Commit Graph

15 Commits (73638c116d90226181af195a747958e00ee51588)

Author SHA1 Message Date
Hleb Valoshka 73638c116d Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
Hleb Valoshka b082d5f47f Automatically convert to c++11 using clan-tidy
+ manual cleanups
2018-09-22 23:42:02 +03:00
Hleb Valoshka 882e4ecf28 fix whitespaces and indents
trailing spaces are removed
tabs are replaced with 4 spaces

# Conflicts:
#	src/celengine/cmdparser.cpp
#	src/celengine/command.cpp
#	src/celestia/celestiacore.cpp
#	src/celestia/celestiacore.h
#	src/celestia/qt/qtappwin.cpp
#	src/celestia/qt/qtglwidget.cpp
#	src/celestia/win32/winmain.cpp
2018-09-22 23:41:57 +03:00
Chris Laurel 08ace926d8 Committed fixes from Nils Larsson:
- Updated call to png_set_gray_1_2_4_to_8 to png_set_expand_gray_1_2_4_to_8 (new PNG API)
- Eliminated unnecessary Color:: scope
2010-09-17 16:56:37 +00:00
Vincent Giangiulio 5ec40943cf - Made orbitPeriod field available for stars too from the object:getinfo celx method
- Added a celestia:runscript method to celx scripting
- Changed Windows version to save and restore location features setting from registry
2010-02-13 11:11:54 +00:00
Chris Laurel 9cf68b5169 Eigenized parser and app core code. 2009-07-25 22:18:51 +00:00
Chris Laurel 86d1808519 Eigenized Body and Selection classes; adapted dependent code. Removed some
miscellaneous compile warnings in other modules.
2009-07-16 23:37:48 +00:00
Andrew Tribick 149959f8b2 Fixed some compiler warnings when building under gcc 4.3. 2009-01-26 20:49:35 +00:00
Chris Laurel de41ec3813 Fixes to make Celestia build with gcc4.3 2008-11-16 10:19:38 +00:00
Vincent Giangiulio d77218b693 Added missing classes to object:type() in celx 2008-11-03 01:18:07 +00:00
Vincent Giangiulio 61b94d29a3 Extended localization to all DSO and star names. 2008-10-13 21:34:44 +00:00
Vincent Giangiulio d805182080 Fixed wrong comparison code that made Hubble type not returned with some compilers. 2008-10-06 16:46:54 +00:00
Chris Laurel 93acae93e1 Implemented the visible flag for deep sky objects. The visible attribute may
be set either in the dsc object definition or in a celx script.
2008-08-07 05:35:29 +00:00
Chris Laurel f9975120d9 Location fixes:
- Added symbols for locations.
- Fixed visibility calculation for locations on ellipsoidal, non-spherical
bodies.
- Allow location labels to be occluded by foreground objects.
- Added new location types: eruptive center, insula (islands), and
tholus (domical hills and mountains)
2008-05-22 20:30:45 +00:00
Chris Laurel d580102e33 Split celx.cpp into separate files for each object. 2008-04-13 20:56:56 +00:00