422 lines
12 KiB
CMake
422 lines
12 KiB
CMake
cmake_minimum_required(VERSION 3.8)
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option(LEGACY_OPENGL_LIBS "Use legacy OpenGL libraries instead of glvnd library (Default: off)" OFF)
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# Plain and keyword target_link_libraries() signatures cannot be mixed
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if (POLICY CMP0023)
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cmake_policy(SET CMP0023 NEW)
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endif()
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# Honor link flags in try_compile()
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if (POLICY CMP0056)
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cmake_policy(SET CMP0056 NEW)
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endif()
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# only use the additional link flags when linking executables if the
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# ENABLE_EXPORTS target property is set to True
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if(POLICY CMP0065)
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cmake_policy(SET CMP0065 NEW)
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endif()
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# Honor language standard (CMAKE_CXX_STANDARD) in try_compile()
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if(POLICY CMP0067)
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cmake_policy(SET CMP0067 NEW)
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endif()
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# Ignore generated source files in AUTOMOC and AUTOUIC
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if(POLICY CMP0071)
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cmake_policy(SET CMP0071 OLD)
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endif()
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# Prefer GLVND or "legacy" OpenGL library (libOpenGL.so vs libGL.so)
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if(POLICY CMP0072)
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if(LEGACY_OPENGL_LIBS)
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cmake_policy(SET CMP0072 OLD)
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else()
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cmake_policy(SET CMP0072 NEW)
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endif()
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endif()
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# Remove leading and trailing whitespace from libraries linked
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if(POLICY CMP0004)
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cmake_policy(SET CMP0004 NEW)
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endif()
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project(celestia VERSION 1.7.0 LANGUAGES C CXX)
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set(DISPLAY_NAME "Celestia")
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#
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#
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#
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option(ENABLE_CELX "Enable celx scripting, requires Lua library? (Default: on)" ON)
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option(ENABLE_SPICE "Use spice library? (Default: off)" OFF)
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option(ENABLE_NLS "Enable interface translation? (Default: on)" ON)
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option(ENABLE_GLUT "Build simple Glut frontend? (Default: off)" OFF)
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option(ENABLE_GTK "Build GTK2 frontend (Unix only)? (Default: off)" OFF)
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option(ENABLE_QT "Build Qt frontend? (Default: on)" ON)
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option(ENABLE_SDL "Build SDL frontend? (Default: off)" OFF)
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option(ENABLE_WIN "Build Windows native frontend? (Default: on)" ON)
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option(ENABLE_FFMPEG "Support video capture using FFMPEG (Default: off)" OFF)
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option(ENABLE_TOOLS "Build different tools? (Default: off)" OFF)
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option(NATIVE_OSX_APP "Support native OSX paths read data from (Default: off)" OFF)
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option(FAST_MATH "Build with unsafe fast-math compiller option (Default: off)" OFF)
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option(ENABLE_TESTS "Enable unit tests? (Default: off)" OFF)
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option(ENABLE_GLES "Build for OpenGL ES 2.0 instead of OpenGL 2.1 (Default: off)" OFF)
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option(USE_GTKGLEXT "Use libgtkglext1 for GTK2 frontend (Default: on)" ON)
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option(USE_QT6 "Use Qt6 in Qt frontend (Default: off)" OFF)
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option(USE_GTK3 "Use Gtk3 in GTK2 frontend (Default: off)" OFF)
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if(ENABLE_GLES)
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add_definitions(-DGL_ES)
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# Disable USE_GTKGLEXT if using OpenGL ES
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set(USE_GTKGLEXT OFF)
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endif()
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if(USE_GTK3)
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# Disable USE_GTKGLEXT if using Gtk+3
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set(USE_GTKGLEXT OFF)
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endif()
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Build type." FORCE)
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endif()
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set(CMAKE_INCLUDE_CURRENT_DIR ON)
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if(UNIX AND (NOT CYGWIN))
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set(_UNIX true)
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endif()
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# _USE_MATH_DEFINES enables use of math constants like M_PI,
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# which are by default disabled in standard C++ mode (like std=c++11 instead of std=gnu11)
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add_definitions(-D_USE_MATH_DEFINES)
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# Let CMake handle setting C++11 (since 3.1)
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if(NOT CMAKE_CXX_STANDARD)
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set(CMAKE_CXX_STANDARD 17)
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endif()
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set(CMAKE_C_STANDARD 11)
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# Use our cmake files
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list(INSERT CMAKE_MODULE_PATH 0 "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
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if((NOT WIN32) AND (NOT NATIVE_OSX_APP))
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include(GNUInstallDirs)
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include(rpath)
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endif()
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include(CheckIncludeFiles)
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include(CheckIncludeFileCXX)
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include(FastMath)
