650 lines
16 KiB
C++
650 lines
16 KiB
C++
// hash.cpp
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//
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// Copyright (C) 2001-2019, the Celestia Development Team
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// Original version by Chris Laurel <claurel@gmail.com>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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#include <utility>
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#include <celutil/color.h>
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#include <celutil/fsutils.h>
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#include <celmath/mathlib.h>
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#include "astro.h"
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#include "hash.h"
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#include "value.h"
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using namespace Eigen;
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using namespace std;
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using namespace celmath;
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using namespace celestia::util;
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AssociativeArray::~AssociativeArray()
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{
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for (const auto &iter : assoc)
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delete iter.second;
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}
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Value* AssociativeArray::getValue(const string& key) const
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{
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map<string, Value*>::const_iterator iter = assoc.find(key);
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if (iter == assoc.end())
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return nullptr;
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return iter->second;
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}
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void AssociativeArray::addValue(const string& key, Value& val)
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{
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assoc.insert(map<string, Value*>::value_type(key, &val));
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}
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bool AssociativeArray::getNumber(const string& key, double& val) const
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{
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Value* v = getValue(key);
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if (v == nullptr || v->getType() != Value::NumberType)
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return false;
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val = v->getNumber();
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return true;
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}
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bool AssociativeArray::getNumber(const string& key, float& val) const
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{
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double dval;
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if (!getNumber(key, dval))
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return false;
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val = (float) dval;
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return true;
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}
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bool AssociativeArray::getNumber(const string& key, int& val) const
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{
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double ival;
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if (!getNumber(key, ival))
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return false;
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val = (int) ival;
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return true;
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}
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bool AssociativeArray::getNumber(const string& key, uint32_t& val) const
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{
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double ival;
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if (!getNumber(key, ival))
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return false;
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val = (uint32_t) ival;
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return true;
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}
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bool AssociativeArray::getString(const string& key, string& val) const
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{
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Value* v = getValue(key);
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if (v == nullptr || v->getType() != Value::StringType)
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return false;
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val = v->getString();
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return true;
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}
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bool AssociativeArray::getPath(const string& key, fs::path& val) const
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{
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string v;
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if (getString(key, v))
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{
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val = PathExp(v);
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return true;
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}
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return false;
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}
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bool AssociativeArray::getBoolean(const string& key, bool& val) const
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{
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Value* v = getValue(key);
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if (v == nullptr || v->getType() != Value::BooleanType)
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return false;
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val = v->getBoolean();
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return true;
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}
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bool AssociativeArray::getVector(const string& key, Vector3d& val) const
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{
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Value* v = getValue(key);
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if (v == nullptr || v->getType() != Value::ArrayType)
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return false;
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ValueArray* arr = v->getArray();
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if (arr->size() != 3)
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return false;
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Value* x = (*arr)[0];
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Value* y = (*arr)[1];
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Value* z = (*arr)[2];
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if (x->getType() != Value::NumberType ||
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y->getType() != Value::NumberType ||
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z->getType() != Value::NumberType)
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return false;
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val = Vector3d(x->getNumber(), y->getNumber(), z->getNumber());
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return true;
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}
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bool AssociativeArray::getVector(const string& key, Vector3f& val) const
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{
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Vector3d vecVal;
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if (!getVector(key, vecVal))
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return false;
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val = vecVal.cast<float>();
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return true;
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}
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bool AssociativeArray::getVector(const string& key, Vector4d& val) const
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{
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Value* v = getValue(key);
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if (v == nullptr || v->getType() != Value::ArrayType)
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return false;
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ValueArray* arr = v->getArray();
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if (arr->size() != 4)
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return false;
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Value* x = (*arr)[0];
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Value* y = (*arr)[1];
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Value* z = (*arr)[2];
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Value* w = (*arr)[3];
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if (x->getType() != Value::NumberType ||
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y->getType() != Value::NumberType ||
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z->getType() != Value::NumberType ||
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w->getType() != Value::NumberType)
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return false;
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val = Vector4d(x->getNumber(), y->getNumber(), z->getNumber(), w->getNumber());
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return true;
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}
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bool AssociativeArray::getVector(const string& key, Vector4f& val) const
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{
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Vector4d vecVal;
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if (!getVector(key, vecVal))
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return false;
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val = vecVal.cast<float>();
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return true;
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}
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/**
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* Retrieves a quaternion, scaled to an associated angle unit.
