Hleb Valoshka
e3baaad767
Big common application code refactoring
...
* Allow to parse four element vectors
* Allow colors defined in HTML notation (#rrggbbaa)
in CEL scripts
* Refactor Overlay::Rectangle to an independent class
* Refactor CelestiaCore::OverlayImage to an independent class
* Refactor CelestiaCore::View to an independent class
* Rename Renderer::getScreenSize to getViewport
* Add wrappers for scissors test and MSAA control
2019-10-09 15:55:14 +03:00
Hleb Valoshka
d36e8bdeac
Fix copy-paste error
2019-05-05 16:50:35 +03:00
Hleb Valoshka
882e4ecf28
fix whitespaces and indents
...
trailing spaces are removed
tabs are replaced with 4 spaces
# Conflicts:
# src/celengine/cmdparser.cpp
# src/celengine/command.cpp
# src/celestia/celestiacore.cpp
# src/celestia/celestiacore.h
# src/celestia/qt/qtappwin.cpp
# src/celestia/qt/qtglwidget.cpp
# src/celestia/win32/winmain.cpp
2018-09-22 23:41:57 +03:00
Chris Laurel
157b720854
Removed more code that used the old vector classes.
2009-08-05 21:13:29 +00:00
Chris Laurel
4eba15661c
Checked in Brent's x11 colors change. Allows any x11 color name to be used to specify colors in cel and celx scripts.
2008-04-22 19:18:24 +00:00
Chris Laurel
0c00839325
Changed parameter of Color constructor to be const.
2007-06-27 04:27:14 +00:00
Chris Laurel
be6433da92
Added function to parse a color stored in a srting.
2003-05-05 02:53:44 +00:00
Chris Laurel
d47eb17a4a
Added static members White and Black
2002-03-13 23:43:39 +00:00
Chris Laurel
38e79736c5
Reorganized source tree into multiple directories.
2001-11-28 01:50:04 +00:00