Hleb Valoshka
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c588f80824
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OpenGL ES 2.0 initial support
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2020-06-15 19:27:46 +03:00 |
Hleb Valoshka
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457fcc1bac
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[celx] Return text width from font:render
...instead of updating ModelView matrix, fixes text rendering in LUT5
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2020-06-09 21:28:37 +03:00 |
Hleb Valoshka
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d9243202fa
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[celx] Add method font:unbind()
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2020-06-09 21:28:37 +03:00 |
Hleb Valoshka
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ec41cfde60
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Refactor TextureFont::render()
1. Don't update ModelView Matrix in TextureFont::render()
2. Remove variants without offset
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2020-06-01 10:35:42 +03:00 |
Hleb Valoshka
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739f71cd1c
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Cleanup includes a little bit
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2019-12-21 19:16:39 +03:00 |
Hleb Valoshka
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dfd177ffc7
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Implementation of the new interface for Lua scripting
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2019-10-19 13:17:32 +03:00 |
Hleb Valoshka
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3cb4d3154d
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Make options maps common to all scripts
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2019-10-18 12:13:48 +03:00 |
Hleb Valoshka
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73ac1b85de
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Move execenv.h to celscript/common
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2019-10-17 23:02:35 +03:00 |
Hleb Valoshka
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9401a4389e
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Move scripts to their own subdirectories
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2019-10-17 21:21:12 +03:00 |