celestia/src/celestia/gtk/common.cpp

291 lines
7.3 KiB
C++

/*
* Celestia GTK+ Front-End
* Copyright (C) 2005 Pat Suwalski <pat@suwalski.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* $Id: common.cpp,v 1.6 2008-01-18 04:36:11 suwalski Exp $
*/
#include <fstream>
#include <gtk/gtk.h>
#include <time.h>
#include <celengine/astro.h>
#include <celengine/galaxy.h>
#include <celengine/render.h>
#include <celestia/celestiacore.h>
#include "common.h"
/* Returns the offset of the timezone at date */
gint tzOffsetAtDate(astro::Date date)
{
#ifdef WIN32
/* This does not correctly handle DST. Unfortunately, no way to find
* out what UTC offset is at specified date in Windows */
return -timezone;
#else
time_t time = (time_t)astro::julianDateToSeconds(date - astro::Date(1970, 1, 1));
struct tm *d = localtime(&time);
return (gint)d->tm_gmtoff;
#endif
}
/* Updates the time zone in the core based on valid timezone data */
void updateTimeZone(AppData* app, gboolean local)
{
if (local)
/* Always base current time zone on simulation date */
app->core->setTimeZoneBias(tzOffsetAtDate(app->simulation->getTime()));
else
app->core->setTimeZoneBias(0);
}
/* Creates a button. Used in several dialogs. */
gint buttonMake(GtkWidget *hbox, const char *txt, GtkSignalFunc func, gpointer data)
{
GtkWidget* button = gtk_button_new_with_label(_(txt));
gtk_box_pack_start(GTK_BOX (hbox), button, TRUE, TRUE, 0);
g_signal_connect(GTK_OBJECT(button), "pressed", func, data);
return 0;
}
/* creates a group of radioButtons. Used in several dialogs. */
void makeRadioItems(const char* const *labels, GtkWidget *box, GtkSignalFunc sigFunc, GtkToggleButton **gads, gpointer data)
{
GSList *group = NULL;
for (gint i=0; labels[i]; i++)
{
GtkWidget *button = gtk_radio_button_new_with_label(group, _(labels[i]));
if (gads)
gads[i] = GTK_TOGGLE_BUTTON(button);
group = gtk_radio_button_group(GTK_RADIO_BUTTON(button));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button), (i == 0)?1:0);
gtk_box_pack_start(GTK_BOX(box), button, TRUE, TRUE, 0);
gtk_widget_show (button);
g_signal_connect(GTK_OBJECT(button), "pressed", sigFunc, GINT_TO_POINTER(i));
if (data != NULL)
g_object_set_data(G_OBJECT(button), "data", data);
}
}
/* Gets the contents of a file and sanitizes formatting */
char *readFromFile(const char *fname)
{
ifstream textFile(fname, ios::in);
string s("");
if (!textFile.is_open())
{
s = _("Unable to open file '");
s += fname ;
s += _("', probably due to improper installation !\n");
}
char c;
while(textFile.get(c))
{
if (c == '\t')
s += " "; /* 8 spaces */
else if (c == '\014') /* Ctrl+L (form feed) */
s += "\n\n\n\n";
else
s += c;
}
return g_strdup(s.c_str());
}
/* Returns width of the non-fullscreen window */
int getWinWidth(AppData* app)
{
if (app->fullScreen)
return GPOINTER_TO_INT(g_object_get_data(G_OBJECT(app->mainWindow), "sizeX"));
else
return app->glArea->allocation.width;
}
/* Returns height of the non-fullscreen window */
int getWinHeight(AppData* app)
{
if (app->fullScreen)
return GPOINTER_TO_INT(g_object_get_data(G_OBJECT(app->mainWindow), "sizeY"));
else
return app->glArea->allocation.height;
}
/* Returns X-position of the non-fullscreen window */
int getWinX(AppData* app)
{
int positionX;
if (app->fullScreen)
return GPOINTER_TO_INT(g_object_get_data(G_OBJECT(app->mainWindow), "positionX"));
else
{
