Levin Li
b9b02beb0e
Use localized names at bottom right
2021-12-05 18:30:44 +08:00
Andrew Tribick
b79959979a
Extract inner types from Material and Mesh
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- Remove using namspace cmod
- Convert enums to enum classes
2021-12-04 09:49:52 +01:00
Andrew Tribick
79234cda24
Remove inheritance from Material maps, Model destructor
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- Reference texture maps by ResourceHandles in cmod Materials
- Add basic path manager for integration tests and tools
- Remove virtual destructor on Model class as nothing inherits from it
2021-11-25 19:11:06 +01:00
Andrew Tribick
debcca3a1c
Further celmath cleanup
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- Tidy up includes and namespace handling
- Replace Ray with Eigen::ParametrizedLine
2021-11-14 19:42:39 +01:00
Hleb Valoshka
cb8c1e8f03
[utils] add generic util::ResolveWildcard() method
2021-04-25 14:22:59 +03:00
Hleb Valoshka
4d5f2d9c64
Convert raw pointers to std::unique_ptr in ModelGeometry
2019-08-16 09:49:01 +03:00
Hleb Valoshka
f3a73dae71
Move math code into celmath namespace
2019-05-20 10:48:04 +03:00
Hleb Valoshka
b082d5f47f
Automatically convert to c++11 using clan-tidy
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+ manual cleanups
2018-09-22 23:42:02 +03:00
Chris Laurel
b92930b79d
- Updated automake file with celmodel changes
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- Added geometry and modelgeometry files
2010-02-05 20:18:58 +00:00