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#
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# Compile options
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#
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if(MSVC)
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# CMake 3.14 and below set warning flags by default, remove them to prevent conflicts
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string(REGEX REPLACE "/W[3|4]" "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
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string(REGEX REPLACE "/W[3|4]" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
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# Disabled warnings
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# C4244, C4267, C4503: implicit type conversion to a smaller type
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# C4786: long names in templates
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# C4800: forcing value to bool
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# C4455: reserved literals (no undescore at the beginning)
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# C5030: not recognized attribute
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# C5105: macro expansion producing 'defined' has undefined behavior
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# Additional options
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# bigobj: generate more object sections than allowed by default
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# Promoted to errors
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# C4316: object allocated on the heap may not be aligned 16
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add_compile_options("/wd4244" "/wd4267" "/wd4503" "/wd4800" "/wd4455" "/wd5030" "/wd5105" "/bigobj" "/we4316")
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if(MSVC_VERSION GREATER_EQUAL 1914)
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# /Zc:__cplusplus: correctly set __cplusplus macro value
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add_compile_options("/Zc:__cplusplus")
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endif()
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endif()
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if(NOT WIN32)
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# Qt requires -fPIC, so build all code with it
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# It's always set on windows
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add_compile_options(-fPIC)
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endif()
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if(MINGW)
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# MinGW has a bug which causes too many false-positive warnings
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# for 'operator!='
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add_compile_options(-Wno-attributes)
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endif()
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EnableFastMath(${FAST_MATH})
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#
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# NLS (Gettext) support
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#
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if(ENABLE_NLS)
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find_package(Gettext)
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if(NOT GETTEXT_FOUND)
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message(WARNING "Gettext is not found, traslations won't be created.")
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endif()
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include(FixGettext)
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find_package(Intl REQUIRED)
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include_directories(${Intl_INCLUDE_DIRS})
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link_libraries(${Intl_LIBRARIES})
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add_definitions(-DENABLE_NLS)
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else()
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message(STATUS "NLS is disabled. Not looking for gettext and libintl.")
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endif()
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if(ENABLE_SPICE)
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find_package(CSPICE)
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if(NOT CSPICE_FOUND)
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message(STATUS "Using cspice submodule")
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add_subdirectory("${CMAKE_SOURCE_DIR}/thirdparty/Spice")
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get_target_property(SPICE_INCLUDE_DIR spice INCLUDE_DIRECTORIES)
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include_directories(${SPICE_INCLUDE_DIR})
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message(STATUS "Spice include directories: ${SPICE_INCLUDE_DIR}")
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add_library(CSPICE::CSPICE ALIAS spice)
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else()
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include_directories(${CSPICE_INCLUDE_DIR})
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endif()
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add_definitions(-DUSE_SPICE)
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else()
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message(STATUS "NAIF SPICE is disabled. Not looking for cspice library.")
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endif()
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if(ENABLE_FFMPEG)
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include(FindFFMPEG)
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find_package(FFMPEG REQUIRED COMPONENTS avcodec avutil avformat swscale)
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include_directories(${FFMPEG_INCLUDE_DIRS})
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add_definitions(-DUSE_FFMPEG)
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endif()
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if(ENABLE_LIBAVIF)
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find_package(Libavif REQUIRED)
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link_libraries(libavif::libavif)
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include_directories(${LIBAVIF_INCLUDE_DIR})
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add_definitions(-DUSE_LIBAVIF)
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endif()
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if(_UNIX)
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find_package(PkgConfig)
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endif()
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if(WIN32)
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link_libraries("vfw32" "comctl32" "winmm")
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endif()
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if(NOT ENABLE_GLES)
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find_package(OpenGL REQUIRED)
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include_directories(${OPENGL_INCLUDE_DIRS})
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link_libraries(${OPENGL_LIBRARIES})
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endif()
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find_package(Libepoxy REQUIRED)
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link_libraries(libepoxy::libepoxy)
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include_directories(${LIBEPOXY_INCLUDE_DIR})
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find_package(Eigen3 3.3 REQUIRED NO_MODULE) # -DEigen3_DIR=...
