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CMakeLists.txt
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Install GLSL shaders
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2019-06-24 12:12:18 +03:00 |
comet_frag.glsl
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OpenGL ES 2.0 initial support
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2020-06-15 19:27:46 +03:00 |
comet_vert.glsl
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Support fisheye projection, dumb version
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2020-11-20 23:52:23 +08:00 |
crosshair_frag.glsl
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OpenGL ES 2.0 initial support
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2020-06-15 19:27:46 +03:00 |
crosshair_vert.glsl
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OpenGL ES 2.0 initial support
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2020-06-15 19:27:46 +03:00 |
depth_frag.glsl
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OpenGL ES 2.0 initial support
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2020-06-15 19:27:46 +03:00 |
depth_vert.glsl
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Support fisheye projection, dumb version
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2020-11-20 23:52:23 +08:00 |
galaxy_frag.glsl
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OpenGL ES 2.0 initial support
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2020-06-15 19:27:46 +03:00 |
galaxy_vert.glsl
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Support fisheye projection, dumb version
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2020-11-20 23:52:23 +08:00 |
globular_frag.glsl
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OpenGL ES 2.0 initial support
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2020-06-15 19:27:46 +03:00 |
globular_vert.glsl
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Support fisheye projection, dumb version
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2020-11-20 23:52:23 +08:00 |
largestar_frag.glsl
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Restore sun halo
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2020-10-27 16:53:59 +08:00 |
largestar_vert.glsl
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Always use gl_PointSize in shader to set point size
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2020-12-04 19:46:32 +08:00 |
passthrough_frag.glsl
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Add view port effect for post processing
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2020-10-10 20:18:15 +08:00 |
passthrough_vert.glsl
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Add view port effect for post processing
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2020-10-10 20:18:15 +08:00 |
selpointer_frag.glsl
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OpenGL ES 2.0 initial support
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2020-06-15 19:27:46 +03:00 |
selpointer_vert.glsl
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Support fisheye projection, dumb version
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2020-11-20 23:52:23 +08:00 |
star_frag.glsl
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OpenGL ES 2.0 initial support
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2020-06-15 19:27:46 +03:00 |
star_vert.glsl
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Support fisheye projection, dumb version
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2020-11-20 23:52:23 +08:00 |
text_frag.glsl
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OpenGL ES 2.0 initial support
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2020-06-15 19:27:46 +03:00 |
text_vert.glsl
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OpenGL ES 2.0 initial support
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2020-06-15 19:27:46 +03:00 |
tidal_frag.glsl
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OpenGL ES 2.0 initial support
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2020-06-15 19:27:46 +03:00 |
tidal_vert.glsl
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Support fisheye projection, dumb version
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2020-11-20 23:52:23 +08:00 |
warpmesh_frag.glsl
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Add view port effect for post processing
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2020-10-10 20:18:15 +08:00 |
warpmesh_vert.glsl
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Add view port effect for post processing
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2020-10-10 20:18:15 +08:00 |