Hleb Valoshka
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73638c116d
|
Remove basictypes.h and use standard c++11 types
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2018-09-22 23:42:03 +03:00 |
Hleb Valoshka
|
b082d5f47f
|
Automatically convert to c++11 using clan-tidy
+ manual cleanups
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2018-09-22 23:42:02 +03:00 |
Hleb Valoshka
|
882e4ecf28
|
fix whitespaces and indents
trailing spaces are removed
tabs are replaced with 4 spaces
# Conflicts:
# src/celengine/cmdparser.cpp
# src/celengine/command.cpp
# src/celestia/celestiacore.cpp
# src/celestia/celestiacore.h
# src/celestia/qt/qtappwin.cpp
# src/celestia/qt/qtglwidget.cpp
# src/celestia/win32/winmain.cpp
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2018-09-22 23:41:57 +03:00 |
Chris Laurel
|
37a46a4eff
|
Eigenized portions of the renderer that draw stars and DSOs.
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2009-07-16 05:32:55 +00:00 |
Chris Laurel
|
7272945657
|
First round of Eigen-izing the core Celestia code.
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2009-07-15 03:06:30 +00:00 |
Vincent Giangiulio
|
d7b12d4110
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- Extended localization to all DSO and star names.
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2008-10-13 21:10:09 +00:00 |
Chris Laurel
|
8efed8353d
|
Increased the deep sky object octree size (and thus the max draw distance) to 100 Gly.
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2007-05-24 17:35:40 +00:00 |
Chris Laurel
|
974213f905
|
Integrated changes from Fridger and Toti's Celestia FT 1.2
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2005-11-18 09:00:39 +00:00 |