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*
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* The quaternion is specified in the catalog file in axis-angle format as follows:
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* \verbatim {PropertyName} [ angle axisX axisY axisZ ] \endverbatim
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*
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* @param[in] key Hash key for the rotation.
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* @param[out] val A quaternion representing the value if present, unaffected if not.
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* @return True if the key exists in the hash, false otherwise.
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*/
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bool AssociativeArray::getRotation(const string& key, Eigen::Quaternionf& val) const
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{
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Value* v = getValue(key);
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if (v == nullptr || v->getType() != Value::ArrayType)
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return false;
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ValueArray* arr = v->getArray();
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if (arr->size() != 4)
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return false;
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Value* w = (*arr)[0];
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Value* x = (*arr)[1];
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Value* y = (*arr)[2];
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Value* z = (*arr)[3];
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if (w->getType() != Value::NumberType ||
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x->getType() != Value::NumberType ||
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y->getType() != Value::NumberType ||
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z->getType() != Value::NumberType)
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return false;
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Vector3f axis((float) x->getNumber(),
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(float) y->getNumber(),
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(float) z->getNumber());
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double ang = w->getNumber();
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double angScale = 1.0;
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getAngleScale(key, angScale);
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float angle = degToRad((float) (ang * angScale));
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val = Quaternionf(AngleAxisf(angle, axis.normalized()));
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return true;
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}
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bool AssociativeArray::getColor(const string& key, Color& val) const
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{
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Vector4d vec4;
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if (getVector(key, vec4))
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{
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Vector4f vec4f = vec4.cast<float>();
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val = Color(vec4f);
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return true;
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}
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Vector3d vec3;
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if (getVector(key, vec3))
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{
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Vector3f vec3f = vec3.cast<float>();
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val = Color(vec3f);
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return true;
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}
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string rgba;
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if (getString(key, rgba))
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{
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return Color::parse(rgba.c_str(), val);
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}
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return false;
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}
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/**
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* Retrieves a numeric quantity scaled to an associated angle unit.
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* @param[in] key Hash key for the quantity.
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* @param[out] val The returned quantity if present, unaffected if not.
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* @param[in] outputScale Returned value is scaled to this value.
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* @param[in] defaultScale If no units are specified, use this scale. Defaults to outputScale.
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* @return True if the key exists in the hash, false otherwise.
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*/
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bool
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AssociativeArray::getAngle(const string& key, double& val, double outputScale, double defaultScale) const
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{
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if (!getNumber(key, val))
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return false;
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double angleScale;
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if(getAngleScale(key, angleScale))
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{
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angleScale /= outputScale;
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}
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else
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{
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angleScale = (defaultScale == 0.0) ? 1.0 : defaultScale / outputScale;
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}
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val *= angleScale;
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return true;
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}
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/** @copydoc AssociativeArray::getAngle() */
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bool
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AssociativeArray::getAngle(const string& key, float& val, double outputScale, double defaultScale) const
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{
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double dval;
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if (!getAngle(key, dval, outputScale, defaultScale))
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return false;
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val = ((float) dval);
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return true;
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}
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/**
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* Retrieves a numeric quantity scaled to an associated length unit.
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* @param[in] key Hash key for the quantity.
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* @param[out] val The returned quantity if present, unaffected if not.
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* @param[in] outputScale Returned value is scaled to this value.
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* @param[in] defaultScale If no units are specified, use this scale. Defaults to outputScale.
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* @return True if the key exists in the hash, false otherwise.
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*/
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bool
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AssociativeArray::getLength(const string& key, double& val, double outputScale, double defaultScale) const
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{
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if(!getNumber(key, val))
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return false;
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double lengthScale;
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if(getLengthScale(key, lengthScale))
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{
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lengthScale /= outputScale;
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}
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else
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{
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lengthScale = (defaultScale == 0.0) ? 1.0 : defaultScale / outputScale;
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}
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val *= lengthScale;
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return true;
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}
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/** @copydoc AssociativeArray::getLength() */
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bool AssociativeArray::getLength(const string& key, float& val, double outputScale, double defaultScale) const
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{
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double dval;
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if (!getLength(key, dval, outputScale, defaultScale))
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return false;
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val = ((float) dval);
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return true;
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}
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/**
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* Retrieves a numeric quantity scaled to an associated time unit.
