stop sounds after going offroad

This commit is contained in:
Adeeb Shihadeh 2020-10-27 14:05:13 -07:00
parent 47497a2a96
commit ffbd5e9f2d

View file

@ -243,6 +243,7 @@ void ui_update(UIState *s) {
s->status = STATUS_OFFROAD;
s->active_app = cereal::UiLayoutState::App::HOME;
s->scene.uilayout_sidebarcollapsed = false;
s->sound->stop();
} else if (s->started && s->status == STATUS_OFFROAD) {
s->status = STATUS_DISENGAGED;
s->started_frame = s->sm->frame;