celestia/src/celmath/sphere.h

48 lines
944 B
C++

// sphere.h
//
// Copyright (C) 2002, Chris Laurel <claurel@shatters.net>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
#ifndef _CELMATH_SPHERE_H_
#define _CELMATH_SPHERE_H_
#include "vecmath.h"
template<class T> class Sphere
{
public:
Sphere();
Sphere(T);
Sphere(const Point3<T>&, T);
public:
Point3<T> center;
T radius;
};
typedef Sphere<float> Spheref;
typedef Sphere<double> Sphered;
template<class T> Sphere<T>::Sphere() :
center(0, 0, 0), radius(1)
{
}
template<class T> Sphere<T>::Sphere(T _radius) :
center(0, 0, 0), radius(_radius)
{
}
template<class T> Sphere<T>::Sphere(const Point3<T>& _center, T _radius) :
center(_center), radius(_radius)
{
}
#endif // _CELMATH_SPHERE_H_