celestia/src/celestia/avicapture.h

55 lines
1.3 KiB
C++

// avicapture.h
//
// Copyright (C) 2001, Chris Laurel <claurel@shatters.net>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
#ifndef _AVICAPTURE_H_
#define _AVICAPTURE_H_
#include <windows.h>
#include <windowsx.h>
#include <vfw.h>
#include "moviecapture.h"
class AVICapture : public MovieCapture
{
public:
AVICapture(const Renderer *);
virtual ~AVICapture();
bool start(const std::string& filename, int w, int h, float fps);
bool end();
bool captureFrame();
int getWidth() const;
int getHeight() const;
float getFrameRate() const;
int getFrameCount() const;
// These are unused for now:
virtual void setAspectRatio(int, int) {};
virtual void setQuality(float) {};
virtual void recordingStatus(bool) {};
private:
void cleanup();
private:
int width{ -1 };
int height{ -1 };
float frameRate{ 30.0f };
int frameCounter{ 0 };
bool capturing{ false };
PAVIFILE aviFile{ nullptr };
PAVISTREAM aviStream{ nullptr };
PAVISTREAM compAviStream{ nullptr };
unsigned char* image{ nullptr };
};
#endif // _AVICAPTURE_H_