celestia/shaders
Hleb Valoshka 1fb1f2de91 Replace fixed function GL code with GL ES compatible one 2020-05-12 15:59:56 +03:00
..
CMakeLists.txt Install GLSL shaders 2019-06-24 12:12:18 +03:00
comet_frag.glsl Reimplement comets using glsl (part I) 2019-11-15 11:10:21 +03:00
comet_vert.glsl Replace fixed function GL code with GL ES compatible one 2020-05-12 15:59:56 +03:00
crosshair_frag.glsl Render crosshair using glsl and common BO 2019-11-09 15:08:03 +03:00
crosshair_vert.glsl Replace fixed function GL code with GL ES compatible one 2020-05-12 15:59:56 +03:00
depth_frag.glsl Use custom RenderContext to create shadow map 2020-05-01 23:31:25 +03:00
depth_vert.glsl Replace fixed function GL code with GL ES compatible one 2020-05-12 15:59:56 +03:00
ecliptic_frag.glsl Draw ecliptic using glsl and common BO 2019-11-09 15:08:03 +03:00
ecliptic_vert.glsl Replace fixed function GL code with GL ES compatible one 2020-05-12 15:59:56 +03:00
galaxy_frag.glsl Reimplement galaxies using shaders 2019-11-25 10:50:46 +03:00
galaxy_vert.glsl Replace fixed function GL code with GL ES compatible one 2020-05-12 15:59:56 +03:00
globular_frag.glsl Reimplement globular clusters using GLSL 2019-07-10 23:43:15 +03:00
globular_vert.glsl Replace fixed function GL code with GL ES compatible one 2020-05-12 15:59:56 +03:00
selpointer_frag.glsl Refactor selection pointer to use glsl and common BO 2019-11-09 15:08:03 +03:00
selpointer_vert.glsl Replace fixed function GL code with GL ES compatible one 2020-05-12 15:59:56 +03:00
star_frag.glsl Port starfield to static shaders 2019-06-21 13:57:04 +03:00
star_vert.glsl Replace fixed function GL code with GL ES compatible one 2020-05-12 15:59:56 +03:00
text_frag.glsl Use shaders to draw fonts 2019-12-21 19:16:39 +03:00
text_vert.glsl Replace fixed function GL code with GL ES compatible one 2020-05-12 15:59:56 +03:00
tidal_frag.glsl Reimplement globular clusters using GLSL 2019-07-10 23:43:15 +03:00
tidal_vert.glsl Replace fixed function GL code with GL ES compatible one 2020-05-12 15:59:56 +03:00