Update README and celestia.cfg

pull/234/head
Hleb Valoshka 2019-03-03 23:36:01 +03:00
parent 9489d85166
commit 9d51cbfad3
2 changed files with 32 additions and 24 deletions

26
README
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@ -175,7 +175,7 @@ Celestia Web Site:
Celestia User Forums:
https://celestia.space/forum/
Selden's List of Resources for Celestia :
Selden's List of Resources for Celestia:
http://www.lepp.cornell.edu/~seb/celestia/
Celestia WikiBook:
@ -194,10 +194,10 @@ Celestia Cource Repository:
Celestia Binary Repository:
https://bintray.com/celestia
Celestia Bug Tracking (SourceForge.net):
Celestia Bug Tracking:
https://github.com/CelestiaProject/celestia/issues
Celestia Feature Requests (SourceForge.net):
Celestia Feature Requests:
https://github.com/CelestiaProject/celestia/issues
@ -268,11 +268,16 @@ Scientific Data Base
Texture maps
------------
# Most of the planet maps are from David Seal's site:
http://maps.jpl.nasa.gov/.
A few of these maps were modified by me, with fictional terrain added to fill
in gaps. The model of the Galileo spacecraft is also from David Seal's site
(though it was converted from Inventor to 3DS format.)
# The new textures repository in their original quality can be found here:
https://www.deviantart.com/celestiaofficial/gallery/68412929/Release-Textures
In particular, there are textures of Jupiter, Saturn, Phobos and Deimos.
# Most of the old maps are from David Seal's site: http://maps.jpl.nasa.gov/.
Some of these maps were modified, with fictional terrain added to fill in
gaps. The Galileo spacecraft model is also from David Seal's site (though
it was converted from Inventor to 3DS format.)
# The Mars, Neptune, and Uranus textures and Mars bump maps are all from James
Hastings-Trew's collection.
@ -361,6 +366,9 @@ Texture maps
3D Models
---------
# New space bodies models can be found in Greg Friger's 3D Asteroid Catalogue:
https://space.frieger.com/asteroids/
# Models of Mars Global Surveyor and Mars Odyssey were created by Shrox:
http://www.shrox.com/
@ -380,7 +388,7 @@ Texture maps
Castalia and Golevka are courtesy of Scott Hudson, Washington State
University.
# 3D models of Phobos, Deimos, Amalthea, Janus, Epimetheus, Prometheus, Pandora,
# 3D models of Amalthea, Janus, Epimetheus, Prometheus, Pandora,
Hyperion, Larissa, Proteus, Vesta, Ida, Gaspra and Halley are derived from
Phil Stooke's Cartography of Non-Spherical Worlds.

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@ -8,8 +8,8 @@
# make any changes to it.
#
# To learn more about Celestia, visit the Celestia forums at:
# http://www.shatters.net/forum/
# or the Celestia web site at: http://www.shatters.net/celestia/
# https://celestia.space/forum/
# or the Celestia web site at: https://celestia.space/
#************************************************************************
@ -22,8 +22,8 @@ Configuration
# these file names or the order in which they are listed, unless you
# know exactly what you are doing. Most of these files can be viewed
# with a plain text editor. Discussion about their content and formats
# can be found on the Celestia forums: http://www.shatters.net/forum/
#
# can be found on the Celestia forums: https://celestia.space/forum/
# If you want to load all your stars from .stc files, you can now comment
# out the StarDatabase entry.
#------------------------------------------------------------------------
@ -31,7 +31,7 @@ Configuration
StarNameDatabase "data/starnames.dat"
StarCatalogs [ "data/revised.stc"
"data/extrasolar.stc"
"data/nearstars.stc"
"data/nearstars.stc"
"data/visualbins.stc"
"data/spectbins.stc"
"data/charm2.stc" ]
@ -63,10 +63,10 @@ Configuration
"data/neptunemoons_locs.ssc"
"data/ring_locs.ssc"
"data/world-capitals.ssc" ]
DeepSkyCatalogs [ "data/galaxies.dsc"
"data/globulars.dsc" ]
"data/globulars.dsc" ]
AsterismsFile "data/asterisms.dat"
BoundariesFile "data/boundaries.dat"
@ -99,12 +99,12 @@ StarTextures
# Wolf-Rayet stars
WC "bstar.*"
WN "bstar.*"
# brown dwarfs
L "browndwarf.*"
T "browndwarf.*"
Y "browndwarf.*"
Y "browndwarf.*"
# stellar remnants
WD "astar.jpg"
NeutronStar "astar.jpg"
@ -191,7 +191,7 @@ StarTextures
# entries, such as the following example shows:
# ExtrasDirectories [ "extras" "myextras1" "myextras2" ]
#
# To specify absolute paths on windows, you either have to use "/" or
# To specify absolute paths on windows, you either have to use "/" or
# double backslashes to seperate path components. Example:
# ExtrasDirectories [ "D:/celestia-extras" ]
# or
@ -269,7 +269,7 @@ StarTextures
# The following parameter is used in Lua (.celx) scripting.
#
# ScriptScreenshotDirectory defines the directory where screenshots
# are to be stored. The default value is "", i.e. Celestia's
# are to be stored. The default value is "", i.e. Celestia's
# installation directory.
#------------------------------------------------------------------------
ScriptScreenshotDirectory ""
@ -277,8 +277,8 @@ StarTextures
#------------------------------------------------------------------------
# CELX-scripts can request permission to perform dangerous operations,
# such as reading, writing and deleting files or executing external
# programs. If granted, a malicious script could use this to destroy
# such as reading, writing and deleting files or executing external
# programs. If granted, a malicious script could use this to destroy
# data or compromise system security.
# The following parameter determines what Celestia does upon such
# requests: