Commit Graph

79 Commits (spacecruft)

Author SHA1 Message Date
Hleb Valoshka 14af83a391 Implement Logger to replace raw cerr/cout and DPRINTF usage 2021-12-20 17:54:50 +03:00
Hleb Valoshka f46a00f4f1 Remove automatic mipmap mode, as it duplicates the default mode 2021-11-29 12:26:19 +03:00
Hleb Valoshka 7228d408e0 Remove condition which is always true 2021-11-29 12:26:19 +03:00
Hleb Valoshka 8113dae087 Remove GLU usage in texture.cpp 2021-11-29 12:26:19 +03:00
Hleb Valoshka cd2293f6c6 Refactor texture caps 2021-11-29 12:26:19 +03:00
Andrew Tribick ec232b7fad Fix for debug builds
- Include fmt/ostream.h in debug.h to allow formatting filesystem paths
- Avoid including headers via debug.h on non-debug builds
2021-10-26 10:17:48 +03:00
Hleb Valoshka 42790d9013 Replace deprecated fmt::fprintf calls 2021-10-19 19:35:23 +03:00
Hleb Valoshka bece12f6e4 Refactor Image class and image capture
* use GL_MESA_pack_invert to flip captured buffer
 * move enum PixelFormat to own file
 * use PixelFormat instead of GL formats in Image
 * provide captureImage() in CelestiaCore
 * use CelestiaCore methods to capture images in Qt UI
2021-06-16 14:15:32 +03:00
Hleb Valoshka 1c668d3d7f Fix warnings reported by clang/gcc 2020-06-20 10:11:09 +03:00
Hleb Valoshka c588f80824 OpenGL ES 2.0 initial support 2020-06-15 19:27:46 +03:00
Hleb Valoshka 7e499f8fd9 Add FramebufferObject::isSupported() 2020-05-05 16:51:57 +03:00
Hleb Valoshka a75312e748 Remove EXT/ARB suffixes
CubeMaps & BGR(A) are core feature in 2.1

FBO variants are handled by libepoxy
2020-05-05 16:51:57 +03:00
Hleb Valoshka bd7f9ebc9b Use libepoxy instead of GLEW
Unlike GLEW libepoxy supports OpenGL ES and better handles cases with
functions provided by different extensions, e.g. the same functions
provided by vendor/EXT/ARB/core.
2020-03-26 11:24:56 +03:00
Hleb Valoshka 15bf42104a Use core/FBO function to generate mipmaps instead of glu 2020-03-23 09:27:10 +03:00
Hleb Valoshka fb4bede3d1 Allow building without NLS 2020-02-15 00:20:13 +03:00
Hleb Valoshka 32eaa68d0a Remove fixed pipeline calls 2019-12-05 11:37:33 +03:00
Li Linfeng 9c371c891c define macros for print levels and avoid direct use of fmt::printf 2019-08-31 13:32:44 +08:00
Hleb Valoshka b6b543438d Port to filesystem API 2019-08-16 18:11:24 +03:00
Hleb Valoshka de1a8d181e Remove unneeded celengine/celestia.h 2019-07-09 23:38:41 +03:00
Hleb Valoshka 5d3452e011 Cleanup png and jpeg related code
libpng and libjpeg are mandatory now
2019-04-03 00:18:02 +03:00
Hleb Valoshka 37b964ab50 Always use jpeg and png libs, drop CGBuffer.h 2019-02-09 00:21:00 +03:00
Hleb Valoshka a185a83373 Cleanup definitions for jpeg and png support
No more support for ancient libpng
2019-02-09 00:21:00 +03:00
Hleb Valoshka c80a1520ac Use config.h on all platforms 2019-02-09 00:21:00 +03:00
Hleb Valoshka d7839beaf2 Fixing nonstandard types found by mingw-w64-i686 2018-11-08 11:06:17 +03:00
Hleb Valoshka 1fda8e35f0 Fix warnings found by PVS
- 1 copy-paste error
  - 1 nullptr dereference
  - fixed self-assignment in Mesh::VertexDescription::operator=
  - a few missing delete
  - all other are checks for nullptr after new
2018-10-28 22:00:27 +03:00
Hleb Valoshka 363abc40f3 Use libfmt instead of C-style & iostream workflow
TODO: check StarDatabase::getStarName
2018-10-17 22:19:03 +03:00
Hleb Valoshka 72a39d0e0a Disable unused code 2018-10-14 18:14:33 +03:00
Hleb Valoshka 73a869c137 Use core OpenGL2 functions instead of their ARB versions 2018-10-07 20:45:01 +03:00
Hleb Valoshka 73638c116d Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
Hleb Valoshka b082d5f47f Automatically convert to c++11 using clan-tidy
+ manual cleanups
2018-09-22 23:42:02 +03:00
Hleb Valoshka 5a5b06481f Fix the most serious fixes found by coverity
… resource leaks, null pointers dereference
2018-09-22 23:41:58 +03:00
Hleb Valoshka 882e4ecf28 fix whitespaces and indents
trailing spaces are removed
tabs are replaced with 4 spaces