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* @param[in] key Hash key for the quantity.
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* @param[out] val The returned quantity if present, unaffected if not.
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* @param[in] outputScale Returned value is scaled to this value.
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* @param[in] defaultScale If no units are specified, use this scale. Defaults to outputScale.
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* @return True if the key exists in the hash, false otherwise.
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*/
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bool AssociativeArray::getTime(const string& key, double& val, double outputScale, double defaultScale) const
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{
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if(!getNumber(key, val))
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return false;
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double timeScale;
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if(getTimeScale(key, timeScale))
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{
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timeScale /= outputScale;
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}
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else
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{
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timeScale = (defaultScale == 0.0) ? 1.0 : defaultScale / outputScale;
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}
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val *= timeScale;
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return true;
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}
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/** @copydoc AssociativeArray::getTime() */
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bool AssociativeArray::getTime(const string& key, float& val, double outputScale, double defaultScale) const
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{
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double dval;
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if(!getTime(key, dval, outputScale, defaultScale))
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return false;
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val = ((float) dval);
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return true;
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}
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/**
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* Retrieves a numeric quantity scaled to an associated mass unit.
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* @param[in] key Hash key for the quantity.
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* @param[out] val The returned quantity if present, unaffected if not.
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* @param[in] outputScale Returned value is scaled to this value.
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* @param[in] defaultScale If no units are specified, use this scale. Defaults to outputScale.
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* @return True if the key exists in the hash, false otherwise.
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*/
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bool AssociativeArray::getMass(const string& key, double& val, double outputScale, double defaultScale) const
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{
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if(!getNumber(key, val))
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return false;
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double massScale;
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if(getMassScale(key, massScale))
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{
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massScale /= outputScale;
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}
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else
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{
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massScale = (defaultScale == 0.0) ? 1.0 : defaultScale / outputScale;
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}
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val *= massScale;
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return true;
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}
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/** @copydoc AssociativeArray::getMass() */
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bool AssociativeArray::getMass(const string& key, float& val, double outputScale, double defaultScale) const
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{
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double dval;
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if(!getMass(key, dval, outputScale, defaultScale))
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return false;
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val = ((float) dval);
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return true;
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}
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/**
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* Retrieves a vector quantity scaled to an associated length unit.
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* @param[in] key Hash key for the quantity.
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* @param[out] val The returned vector if present, unaffected if not.
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* @param[in] outputScale Returned value is scaled to this value.
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* @param[in] defaultScale If no units are specified, use this scale. Defaults to outputScale.
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* @return True if the key exists in the hash, false otherwise.
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*/
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bool AssociativeArray::getLengthVector(const string& key, Eigen::Vector3d& val, double outputScale, double defaultScale) const
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{
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if(!getVector(key, val))
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return false;
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double lengthScale;
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if(getLengthScale(key, lengthScale))
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{
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lengthScale /= outputScale;
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}
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else
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{
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lengthScale = (defaultScale == 0.0) ? 1.0 : defaultScale / outputScale;
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}
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val *= lengthScale;
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return true;
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}
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/** @copydoc AssociativeArray::getLengthVector() */
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bool AssociativeArray::getLengthVector(const string& key, Eigen::Vector3f& val, double outputScale, double defaultScale) const
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{
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Vector3d vecVal;
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if(!getLengthVector(key, vecVal, outputScale, defaultScale))
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return false;
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val = vecVal.cast<float>();
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return true;
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}
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/**
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* Retrieves a spherical tuple \verbatim [longitude, latitude, altitude] \endverbatim scaled to associated angle and length units.
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* @param[in] key Hash key for the quantity.
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* @param[out] val The returned tuple in units of degrees and kilometers if present, unaffected if not.
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* @return True if the key exists in the hash, false otherwise.
