nopenpilot/selfdrive/ui/replay/replay.h

113 lines
3.5 KiB
C++

#pragma once
#include <optional>
#include <QThread>
#include "selfdrive/ui/replay/camera.h"
#include "selfdrive/ui/replay/route.h"
// one segment uses about 100M of memory
constexpr int FORWARD_SEGS = 5;
enum REPLAY_FLAGS {
REPLAY_FLAG_NONE = 0x0000,
REPLAY_FLAG_DCAM = 0x0002,
REPLAY_FLAG_ECAM = 0x0004,
REPLAY_FLAG_NO_LOOP = 0x0010,
REPLAY_FLAG_NO_FILE_CACHE = 0x0020,
REPLAY_FLAG_QCAMERA = 0x0040,
REPLAY_FLAG_SEND_YUV = 0x0080,
REPLAY_FLAG_NO_HW_DECODER = 0x0100,
REPLAY_FLAG_FULL_SPEED = 0x0200,
REPLAY_FLAG_NO_VIPC = 0x0400,
};
enum class FindFlag {
nextEngagement,
nextDisEngagement
};
enum class TimelineType { None, Engaged, AlertInfo, AlertWarning, AlertCritical };
class Replay : public QObject {
Q_OBJECT
public:
Replay(QString route, QStringList allow, QStringList block, SubMaster *sm = nullptr,
uint32_t flags = REPLAY_FLAG_NONE, QString data_dir = "", QObject *parent = 0);
~Replay();
bool load();
void start(int seconds = 0);
void stop();
void pause(bool pause);
void seekToFlag(FindFlag flag);
void seekTo(int seconds, bool relative);
inline bool isPaused() const { return paused_; }
inline bool hasFlag(REPLAY_FLAGS flag) const { return flags_ & flag; }
inline void addFlag(REPLAY_FLAGS flag) { flags_ |= flag; }
inline void removeFlag(REPLAY_FLAGS flag) { flags_ &= ~flag; }
inline const Route* route() const { return route_.get(); }
inline int currentSeconds() const { return (cur_mono_time_ - route_start_ts_) / 1e9; }
inline int toSeconds(uint64_t mono_time) const { return (mono_time - route_start_ts_) / 1e9; }
inline int totalSeconds() const { return segments_.size() * 60; }
inline const std::string &carFingerprint() const { return car_fingerprint_; }
inline const std::vector<std::tuple<int, int, TimelineType>> getTimeline() {
std::lock_guard lk(timeline_lock);
return timeline;
}
signals:
void streamStarted();
protected slots:
void segmentLoadFinished(bool sucess);
protected:
typedef std::map<int, std::unique_ptr<Segment>> SegmentMap;
std::optional<uint64_t> find(FindFlag flag);
void startStream(const Segment *cur_segment);
void stream();
void setCurrentSegment(int n);
void queueSegment();
void mergeSegments(const SegmentMap::iterator &begin, const SegmentMap::iterator &end);
void updateEvents(const std::function<bool()>& lambda);
void publishMessage(const Event *e);
void publishFrame(const Event *e);
void buildTimeline();
inline bool isSegmentMerged(int n) {
return std::find(segments_merged_.begin(), segments_merged_.end(), n) != segments_merged_.end();
}
QThread *stream_thread_ = nullptr;
// logs
std::mutex stream_lock_;
std::condition_variable stream_cv_;
std::atomic<bool> updating_events_ = false;
std::atomic<int> current_segment_ = 0;
SegmentMap segments_;
// the following variables must be protected with stream_lock_
std::atomic<bool> exit_ = false;
bool paused_ = false;
bool events_updated_ = false;
uint64_t route_start_ts_ = 0;
uint64_t cur_mono_time_ = 0;
std::unique_ptr<std::vector<Event *>> events_;
std::unique_ptr<std::vector<Event *>> new_events_;
std::vector<int> segments_merged_;
// messaging
SubMaster *sm = nullptr;
std::unique_ptr<PubMaster> pm;
std::vector<const char*> sockets_;
std::unique_ptr<Route> route_;
std::unique_ptr<CameraServer> camera_server_;
std::atomic<uint32_t> flags_ = REPLAY_FLAG_NONE;
std::mutex timeline_lock;
QFuture<void> timeline_future;
std::vector<std::tuple<int, int, TimelineType>> timeline;
std::string car_fingerprint_;
};