56 lines
1.6 KiB
C++
56 lines
1.6 KiB
C++
// opencluster.h
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//
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// Copyright (C) 2003, Chris Laurel <claurel@shatters.net>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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#ifndef CELENGINE_OPENCLUSTER_H_
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#define CELENGINE_OPENCLUSTER_H_
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#include <celutil/reshandle.h>
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#include <celengine/deepskyobj.h>
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class OpenCluster : public DeepSkyObject
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{
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public:
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EIGEN_MAKE_ALIGNED_OPERATOR_NEW
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OpenCluster();
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virtual const char* getType() const;
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virtual void setType(const std::string&);
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virtual size_t getDescription(char* buf, size_t bufLength) const;
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virtual bool pick(const Ray3d& ray,
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double& distanceToPicker,
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double& cosAngleToBoundCenter) const;
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virtual bool load(AssociativeArray*, const std::string&);
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virtual void render(const GLContext& context,
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const Eigen::Vector3f& offset,
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const Eigen::Quaternionf& viewerOrientation,
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float brightness,
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float pixelSize);
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virtual unsigned int getRenderMask() const;
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virtual unsigned int getLabelMask() const;
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virtual const char* getObjTypeName() const;
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public:
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enum ClusterType {
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Open = 0,
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Globular = 1,
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NotDefined = 2
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};
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private:
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// TODO: It could be very useful to have a list of stars that are members
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// of the cluster.
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};
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#endif // CELENGINE_OPENCLUSTER_H_
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