Added getGLContext public method

ver1_5_1
Christophe Teyssier 2003-02-19 23:25:26 +00:00
parent b309f635a9
commit aa22a3ecd9
1 changed files with 4 additions and 1 deletions

View File

@ -108,6 +108,8 @@ class Renderer
void setVertexShaderEnabled(bool);
bool vertexShaderSupported() const;
GLContext* getGLContext() { return context; }
float getSaturationMagnitude() const;
void setSaturationMagnitude(float);
float getBrightnessBias() const;
@ -272,7 +274,8 @@ class Renderer
void renderOrbit(Body*, double);
void renderOrbits(PlanetarySystem*, const Selection&, double,
const Point3d&, const Point3d&);
private:
GLContext* context;