48 lines
991 B
C++
48 lines
991 B
C++
// renderlistentry.h
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//
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// Copyright (C) 2001-2019, Celestia Development Team
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// Contact: Chris Laurel <claurel@gmail.com>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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#pragma once
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#include <Eigen/Core>
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class Star;
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class Body;
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class ReferenceMark;
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struct RenderListEntry
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{
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enum RenderableType
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{
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RenderableStar,
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RenderableBody,
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RenderableCometTail,
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RenderableReferenceMark,
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};
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union
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{
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const Star* star;
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Body* body;
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const ReferenceMark* refMark;
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};
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Eigen::Vector3f position;
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Eigen::Vector3f sun;
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float distance;
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float radius;
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float centerZ;
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float nearZ;
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float farZ;
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float discSizeInPixels;
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float appMag;
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RenderableType renderableType;
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bool isOpaque;
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};
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