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*/
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bool AssociativeArray::getSphericalTuple(const string& key, Vector3d& val) const
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{
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if(!getVector(key, val))
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return false;
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double angleScale;
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if(getAngleScale(key, angleScale))
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{
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val[0] *= angleScale;
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val[1] *= angleScale;
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}
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double lengthScale = 1.0;
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getLengthScale(key, lengthScale);
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val[2] *= lengthScale;
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return true;
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}
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/** @copydoc AssociativeArray::getSphericalTuple */
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bool AssociativeArray::getSphericalTuple(const string& key, Vector3f& val) const
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{
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Vector3d vecVal;
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if(!getSphericalTuple(key, vecVal))
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return false;
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val = vecVal.cast<float>();
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return true;
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}
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/**
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* Retrieves the angle unit associated with a given property.
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* @param[in] key Hash key for the property.
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* @param[out] scale The returned angle unit scaled to degrees if present, unaffected if not.
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* @return True if an angle unit has been specified for the property, false otherwise.
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*/
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bool AssociativeArray::getAngleScale(const string& key, double& scale) const
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{
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string unitKey(key + "%Angle");
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string unit;
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if (!getString(unitKey, unit))
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return false;
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return astro::getAngleScale(unit, scale);
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}
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/** @copydoc AssociativeArray::getAngleScale() */
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bool AssociativeArray::getAngleScale(const string& key, float& scale) const
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{
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double dscale;
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if (!getAngleScale(key, dscale))
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return false;
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scale = ((float) dscale);
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return true;
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}
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/**
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* Retrieves the length unit associated with a given property.
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* @param[in] key Hash key for the property.
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* @param[out] scale The returned length unit scaled to kilometers if present, unaffected if not.
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* @return True if a length unit has been specified for the property, false otherwise.
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*/
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bool AssociativeArray::getLengthScale(const string& key, double& scale) const
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{
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string unitKey(key + "%Length");
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string unit;
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if (!getString(unitKey, unit))
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return false;
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return astro::getLengthScale(unit, scale);
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}
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/** @copydoc AssociativeArray::getLengthScale() */
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bool AssociativeArray::getLengthScale(const string& key, float& scale) const
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{
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double dscale;
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if (!getLengthScale(key, dscale))
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return false;
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scale = ((float) dscale);
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return true;
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}
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/**
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* Retrieves the time unit associated with a given property.
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* @param[in] key Hash key for the property.
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* @param[out] scale The returned time unit scaled to days if present, unaffected if not.
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* @return True if a time unit has been specified for the property, false otherwise.
|
|
*/
|
|
bool AssociativeArray::getTimeScale(const string& key, double& scale) const
|
|
{
|
|
string unitKey(key + "%Time");
|
|
string unit;
|
|
|
|
if (!getString(unitKey, unit))
|
|
return false;
|
|
|
|
return astro::getTimeScale(unit, scale);
|
|
}
|
|
|
|
|
|
/** @copydoc AssociativeArray::getTimeScale() */
|
|
bool AssociativeArray::getTimeScale(const string& key, float& scale) const
|
|
{
|
|
double dscale;
|
|
if (!getTimeScale(key, dscale))
|
|
return false;
|
|
|
|
scale = ((float) dscale);
|
|
return true;
|
|
}
|
|
|
|
|
|
/**
|
|
* Retrieves the mass unit associated with a given property.
|
|
* @param[in] key Hash key for the property.
|
|
* @param[out] scale The returned mass unit scaled to Earth mass if present, unaffected if not.
|
|
* @return True if a mass unit has been specified for the property, false otherwise.
|
|
*/
|
|
bool AssociativeArray::getMassScale(const string& key, double& scale) const
|
|
{
|
|
string unitKey(key + "%Mass");
|
|
string unit;
|
|
|
|
if (!getString(unitKey, unit))
|
|
return false;
|
|
|
|
return astro::getMassScale(unit, scale);
|
|
}
|
|
|
|
|
|
/** @copydoc AssociativeArray::getMassScale() */
|
|
bool AssociativeArray::getMassScale(const string& key, float& scale) const
|
|
{
|
|
double dscale;
|
|
if (!getMassScale(key, dscale))
|
|
return false;
|
|
|
|
scale = ((float) dscale);
|
|
return true;
|
|
}
|