Hleb Valoshka
50deb54bff
Remove unneeded fs::path.string() conversions
2021-12-28 21:14:29 +01:00
Hleb Valoshka
14af83a391
Implement Logger to replace raw cerr/cout and DPRINTF usage
2021-12-20 17:54:50 +03:00
Hleb Valoshka
f46a00f4f1
Remove automatic mipmap mode, as it duplicates the default mode
2021-11-29 12:26:19 +03:00
Levin Li
bf5689574d
Make AVIF optional
2021-10-14 10:35:26 +08:00
Levin Li
a45425c374
Support AVIF texture
2021-10-14 10:35:26 +08:00
Hleb Valoshka
cb8c1e8f03
[utils] add generic util::ResolveWildcard() method
2021-04-25 14:22:59 +03:00
laikh
562dc24641
Fix debug compilation errors
2019-09-01 08:44:28 +08:00
Li Linfeng
9c371c891c
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
Hleb Valoshka
b6b543438d
Port to filesystem API
2019-08-16 18:11:24 +03:00
Hleb Valoshka
de1a8d181e
Remove unneeded celengine/celestia.h
2019-07-09 23:38:41 +03:00
Hleb Valoshka
b082d5f47f
Automatically convert to c++11 using clan-tidy
...
+ manual cleanups
2018-09-22 23:42:02 +03:00
Chris Laurel
a3bf034f82
Fixed some more DXT5nm related issues:
...
- Check for dxt5nm file extension to decide whether an image file contains a DXT5nm format file
- Make compressed normal maps work for meshes
- Avoid using dxt5nm textures with non-OGL2 render paths.
2006-10-22 00:13:18 +00:00
Chris Laurel
62792a9db0
Complete rewrite of texture handling code for cleanup and in order to support virtual textures. What was the texture class is now split between Texture and Image. There are several subclasses of Texture, including ImageTexture, TiledTexture, CubeMap, and VirtualTexture.
2003-07-30 05:34:04 +00:00
Chris Laurel
c22e3e0663
Allow an asterisk in place of a file extension for textures names--this will match png, jpg, and dds textures (in that order)
2003-05-01 09:31:59 +00:00
Chris Laurel
987db54f3c
Allow local models directories for add-ons.
2003-03-23 21:35:12 +00:00
Chris Laurel
b869c68ae1
Allow local resource directories for add-ons.
2003-03-23 20:24:03 +00:00
Christophe Teyssier
6b34813212
constness correstions
2002-12-13 19:54:07 +00:00
Chris Laurel
5485de6217
Added support for texture splitting.
2002-02-25 20:29:32 +00:00
Deon Ramsey
3de3498f3c
Multi Resolution Texturing
2002-02-13 20:38:49 +00:00
Chris Laurel
b7fbd3b34b
Added debug level parameter to DPRINTFs
2002-02-06 21:00:33 +00:00
Deon Ramsey
56058eaae5
Put #includes back the way they were, and fix compile problems under win
2002-01-03 21:01:11 +00:00
Deon Ramsey
2218b95a72
Autoconf distribute extension & bugfixes
2001-12-18 23:00:26 +00:00
Chris Laurel
38e79736c5
Reorganized source tree into multiple directories.
2001-11-28 01:50:04 +00:00