476 lines
14 KiB
C++
476 lines
14 KiB
C++
// celestiacore.h
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//
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// Copyright (C) 2001-2009, the Celestia Development Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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#ifndef _CELESTIACORE_H_
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#define _CELESTIACORE_H_
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#include <celutil/filetype.h>
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#include <celutil/timer.h>
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#include <celutil/watcher.h>
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// #include <celutil/watchable.h>
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#include <celengine/solarsys.h>
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#include <celengine/overlay.h>
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#include <celengine/texture.h>
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#include <celengine/universe.h>
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#include <celengine/render.h>
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#include <celengine/simulation.h>
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#include <celengine/overlayimage.h>
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#include "configfile.h"
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#include "favorites.h"
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#include "destination.h"
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#include "moviecapture.h"
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#include "view.h"
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#ifdef CELX
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#include <celscript/lua/celx.h>
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#include <celscript/lua/luascript.h>
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#endif
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#include <celscript/common/script.h>
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#include <celscript/legacy/legacyscript.h>
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#include <celscript/common/scriptmaps.h>
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class Url;
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// class CelestiaWatcher;
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class CelestiaCore;
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// class astro::Date;
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typedef Watcher<CelestiaCore> CelestiaWatcher;
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class ProgressNotifier
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{
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public:
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ProgressNotifier() {};
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virtual ~ProgressNotifier() {};
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virtual void update(const std::string&) = 0;
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};
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class CelestiaCore // : public Watchable<CelestiaCore>
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{
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public:
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enum
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{
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LeftButton = 0x01,
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MiddleButton = 0x02,
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RightButton = 0x04,
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ShiftKey = 0x08,
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ControlKey = 0x10,
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};
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enum CursorShape
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{
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ArrowCursor = 0,
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UpArrowCursor = 1,
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CrossCursor = 2,
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InvertedCrossCursor = 3,
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WaitCursor = 4,
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BusyCursor = 5,
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IbeamCursor = 6,
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SizeVerCursor = 7,
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SizeHorCursor = 8,
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SizeBDiagCursor = 9,
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SizeFDiagCursor = 10,
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SizeAllCursor = 11,
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SplitVCursor = 12,
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SplitHCursor = 13,
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PointingHandCursor = 14,
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ForbiddenCursor = 15,
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WhatsThisCursor = 16,
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};
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enum
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{
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Joy_XAxis = 0,
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Joy_YAxis = 1,
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Joy_ZAxis = 2,
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};
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enum
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{
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JoyButton1 = 0,
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JoyButton2 = 1,
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JoyButton3 = 2,
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JoyButton4 = 3,
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JoyButton5 = 4,
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JoyButton6 = 5,
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JoyButton7 = 6,
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JoyButton8 = 7,
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JoyButtonCount = 8,
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};
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enum
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{
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Key_Left = 1,
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Key_Right = 2,
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Key_Up = 3,
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Key_Down = 4,
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Key_Home = 5,
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Key_End = 6,
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Key_PageUp = 7,
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Key_PageDown = 8,
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Key_Insert = 9,
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Key_Delete = 10,
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Key_F1 = 11,
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Key_F2 = 12,
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Key_F3 = 13,
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Key_F4 = 14,
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Key_F5 = 15,
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Key_F6 = 16,
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Key_F7 = 17,
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Key_F8 = 18,
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Key_F9 = 19,
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Key_F10 = 20,
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Key_F11 = 21,
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Key_F12 = 22,
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Key_NumPadDecimal = 23,
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Key_NumPad0 = 24,
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Key_NumPad1 = 25,
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Key_NumPad2 = 26,
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Key_NumPad3 = 27,
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Key_NumPad4 = 28,
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Key_NumPad5 = 29,
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Key_NumPad6 = 30,
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Key_NumPad7 = 31,
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Key_NumPad8 = 32,
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Key_NumPad9 = 33,
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Key_BackTab = 127,
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KeyCount = 128,
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};
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enum
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{
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LabelFlagsChanged = 1,
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RenderFlagsChanged = 2,
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VerbosityLevelChanged = 4,
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TimeZoneChanged = 8,
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AmbientLightChanged = 16,
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FaintestChanged = 32,
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HistoryChanged = 64,
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TextEnterModeChanged = 128,
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GalaxyLightGainChanged = 256,
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};
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enum
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{
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KbNormal = 0,
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KbAutoComplete = 1,
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KbPassToScript = 2,
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};
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enum
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{
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ShowNoElement = 0x001,
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ShowTime = 0x002,
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ShowVelocity = 0x004,
