58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
// capsule.h
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//
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// Implementation of a capsule bounding volume. A capsule is a sphere
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// swept along a line, parameterized in this class as a starting point,
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// an axis, and a radius.
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//
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// Copyright (C) 2007, Chris Laurel <claurel@shatters.net>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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#ifndef _CELMATH_CAPSULE_H_
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#define _CELMATH_CAPSULE_H_
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#include "vecmath.h"
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template<class T> class Capsule
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{
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public:
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Capsule();
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Capsule(const Vector3<T>& _axis, T _radius);
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Capsule(const Point3<T>& _origin, const Vector3<T>& _axis, T _radius);
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public:
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Point3<T> origin;
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Vector3<T> axis;
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T radius;
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};
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typedef Capsule<float> Capsulef;
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typedef Capsule<double> Capsuled;
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template<class T> Capsule<T>::Capsule() :
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origin(0, 0, 0), axis(0, 0, 0), radius(1)
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{
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}
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template<class T> Capsule<T>::Capsule(const Vector3<T>& _axis,
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T _radius) :
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origin(0, 0, 0), axis(_axis), radius(_radius)
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{
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}
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template<class T> Capsule<T>::Capsule(const Point3<T>& _origin,
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const Vector3<T>& _axis,
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T _radius) :
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origin(_origin), axis(_axis), radius(_radius)
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{
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}
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#endif // _CELMATH_CAPSULE_H_
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