Commit Graph

18 Commits (e97adfb3d357853300f05445358bab75836145fc)

Author SHA1 Message Date
Chris Laurel 8ba98861f2 Implemented rendering of satellite orbits 2002-03-21 22:38:35 +00:00
Chris Laurel 72cf93d6d7 Implemented orbit caching. 2002-03-20 00:28:43 +00:00
Deon Ramsey aa3835f0f3 Star Browser Body Types and other ehancements/fixes 2002-03-18 21:54:54 +00:00
Chris Laurel 47aa2716dc Changed base units from light years to micro light years; added new label modes and label colors; added phase lock coordinate system. 2002-03-14 21:48:51 +00:00
Chris Laurel 83a3cea985 Implemented option to render stars as points instead of textured quads. 2002-02-28 22:12:26 +00:00
Chris Laurel 5485de6217 Added support for texture splitting. 2002-02-25 20:29:32 +00:00
Chris Laurel ea3530f8ae Use bounding radius of orbit to determine whether to display object labels. Removed obsolete isSelectionInRenderList method. 2002-02-21 06:39:15 +00:00
Chris Laurel 9f5883d1be Added eclipse shadows. 2002-02-18 04:00:07 +00:00
Deon Ramsey 3de3498f3c Multi Resolution Texturing 2002-02-13 20:38:49 +00:00
Chris Laurel bbce9e59d2 Reorganized star and planet rendering to use common code; improved corona effect for stars with atmospheres. 2002-02-08 21:55:26 +00:00
Chris Laurel 9bde13a2df Added flag to render orbits, constellations, and grid with antialiased lines. 2002-01-25 09:37:54 +00:00
Clint Weisbrod b79e35b40f Added faintestPlanetMag member to allow for increased faintest magnitude when rendering planets with smaller FOVs. 2002-01-24 01:21:53 +00:00
Chris Laurel a0718055a7 Use the new Universe class. 2002-01-07 22:48:32 +00:00
Deon Ramsey 08de764143 Lots of enhancements for Unix Gtk Version 2002-01-02 22:07:11 +00:00
Chris Laurel 3829eb0ef7 Made star haloes invisible during daylight from the surfaces of planets with atmospheres. 2001-12-11 07:40:53 +00:00
Clint Weisbrod 340b2bc721 Added Renderer::isSelectionInRenderList() to fix planet pick bug where satellite is selected instead of planet. 2001-12-07 17:07:07 +00:00
Chris Laurel acc9680e43 Depth sort by distance from surface of object instead of distance to center. 2001-12-07 05:13:25 +00:00
Chris Laurel 38e79736c5 Reorganized source tree into multiple directories. 2001-11-28 01:50:04 +00:00