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ShowSelection = 0x008,
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ShowFrame = 0x010,
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};
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public:
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CelestiaCore();
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~CelestiaCore();
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bool initSimulation(const fs::path& configFileName = fs::path(),
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const std::vector<fs::path>& extrasDirs = {},
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ProgressNotifier* progressNotifier = nullptr);
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bool initRenderer();
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void start(double t);
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void start();
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void getLightTravelDelay(double distanceKm, int&, int&, float&);
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void setLightTravelDelay(double distanceKm);
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// URLs and history navigation
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void setStartURL(std::string url);
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bool goToUrl(const std::string& urlStr);
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void addToHistory();
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void back();
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void forward();
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const std::vector<Url*>& getHistory() const;
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std::vector<Url*>::size_type getHistoryCurrent() const;
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void setHistoryCurrent(std::vector<Url*>::size_type curr);
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// event processing methods
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void charEntered(const char*, int modifiers = 0);
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void charEntered(char, int modifiers = 0);
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void keyDown(int key, int modifiers = 0);
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void keyUp(int key, int modifiers = 0);
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void mouseWheel(float, int);
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void mouseButtonDown(float, float, int);
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void mouseButtonUp(float, float, int);
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void mouseMove(float, float, int);
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void mouseMove(float, float);
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void pickView(float, float);
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void joystickAxis(int axis, float amount);
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void joystickButton(int button, bool down);
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void resize(GLsizei w, GLsizei h);
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void draw();
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void tick();
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Simulation* getSimulation() const;
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Renderer* getRenderer() const;
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void showText(std::string s,
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int horig = 0, int vorig = 0,
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int hoff = 0, int voff = 0,
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double duration = 1.0e9);
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int getTextWidth(string s) const;
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void readFavoritesFile();
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void writeFavoritesFile();
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void activateFavorite(FavoritesEntry&);
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void addFavorite(std::string, std::string, FavoritesList::iterator* iter=nullptr);
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void addFavoriteFolder(std::string, FavoritesList::iterator* iter=nullptr);
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FavoritesList* getFavorites();
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bool viewUpdateRequired() const;
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void setViewChanged();
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const DestinationList* getDestinations();
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int getTimeZoneBias() const;
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void setTimeZoneBias(int);
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std::string getTimeZoneName() const;
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void setTimeZoneName(const std::string&);
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void setTextEnterMode(int);
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int getTextEnterMode() const;
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void initMovieCapture(MovieCapture*);
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void recordBegin();
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void recordPause();
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void recordEnd();
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bool isCaptureActive();
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bool isRecording();
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void runScript(const fs::path& filename);
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void cancelScript();
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void resumeScript();
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int getHudDetail();
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void setHudDetail(int);
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Color getTextColor();
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void setTextColor(Color);
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astro::Date::Format getDateFormat() const;
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void setDateFormat(astro::Date::Format format);
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int getOverlayElements() const;
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void setOverlayElements(int);
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void addWatcher(CelestiaWatcher*);
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void removeWatcher(CelestiaWatcher*);
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void setFaintest(float);
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void setFaintestAutoMag();
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std::vector<Observer*> getObservers() const;
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View* getViewByObserver(const Observer*) const;
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void splitView(View::Type type, View* av = nullptr, float splitPos = 0.5f);
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void singleView(View* av = nullptr);
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void deleteView(View* v = nullptr);
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void setActiveView(View* v = nullptr);
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bool getFramesVisible() const;
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void setFramesVisible(bool);
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bool getActiveFrameVisible() const;
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void setActiveFrameVisible(bool);
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bool getLightDelayActive() const;
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void setLightDelayActive(bool);
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bool getAltAzimuthMode() const;
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void setAltAzimuthMode(bool);
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int getScreenDpi() const;
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void setScreenDpi(int);
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int getDistanceToScreen() const;
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void setDistanceToScreen(int);
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void setFOVFromZoom();
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void setZoomFromFOV();
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void flash(const std::string&, double duration = 1.0);
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CelestiaConfig* getConfig() const;
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void notifyWatchers(int);
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class Alerter
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{
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public:
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virtual ~Alerter() {};
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virtual void fatalError(const std::string&) = 0;
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};
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void setAlerter(Alerter*);
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Alerter* getAlerter() const;
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class CursorHandler
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{
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public:
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virtual ~CursorHandler() {};
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virtual void setCursorShape(CursorShape) = 0;
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virtual CursorShape getCursorShape() const = 0;
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};
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void setCursorHandler(CursorHandler*);
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CursorHandler* getCursorHandler() const;
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class ContextMenuHandler
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{
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public:
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virtual ~ContextMenuHandler() = default;
