Commit Graph

23 Commits (spacecruft)

Author SHA1 Message Date
Hleb Valoshka 50deb54bff Remove unneeded fs::path.string() conversions 2021-12-28 21:14:29 +01:00
Hleb Valoshka 14af83a391 Implement Logger to replace raw cerr/cout and DPRINTF usage 2021-12-20 17:54:50 +03:00
Hleb Valoshka f46a00f4f1 Remove automatic mipmap mode, as it duplicates the default mode 2021-11-29 12:26:19 +03:00
Levin Li bf5689574d Make AVIF optional 2021-10-14 10:35:26 +08:00
Levin Li a45425c374 Support AVIF texture 2021-10-14 10:35:26 +08:00
Hleb Valoshka cb8c1e8f03 [utils] add generic util::ResolveWildcard() method 2021-04-25 14:22:59 +03:00
laikh 562dc24641 Fix debug compilation errors 2019-09-01 08:44:28 +08:00
Li Linfeng 9c371c891c define macros for print levels and avoid direct use of fmt::printf 2019-08-31 13:32:44 +08:00
Hleb Valoshka b6b543438d Port to filesystem API 2019-08-16 18:11:24 +03:00
Hleb Valoshka de1a8d181e Remove unneeded celengine/celestia.h 2019-07-09 23:38:41 +03:00
Hleb Valoshka b082d5f47f Automatically convert to c++11 using clan-tidy
+ manual cleanups
2018-09-22 23:42:02 +03:00
Chris Laurel a3bf034f82 Fixed some more DXT5nm related issues:
- Check for dxt5nm file extension to decide whether an image file contains a DXT5nm format file
- Make compressed normal maps work for meshes
- Avoid using dxt5nm textures with non-OGL2 render paths.
2006-10-22 00:13:18 +00:00
Chris Laurel 62792a9db0 Complete rewrite of texture handling code for cleanup and in order to support virtual textures. What was the texture class is now split between Texture and Image. There are several subclasses of Texture, including ImageTexture, TiledTexture, CubeMap, and VirtualTexture. 2003-07-30 05:34:04 +00:00
Chris Laurel c22e3e0663 Allow an asterisk in place of a file extension for textures names--this will match png, jpg, and dds textures (in that order) 2003-05-01 09:31:59 +00:00
Chris Laurel 987db54f3c Allow local models directories for add-ons. 2003-03-23 21:35:12 +00:00
Chris Laurel b869c68ae1 Allow local resource directories for add-ons. 2003-03-23 20:24:03 +00:00
Christophe Teyssier 6b34813212 constness correstions 2002-12-13 19:54:07 +00:00
Chris Laurel 5485de6217 Added support for texture splitting. 2002-02-25 20:29:32 +00:00
Deon Ramsey 3de3498f3c Multi Resolution Texturing 2002-02-13 20:38:49 +00:00
Chris Laurel b7fbd3b34b Added debug level parameter to DPRINTFs 2002-02-06 21:00:33 +00:00
Deon Ramsey 56058eaae5 Put #includes back the way they were, and fix compile problems under win 2002-01-03 21:01:11 +00:00
Deon Ramsey 2218b95a72 Autoconf distribute extension & bugfixes 2001-12-18 23:00:26 +00:00
Chris Laurel 38e79736c5 Reorganized source tree into multiple directories. 2001-11-28 01:50:04 +00:00