gtk_window_get_position(GTK_WINDOW(app->mainWindow), &positionX, NULL);
return positionX;
}
}
/* Returns Y-position of the non-fullscreen window */
int getWinY(AppData* app)
{
int positionY;
if (app->fullScreen)
return GPOINTER_TO_INT(g_object_get_data(G_OBJECT(app->mainWindow), "positionY"));
else
{
gtk_window_get_position(GTK_WINDOW(app->mainWindow), NULL, &positionY);
return positionY;
}
}
/* Sanitizes and sets Ambient Light */
void setSaneAmbientLight(AppData* app, float value)
{
if (value < 0.0 || value > 1.0)
value = amLevels[1]; /* Default to "Low" */
app->renderer->setAmbientLightLevel(value);
}
/* Sanitizes and sets Visual Magnitude */
void setSaneVisualMagnitude(AppData* app, float value)
{
if (value < 0.0 || value > 100.0)
value = 8.5f; /* Default from Simulation::Simulation() */
app->simulation->setFaintestVisible(value);
}
/* Sanitizes and sets Galaxy Light Gain */
void setSaneGalaxyLightGain(float value)
{
if (value < 0.0 || value > 1.0)
value = 0.0f; /* Default */
Galaxy::setLightGain(value);
}
/* Sanitizes and sets Distance Limit */
void setSaneDistanceLimit(AppData* app, int value)
{
if (value < 0 || value > 1000000)
value = 1000000; /* Default to maximum */
app->renderer->setDistanceLimit(value);
}
/* Sanitizes and sets HUD Verbosity */
void setSaneVerbosity(AppData* app, int value)
{
if (value < 0 || value > 2)
value = 1; /* Default to "Terse" */
app->core->setHudDetail(value);
}
/* Sanitizes and sets Star Style */
void setSaneStarStyle(AppData* app, Renderer::StarStyle value)
{
if (value < Renderer::FuzzyPointStars || value > Renderer::ScaledDiscStars)
value = Renderer::FuzzyPointStars;
app->renderer->setStarStyle(value);
}
/* Sanitizes and sets Texture Resolution */
void setSaneTextureResolution(AppData* app, int value)
{
if (value < 0 || value > TEXTURE_RESOLUTION)
value = 1; /* Default to "Medium" */
app->renderer->setResolution(value);
}
/* Sanitizes and sets Altername Surface Name */
void setSaneAltSurface(AppData* app, char* value)
{
if (value == NULL)
value = (char*)"";
app->simulation->getActiveObserver()->setDisplayedSurface(value);
}
/* Sanitizes and sets Window Size */
void setSaneWinSize(AppData* app, int x, int y)
{
int screenX = gdk_screen_get_width(gdk_screen_get_default());
int screenY = gdk_screen_get_height(gdk_screen_get_default());
if (x < 320 || x > screenX || y < 240 || y > screenY)
{
x = 640;
y = 480;
}
gtk_widget_set_size_request(app->glArea, x, y);
}
/* Sanitizes and sets Window Position */
void setSaneWinPosition(AppData* app, int x, int y)
{
int screenX = gdk_screen_get_width(gdk_screen_get_default());
int screenY = gdk_screen_get_height(gdk_screen_get_default());
/* This one is different than the others because we don't have a default */
if (x > 0 && x < screenX && y > 0 && y < screenY)
{
gtk_window_move(GTK_WINDOW(app->mainWindow), x, y);
}
}
/* Sets default render flags. Exists because the defaults are a little lame. */
void setDefaultRenderFlags(AppData* app)
{
app->renderer->setRenderFlags(Renderer::ShowAtmospheres |
Renderer::ShowAutoMag |
Renderer::ShowStars |
Renderer::ShowPlanets |
Renderer::ShowSmoothLines |
Renderer::ShowCometTails |
Renderer::ShowRingShadows |
Renderer::ShowCloudMaps |
Renderer::ShowRingShadows |
Renderer::ShowEclipseShadows |
Renderer::ShowGalaxies |
Renderer::ShowNebulae |
Renderer::ShowNightMaps);
}