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virtual void requestContextMenu(float, float, Selection) = 0;
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};
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void setContextMenuHandler(ContextMenuHandler*);
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ContextMenuHandler* getContextMenuHandler() const;
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void toggleReferenceMark(const std::string& refMark, Selection sel = Selection());
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bool referenceMarkEnabled(const std::string& refMark, Selection sel = Selection()) const;
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void fatalError(const std::string&, bool visual = true);
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void setScriptImage(std::unique_ptr<OverlayImage>&&);
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const std::string& getTypedText() const { return typedText; }
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void setTypedText(const char *);
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void setScriptHook(std::unique_ptr<celestia::scripts::IScriptHook> &&hook) { m_scriptHook = std::move(hook); }
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const std::shared_ptr<celestia::scripts::ScriptMaps>& scriptMaps() const { return m_scriptMaps; }
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bool saveScreenShot(const fs::path&, ContentType = Content_Unknown) const;
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protected:
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bool readStars(const CelestiaConfig&, ProgressNotifier*);
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void renderOverlay();
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#ifdef CELX
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bool initLuaHook(ProgressNotifier*);
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#endif // CELX
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private:
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CelestiaConfig* config{ nullptr };
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Universe* universe{ nullptr };
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FavoritesList* favorites{ nullptr };
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DestinationList* destinations{ nullptr };
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Simulation* sim{ nullptr };
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Renderer* renderer{ nullptr };
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Overlay* overlay{ nullptr };
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int width{ 1 };
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int height{ 1 };
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TextureFont* font{ nullptr };
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TextureFont* titleFont{ nullptr };
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std::string messageText;
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int messageHOrigin{ 0 };
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int messageVOrigin{ 0 };
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int messageHOffset{ 0 };
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int messageVOffset{ 0 };
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double messageStart{ 0.0 };
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double messageDuration{ 0.0 };
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Color textColor{ 1.0f, 1.0f, 1.0f };
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const Color frameColor{ 0.5f, 0.5f, 0.5f, 1.0f };
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const Color activeFrameColor{ 0.5f, 0.5f, 1.0f, 1.0f };
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const Color consoleColor{ 0.7f, 0.7f, 1.0f, 0.2f };
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std::unique_ptr<OverlayImage> image;
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std::string typedText;
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std::vector<std::string> typedTextCompletion;
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int typedTextCompletionIdx{ -1 };
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int textEnterMode{ KbNormal };
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int hudDetail{ 2 }; // def 1
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astro::Date::Format dateFormat{ astro::Date::Locale };
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int dateStrWidth{ 0 };
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int overlayElements{ ShowTime | ShowVelocity | ShowSelection | ShowFrame };
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bool wireframe{ false };
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bool editMode{ false };
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bool altAzimuthMode{ false };
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bool showConsole{ false };
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bool lightTravelFlag{ false };
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double flashFrameStart{ 0.0 };
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Timer* timer{ nullptr };
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std::unique_ptr<celestia::scripts::IScript> m_script;
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std::unique_ptr<celestia::scripts::IScriptHook> m_scriptHook;
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std::unique_ptr<celestia::scripts::LegacyScriptPlugin> m_legacyPlugin;
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#ifdef CELX
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std::unique_ptr<celestia::scripts::LuaScriptPlugin> m_luaPlugin;
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#endif
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std::shared_ptr<celestia::scripts::ScriptMaps> m_scriptMaps;
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enum ScriptState
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{
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ScriptCompleted,
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ScriptRunning,
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ScriptPaused,
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};
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ScriptState scriptState{ ScriptCompleted };
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int timeZoneBias{ 0 }; // Diff in secs between local time and GMT
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std::string timeZoneName; // Name of the current time zone
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// Frame rate counter variables
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bool showFPSCounter{ false };
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int nFrames{ 0 };
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double fps{ 0.0 };
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double fpsCounterStartTime{ 0.0 };
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float oldFOV;
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float mouseMotion{ 0.0f };
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double dollyMotion{ 0.0 };
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double dollyTime{ 0.0 };
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double zoomMotion{ 0.0 };
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double zoomTime{ 0.0 };
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double sysTime{ 0.0 };
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double currentTime{ 0.0 };
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bool viewChanged{ true };
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Eigen::Vector3f joystickRotation{ Eigen::Vector3f::Zero() };
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bool joyButtonsPressed[JoyButtonCount];
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bool keysPressed[KeyCount];
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bool shiftKeysPressed[KeyCount];
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double KeyAccel{ 1.0 };
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MovieCapture* movieCapture{ nullptr };
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bool recording{ false };
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Alerter* alerter{ nullptr };
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std::vector<CelestiaWatcher*> watchers;
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CursorHandler* cursorHandler{ nullptr };
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CursorShape defaultCursorShape{ CelestiaCore::CrossCursor };
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ContextMenuHandler* contextMenuHandler{ nullptr };
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std::vector<Url*> history;
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std::vector<Url*>::size_type historyCurrent{ 0 };
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std::string startURL;
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std::list<View*> views;
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std::list<View*>::iterator activeView{ views.begin() };
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bool showActiveViewFrame{ false };
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bool showViewFrames{ true };
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View *resizeSplit{ nullptr };
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int screenDpi{ 96 };
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int distanceToScreen{ 400 };
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Selection lastSelection;
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string selectionNames;
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#ifdef CELX
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friend View* getViewByObserver(CelestiaCore*, Observer*);
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friend void getObservers(CelestiaCore*, std::vector<Observer*>&);
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friend TextureFont* getFont(CelestiaCore*);
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friend TextureFont* getTitleFont(CelestiaCore*);
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#endif
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};
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#endif // _CELESTIACORE_H_
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