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message(STATUS "Found Eigen3 ${EIGEN3_VERSION_STRING}")
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link_libraries(Eigen3::Eigen)
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find_package(fmt 6.1.0 CONFIG QUIET)
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if(NOT fmt_FOUND)
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message(STATUS "Using fmt submodule")
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add_subdirectory("${CMAKE_SOURCE_DIR}/thirdparty/fmt")
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endif()
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link_libraries(fmt::fmt)
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find_package(PNG REQUIRED)
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add_definitions(${PNG_DEFINITIONS})
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link_libraries(PNG::PNG)
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find_package(JPEG REQUIRED) # -DJPEG_LIBRARY=...
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include_directories(${JPEG_INCLUDE_DIRS})
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link_libraries(${JPEG_LIBRARIES})
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if(ENABLE_CELX)
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add_definitions(-DCELX)
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find_package(LuaJIT)
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if(NOT LUAJIT_FOUND)
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find_package(Lua REQUIRED)
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endif()
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include_directories(${LUA_INCLUDE_DIR})
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link_libraries(${LUA_LIBRARIES})
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else()
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message(STATUS "CELX is disabled. Not looking for LUA libraries.")
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endif()
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find_package(Freetype REQUIRED)
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link_libraries(Freetype::Freetype)
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find_package(meshoptimizer CONFIG QUIET)
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if(meshoptimizer_FOUND)
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message(STATUS "Found meshoptimizer library")
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set(HAVE_MESHOPTIMIZER 1)
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else()
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message(STATUS "meshoptimizer library is missing")
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endif()
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#[[
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get_cmake_property(_variableNames VARIABLES)
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list (SORT _variableNames)
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foreach (_variableName ${_variableNames})
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message(STATUS "${_variableName}=${${_variableName}}")
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endforeach()
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]]#
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# macOS Bundling
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if(NATIVE_OSX_APP)
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message(STATUS "Generating Info.plist for macOS Bundle")
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configure_file(${CMAKE_SOURCE_DIR}/Info.plist.in ${CMAKE_BINARY_DIR}/Info.plist @ONLY)
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endif()
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if(NATIVE_OSX_APP)
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set(CMAKE_INSTALL_PREFIX "${PROJECT_BINARY_DIR}/${PROJECT_NAME}.app/Contents")
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set(CMAKE_INSTALL_FULL_LOCALEDIR "${CMAKE_INSTALL_PREFIX}/Resources/locale")
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set(CMAKE_INSTALL_BINDIR "MacOS")
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set(DATADIR "${CMAKE_INSTALL_PREFIX}/Resources")
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set(FULL_DATADIR "${CMAKE_INSTALL_PREFIX}/Resources")
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elseif(WIN32)
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set(CMAKE_INSTALL_BINDIR ".")
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set(CMAKE_INSTALL_DATAROOTDIR ".")
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set(CMAKE_INSTALL_DATADIR ".")
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set(CMAKE_INSTALL_FULL_LOCALEDIR "locale")
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set(DATADIR "${CMAKE_INSTALL_DATADIR}")
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set(FULL_DATADIR ".")
