celestia/src/celmath/capsule.h

58 lines
1.4 KiB
C++

// capsule.h
//
// Implementation of a capsule bounding volume. A capsule is a sphere
// swept along a line, parameterized in this class as a starting point,
// an axis, and a radius.
//
// Copyright (C) 2007, Chris Laurel <claurel@shatters.net>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
#ifndef _CELMATH_CAPSULE_H_
#define _CELMATH_CAPSULE_H_
#include "vecmath.h"
template<class T> class Capsule
{
public:
Capsule();
Capsule(const Vector3<T>& _axis, T _radius);
Capsule(const Point3<T>& _origin, const Vector3<T>& _axis, T _radius);
public:
Point3<T> origin;
Vector3<T> axis;
T radius;
};
typedef Capsule<float> Capsulef;
typedef Capsule<double> Capsuled;
template<class T> Capsule<T>::Capsule() :
origin(0, 0, 0), axis(0, 0, 0), radius(1)
{
}
template<class T> Capsule<T>::Capsule(const Vector3<T>& _axis,
T _radius) :
origin(0, 0, 0), axis(_axis), radius(_radius)
{
}
template<class T> Capsule<T>::Capsule(const Point3<T>& _origin,
const Vector3<T>& _axis,
T _radius) :
origin(_origin), axis(_axis), radius(_radius)
{
}
#endif // _CELMATH_CAPSULE_H_