"
msgstr "Pec"
#: data/constellations.cpp:38
msgid "Gemini"
msgstr "Blíženci"
#: data/constellations.cpp:39
msgid "Grus"
msgstr "Žeriav"
#: data/constellations.cpp:40
msgid "Hercules"
msgstr "Herkules"
#: data/constellations.cpp:41
msgid "Horologium"
msgstr "Hodiny"
#: data/constellations.cpp:42
msgid "Hydra"
msgstr "Hydra"
#: data/constellations.cpp:43
msgid "Hydrus"
msgstr "Vodný had"
#: data/constellations.cpp:44
msgid "Indus"
msgstr "Indián"
#: data/constellations.cpp:45
msgid "Lacerta"
msgstr "Jašterica"
#: data/constellations.cpp:46
msgid "Leo"
msgstr "Lev"
#: data/constellations.cpp:47
msgid "Leo Minor"
msgstr "Malý lev"
#: data/constellations.cpp:48
msgid "Lepus"
msgstr "Zajac"
#: data/constellations.cpp:49
msgid "Libra"
msgstr "Váhy"
#: data/constellations.cpp:50
msgid "Lupus"
msgstr "Vlk"
#: data/constellations.cpp:51
msgid "Lynx"
msgstr "Rys"
#: data/constellations.cpp:52
msgid "Lyra"
msgstr "Lýra"
#: data/constellations.cpp:53
msgid "Mensa"
msgstr "Stolový vrch"
#: data/constellations.cpp:54
msgid "Microscopium"
msgstr "Mikroskop"
#: data/constellations.cpp:55
msgid "Monoceros"
msgstr "Jednorožec"
#: data/constellations.cpp:56
msgid "Musca"
msgstr "Mucha"
#: data/constellations.cpp:57
msgid "Norma"
msgstr "Pravítko"
#: data/constellations.cpp:58
msgid "Octans"
msgstr "Oktant"
#: data/constellations.cpp:59
msgid "Ophiuchus"
msgstr "Hadonos"
#: data/constellations.cpp:60
msgid "Orion"
msgstr "Orión"
#: data/constellations.cpp:61
msgid "Pavo"
msgstr "Páv"
#: data/constellations.cpp:62
msgid "Pegasus"
msgstr "Pegas"
#: data/constellations.cpp:63
msgid "Perseus"
msgstr "Perzeus"
#: data/constellations.cpp:64
msgid "Phoenix"
msgstr "Fénix"
#: data/constellations.cpp:65
msgid "Pictor"
msgstr "Maliar"
#: data/constellations.cpp:66
msgid "Pisces"
msgstr "Ryby"
#: data/constellations.cpp:67
msgid "Piscis Austrinus"
msgstr "Južná ryba"
#: data/constellations.cpp:68
msgid "Puppis"
msgstr "Korma"
#: data/constellations.cpp:69
msgid "Pyxis"
msgstr "Kompas"
#: data/constellations.cpp:70
msgid "Reticulum"
msgstr "Sieť"
#: data/constellations.cpp:71
msgid "Sagitta"
msgstr "Šíp"
#: data/constellations.cpp:72
msgid "Sagittarius"
msgstr "Strelec"
#: data/constellations.cpp:73
msgid "Scorpius"
msgstr "Škorpión"
#: data/constellations.cpp:74
msgid "Sculptor"
msgstr "Sochár"
#: data/constellations.cpp:75
msgid "Scutum"
msgstr "Štít"
#: data/constellations.cpp:76
msgid "Serpens Caput"
msgstr "Hlava hada"
#: data/constellations.cpp:77
msgid "Serpens Cauda"
msgstr "Chvost hada"
#: data/constellations.cpp:78
msgid "Sextans"
msgstr "Sextant"
#: data/constellations.cpp:79
msgid "Taurus"
msgstr "Býk"
#: data/constellations.cpp:80
msgid "Telescopium"
msgstr "Ďalekohľad"
#: data/constellations.cpp:81
msgid "Triangulum"
msgstr "Trojuholník"
#: data/constellations.cpp:82
msgid "Triangulum Australe"
msgstr "Južný trojuholník"
#: data/constellations.cpp:83
msgid "Tucana"
msgstr "Tukan"
#: data/constellations.cpp:84
msgid "Ursa Major"
msgstr "Veľká medvedica (Veľký voz)"
#: data/constellations.cpp:85
msgid "Ursa Minor"
msgstr "Malá medvedica (Malý voz)"
#: data/constellations.cpp:86
msgid "Vela"
msgstr "Plachty"
#: data/constellations.cpp:87
msgid "Virgo"
msgstr "Panna"
#: data/constellations.cpp:88
msgid "Volans"
msgstr "Lietajúca ryba"
#: data/constellations.cpp:89
msgid "Vulpecula"
msgstr "Líštička"