Added a RotateAcceleration field to the config file to control the sensitivity of keyboard and joystick navigation controls.
parent
e7dba5ea0e
commit
9c6f61e156
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@ -50,11 +50,11 @@ static const float fIncrementFactor = 10.0f;
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static const double fMinSlewRate = 3.0;
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static const double fMaxKeyAccel = 20.0;
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static const float fAltitudeThreshold = 4.0f;
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static const float KeyRotationAccel = degToRad(120.0f);
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static const float RotationBraking = 10.0f;
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static const float RotationDecay = 2.0f;
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static const double MaximumTimeRate = 1.0e15;
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static const float stdFOV = 45.0f;
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static float KeyRotationAccel = degToRad(120.0f);
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static void warning(string s)
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@ -1028,13 +1028,13 @@ void CelestiaCore::tick()
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float fov = renderer->getFieldOfView()/stdFOV;
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if (keysPressed[Key_Left])
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av += Vec3f(0, 0, dt);
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av += Vec3f(0, 0, dt * -KeyRotationAccel);
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if (keysPressed[Key_Right])
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av += Vec3f(0, 0, -dt);
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av += Vec3f(0, 0, dt * KeyRotationAccel);
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if (keysPressed[Key_Down])
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av += Vec3f(dt * fov, 0, 0);
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av += Vec3f(dt * fov * -KeyRotationAccel, 0, 0);
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if (keysPressed[Key_Up])
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av += Vec3f(-dt * fov, 0, 0);
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av += Vec3f(dt * fov * KeyRotationAccel, 0, 0);
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if (keysPressed[Key_NumPad4])
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av += Vec3f(0, dt * fov * -KeyRotationAccel, 0);
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@ -1708,6 +1708,8 @@ bool CelestiaCore::initSimulation()
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return false;
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}
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KeyRotationAccel = degToRad(config->rotateAcceleration);
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readFavoritesFile();
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// If we couldn't read the favorites list from a file, allocate
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@ -72,6 +72,9 @@ CelestiaConfig* ReadCelestiaConfig(string filename)
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// configParams->getNumber("LogoWidth", config->logoWidth);
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// configParams->getNumber("LogoHeight", config->logoHeight);
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config->rotateAcceleration = 120.0f;
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configParams->getNumber("RotateAcceleration", config->rotateAcceleration);
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Value* solarSystemsVal = configParams->getValue("SolarSystemCatalogs");
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if (solarSystemsVal != NULL)
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{
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@ -33,6 +33,7 @@ struct CelestiaConfig
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std::string labelFont;
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std::string titleFont;
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std::string logoTextureFile;
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float rotateAcceleration;
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};
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