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else()
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set(DATADIR "${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME}")
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set(FULL_DATADIR "${CMAKE_INSTALL_FULL_DATADIR}/${PROJECT_NAME}")
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endif()
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if(NOT GIT_COMMIT)
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find_program(GIT_FOUND git)
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if(GIT_FOUND)
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execute_process(
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COMMAND git log --pretty=format:%h -1
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WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
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OUTPUT_VARIABLE GIT_COMMIT
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)
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if("${GIT_COMMIT}" STREQUAL "")
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set(GIT_COMMIT "unknown")
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endif()
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else()
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set(GIT_COMMIT "unknown")
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endif()
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endif()
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#
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# Compile definitions
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#
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add_definitions(
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-DVERSION="${PROJECT_VERSION}"
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-DPACKAGE="celestia"
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-DGIT_COMMIT="${GIT_COMMIT}"
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)
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if(NOT NATIVE_OSX_APP)
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add_definitions(
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-DLOCALEDIR="${CMAKE_INSTALL_FULL_LOCALEDIR}"
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-DCONFIG_DATA_DIR="${FULL_DATADIR}"
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-DHIP_DATA_DIR="${FULL_DATADIR}"
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-DSPLASH_DIR="${FULL_DATADIR}/splash"
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)
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endif()
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if(WIN32)
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add_definitions(
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-D_CRT_SECURE_NO_WARNINGS
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-D_SCL_SECURE_NO_WARNINGS
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-DNOMINMAX
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-DWIN32_LEAN_AND_MEAN
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-DWINVER=0x0601
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-D_WIN32_WINNT=0x0601
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)
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# Fix the issue: https://github.com/CelestiaProject/Celestia/issues/364
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add_definitions(-D_ENABLE_EXTENDED_ALIGNED_STORAGE)
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endif()
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if(APPLE)
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if(NATIVE_OSX_APP)
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add_definitions(-DNATIVE_OSX_APP)
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endif()
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add_definitions(-DGL_SILENCE_DEPRECATION)
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endif()
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string(TOLOWER "${CMAKE_BUILD_TYPE}" build_type_lc)
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if("${build_type_lc}" STREQUAL "debug")
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add_definitions(-D_DEBUG -DDEBUG)
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else()
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add_definitions(-DNO_DEBUG -DEIGEN_NO_DEBUG)
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if(NOT MSVC)
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add_compile_options(
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$<$<COMPILE_LANGUAGE:CXX>:-fno-rtti>
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$<$<COMPILE_LANGUAGE:CXX>:-fno-exceptions>
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)
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endif()
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endif()
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# Turning all debug on dramatically decreases performance
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if(OCTREE_DEBUG)
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add_definitions(-DOCTREE_DEBUG)
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endif()
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include_directories("${CMAKE_SOURCE_DIR}/src" ${CMAKE_BINARY_DIR})
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# configure a header file to pass some of the CMake settings
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# to the source code
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include(CheckSymbolExists)
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check_symbol_exists(wordexp wordexp.h HAVE_WORDEXP)
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check_include_files(byteswap.h HAVE_BYTESWAP_H)
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find_package(Filesystem REQUIRED COMPONENTS Final Experimental)
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if(CXX_FILESYSTEM_IS_EXPERIMENTAL)
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message(WARNING "C++ lacks header <filesystem>, using <experimental/filesystem> instead.")
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else()
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set(HAVE_STD_FILESYSTEM ON)
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endif()
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link_libraries(std::filesystem)
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try_compile(HAVE_CHARCONV ${CMAKE_BINARY_DIR} "${CMAKE_SOURCE_DIR}/checks/cxxccint.cpp")
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if(HAVE_CHARCONV)
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try_compile(HAVE_FLOAT_CHARCONV ${CMAKE_BINARY_DIR} "${CMAKE_SOURCE_DIR}/checks/cxxccfloat.cpp")
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if(NOT HAVE_FLOAT_CHARCONV)
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message(WARNING "C++ charconv lacks floating point support!\nWill use own implementation.")
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endif()
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else()
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message(WARNING "C++ charconv is unusable!\nWill use own implementation.")
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endif()
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include(TestBigEndian)
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test_big_endian(WORDS_BIGENDIAN)
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configure_file("config.h.in" "config.h")
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set(BASE_DATA_SOURCES
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demo.cel
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guide.cel
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start.cel
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celestia.cfg
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controls.txt
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)
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install(FILES ${BASE_DATA_SOURCES} DESTINATION ${DATADIR})
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install(FILES "splash.png" DESTINATION "${DATADIR}/splash")
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if(NATIVE_OSX_APP)
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install(FILES ${CMAKE_BINARY_DIR}/Info.plist DESTINATION .)
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endif()
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add_subdirectory(src)
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add_subdirectory(po)
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add_subdirectory(fonts)
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add_subdirectory(images)
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add_subdirectory(locale)
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add_subdirectory(scripts)
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add_subdirectory(shaders)
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if(ENABLE_TESTS)
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enable_testing()
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add_subdirectory(test)
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endif()
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