107 lines
3.6 KiB
C++
107 lines
3.6 KiB
C++
/***************************************************************************
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qtmain.cpp - description
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-------------------
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begin : Tue Jul 16 22:28:19 CEST 2002
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copyright : (C) 2002 by Christophe Teyssier
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email : chris@teyssier.org
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***************************************************************************/
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/***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#include <QTime>
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#include <QApplication>
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#include <QSplashScreen>
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#include <QDesktopServices>
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#include <QDir>
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#include <QPixmap>
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#include <QBitmap>
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#include "qtgettext.h"
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#include <QLocale>
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#include <QLibraryInfo>
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#include <vector>
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#include "qtappwin.h"
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#include <qtextcodec.h>
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#include <fmt/printf.h>
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using namespace std;
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int main(int argc, char *argv[])
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{
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#ifndef GL_ES
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QCoreApplication::setAttribute(Qt::AA_UseDesktopOpenGL);
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#else
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QCoreApplication::setAttribute(Qt::AA_UseOpenGLES);
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#endif
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QApplication app(argc, argv);
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QTranslator qtTranslator;
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qtTranslator.load("qt_" + QLocale::system().name(),
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QLibraryInfo::location(QLibraryInfo::TranslationsPath));
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app.installTranslator(&qtTranslator);
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CelestiaQTranslator celestiaTranslator;
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app.installTranslator(&celestiaTranslator);
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Q_INIT_RESOURCE(icons);
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QCoreApplication::setOrganizationName("Celestia Development Team");
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QCoreApplication::setApplicationName("Celestia QT");
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#ifdef NATIVE_OSX_APP
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// On macOS data directory is in a fixed position relative to the application bundle
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QDir splashDir(QApplication::applicationDirPath() + "/../Resources/splash");
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#else
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QDir splashDir(SPLASH_DIR);
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#endif
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QPixmap pixmap(splashDir.filePath("splash.png"));
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QSplashScreen splash(pixmap);
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splash.setMask(pixmap.mask());
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// TODO: resolve issues with pixmap alpha channel
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splash.show();
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app.processEvents();
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// Gettext integration
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setlocale(LC_ALL, "");
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setlocale(LC_NUMERIC, "C");
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#ifdef ENABLE_NLS
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#ifdef NATIVE_OSX_APP
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// On macOS locale directory is in a fixed position relative to the application bundle
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QString localeDir = QApplication::applicationDirPath() + "/../Resources/locale";
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#else
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QString localeDir = LOCALEDIR;
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#endif
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bindtextdomain("celestia", localeDir.toUtf8().data());
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bind_textdomain_codeset("celestia", "UTF-8");
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bindtextdomain("celestia_constellations", localeDir.toUtf8().data());
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bind_textdomain_codeset("celestia_constellations", "UTF-8");
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textdomain("celestia");
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#endif
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CelestiaAppWindow window;
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// Connect the splash screen to the main window so that it
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// can receive progress notifications as Celestia files required
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// for startup are loaded.
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QObject::connect(&window, SIGNAL(progressUpdate(const QString&, int, const QColor&)),
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&splash, SLOT(showMessage(const QString&, int, const QColor&)));
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window.init(argc, argv);
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window.show();
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splash.finish(&window);
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// Set the main window to be the cel url handler
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QDesktopServices::setUrlHandler("cel", &window, "handleCelUrl");
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return app.exec();
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}
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