Show line width range in info
parent
4e5d5bd33b
commit
c31e0da681
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@ -15,6 +15,7 @@ bool ARB_shader_texture_lod = false;
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bool EXT_texture_compression_s3tc = false;
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bool EXT_texture_filter_anisotropic = false;
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GLint maxPointSize = 0;
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GLfloat maxLineWidth = 0;
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namespace
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{
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@ -37,12 +38,16 @@ bool init() noexcept
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EXT_texture_filter_anisotropic = has_extension("GL_EXT_texture_filter_anisotropic");
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GLint pointSizeRange[2];
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GLfloat lineWidthRange[2];
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#ifdef GL_ES
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glGetIntegerv(GL_ALIASED_POINT_SIZE_RANGE, pointSizeRange);
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glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, lineWidthRange);
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#else
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glGetIntegerv(GL_SMOOTH_POINT_SIZE_RANGE, pointSizeRange);
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glGetFloatv(GL_SMOOTH_LINE_WIDTH_RANGE, lineWidthRange);
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#endif
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maxPointSize = pointSizeRange[1];
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maxLineWidth = lineWidthRange[1];
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return true;
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}
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@ -43,6 +43,7 @@ extern bool ARB_vertex_array_object;
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extern bool EXT_framebuffer_object;
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#endif
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extern GLint maxPointSize;
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extern GLfloat maxLineWidth;
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bool init() noexcept;
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bool checkVersion(int) noexcept;
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@ -122,6 +122,9 @@ std::string Helper::getRenderInfo(const Renderer *r)
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if (info.count("PointSizeMax") > 0 && info.count("PointSizeMin") > 0)
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s += fmt::sprintf(_("Point size range: %s - %s\n"), info["PointSizeMin"], info["PointSizeMax"]);
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if (info.count("LineWidthMax") > 0 && info.count("LineWidthMin") > 0)
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s += fmt::sprintf(_("Line width range: %s - %s\n"), info["LineWidthMin"], info["LineWidthMax"]);
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if (info.count("PointSizeGran") > 0)
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s += fmt::sprintf(_("Point size granularity: %s\n"), info["PointSizeGran"]);
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