# Conflicts:
#	src/celengine/cmdparser.cpp
#	src/celengine/command.cpp
#	src/celestia/celestiacore.cpp
#	src/celestia/celestiacore.h
#	src/celestia/qt/qtappwin.cpp
#	src/celestia/qt/qtglwidget.cpp
#	src/celestia/win32/winmain.cpp
2018-09-22 23:41:57 +03:00
Chris Laurel c374f77f5a Enabled anisotropic filtering for planet textures (when supported by hardware.) 2009-08-17 23:45:45 +00:00
Chris Laurel f5d97be5c9 More GLEW-related cleanup.
- Added missing GLEW_STATIC define to VC++ project file
- Fixed Qt4 build to use GLEW
- Stripped out more references to old glext functions
- Fixed miscellaneous compiler warnings.
2009-08-15 00:48:42 +00:00
Chris Laurel 9d373fd041 Switched from using custom GL extension handling code to GLEW library. 2009-08-14 22:39:54 +00:00
Chris Laurel abeb350f5b Eigen conversion:
- Eigenized locations and some cube map code in texture.cpp
- Removed eigenport.h include from completely converted modules
2009-07-24 23:02:23 +00:00
Fridger Schrempp 222ee6b1a5 major upgrade of globular cluster code 2009-02-03 20:21:36 +00:00
Da Woon Jung 6916a937aa Mac Qt patch 2008-01-18 06:08:18 +00:00
Chris Laurel a1f4551b0a - Switched to using ARB_texture_cube_map instead of obsolete EXT_texture_cube_map
- Changed fade distance for constellation labels
- Enabled fading for constellation boundaries
- Prevented rendering planets as points in daytime sky
- Enabled REFMARK in render.cpp
- Removed dead code
2007-12-30 20:11:26 +00:00
Christophe Teyssier ea2b8a899f Added translations of some console messages. 2007-09-30 20:28:11 +00:00
Chris Laurel a3bf034f82 Fixed some more DXT5nm related issues:
- Check for dxt5nm file extension to decide whether an image file contains a DXT5nm format file
- Make compressed normal maps work for meshes
- Avoid using dxt5nm textures with non-OGL2 render paths.
2006-10-22 00:13:18 +00:00
Toti 152627ae29 Disabled blocks of code that caused 'defined but not used' compiler warnings 2006-09-12 21:59:05 +00:00
Toti 1cce187e70 Fixed initialization order warnings 2006-09-12 14:24:55 +00:00
Chris Laurel 75e4ce8ec4 Added support for compressed normal maps. 2006-09-01 18:19:26 +00:00
Chris Laurel 7da85df98b Fixed bug that broke virtual texture tiles (or any other textures without mipmaps.) 2006-05-08 16:35:47 +00:00
Chris Laurel 29b04dbb7e Added support for non power of two textures on newer graphics cards. 2006-04-27 17:15:18 +00:00
Chris Laurel 2664efe9e8 Added a hasAlpha() method to query whether a texture has an alpha channel. 2004-02-22 01:35:52 +00:00
Bob Ippolito 79dd18e5c5 Fixed most of the gcc 3.3 warnings 2004-01-11 05:19:05 +00:00
Chris Laurel c4322cbdb2 Changed error message printing to use log console. 2003-09-02 16:30:13 +00:00
Chris Laurel 8bf22f10a8 Added support for BGRA images. 2003-08-07 16:51:43 +00:00