celestia/shaders
Chris Laurel a48714d6de Vertex shader for planetary rings. 2002-09-13 07:36:47 +00:00
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Makefile.am Automake files for data subdirectories. 2001-11-16 22:04:41 +00:00
bumpdiffuse.vp Handle different sized base, bump, and specular mask textures correctly. 2002-08-20 09:09:35 +00:00
bumphaze.vp Handle different sized base, bump, and specular mask textures correctly. 2002-08-20 09:09:35 +00:00
diffuse.vp Removed line to apply a 2.0 'gamma'; just do ordinary diffuse lighting for now. 2001-10-13 01:00:59 +00:00
diffuse_texoff.vp Vertex shader for diffuse + texture translation; used for moving cloud layers. 2002-08-28 04:37:34 +00:00
haze.vp Vertex programs for nVidia cards. 2001-09-28 01:38:24 +00:00
rings.vp Vertex shader for planetary rings. 2002-09-13 07:36:47 +00:00
shadowtex.vp Vertex program for applying texture shadows. 2002-02-21 21:51:24 +00:00
simple.vp Handle different sized base, bump, and specular mask textures correctly. 2002-08-20 09:09:35 +00:00
specular.vp Handle different sized base, bump, and specular mask textures correctly. 2002-08-20 09:09:35 +00:00