celestia/src/celengine/tokenizer.h

94 lines
2.1 KiB
C++

// tokenizer.h
//
// Copyright (C) 2001-2009, the Celestia Development Team
// Original version by Chris Laurel <claurel@gmail.com>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
#ifndef _TOKENIZER_H_
#define _TOKENIZER_H_
#include <string>
#include <iostream>
using namespace std;
class Tokenizer
{
public:
enum TokenType
{
TokenName = 0,
TokenString = 1,
TokenNumber = 2,
TokenBegin = 3,
TokenEnd = 4,
TokenNull = 5,
TokenBeginGroup = 6,
TokenEndGroup = 7,
TokenBeginArray = 8,
TokenEndArray = 9,
TokenEquals = 10,
TokenError = 11,
TokenBar = 12,
TokenBeginUnits = 13,
TokenEndUnits = 14,
};
Tokenizer(istream*);
TokenType nextToken();
TokenType getTokenType();
void pushBack();
double getNumberValue();
string getNameValue();
string getStringValue();
int getLineNumber() const;
private:
enum State
{
StartState = 0,
NameState = 1,
NumberState = 2,
FractionState = 3,
ExponentState = 4,
ExponentFirstState = 5,
DotState = 6,
CommentState = 7,
StringState = 8,
ErrorState = 9,
StringEscapeState = 10,
UnicodeEscapeState = 11,
};
istream* in;
int nextChar { 0 };
TokenType tokenType{ TokenBegin };
bool haveValidNumber{ false };
bool haveValidName{ false };
bool haveValidString{ false };
unsigned int unicodeValue{ 0 };
unsigned int unicodeEscapeDigits{ 0 };
bool pushedBack{ false };
int readChar();
void syntaxError(const char*);
double numberValue{ 0.0 };
string textToken;
int lineNum{ 1 };
};
#endif // _TOKENIZER_H_