nopenpilot/selfdrive/ui/soundd.cc

120 lines
3.8 KiB
C++

#include <sys/resource.h>
#include <map>
#include <QApplication>
#include <QString>
#include <QSoundEffect>
#include "selfdrive/ui/qt/util.h"
#include "cereal/messaging/messaging.h"
#include "selfdrive/common/util.h"
#include "selfdrive/hardware/hw.h"
#include "selfdrive/ui/ui.h"
// TODO: detect when we can't play sounds
// TODO: detect when we can't display the UI
void sigHandler(int s) {
qApp->quit();
}
class Sound : public QObject {
public:
explicit Sound(QObject *parent = 0) {
// TODO: merge again and add EQ in the amp config
const QString sound_asset_path = Hardware::TICI() ? "../assets/sounds_tici/" : "../assets/sounds/";
std::tuple<AudibleAlert, QString, bool> sound_list[] = {
{AudibleAlert::CHIME_DISENGAGE, sound_asset_path + "disengaged.wav", false},
{AudibleAlert::CHIME_ENGAGE, sound_asset_path + "engaged.wav", false},
{AudibleAlert::CHIME_WARNING1, sound_asset_path + "warning_1.wav", false},
{AudibleAlert::CHIME_WARNING2, sound_asset_path + "warning_2.wav", false},
{AudibleAlert::CHIME_WARNING2_REPEAT, sound_asset_path + "warning_2.wav", true},
{AudibleAlert::CHIME_WARNING_REPEAT, sound_asset_path + "warning_repeat.wav", true},
{AudibleAlert::CHIME_ERROR, sound_asset_path + "error.wav", false},
{AudibleAlert::CHIME_PROMPT, sound_asset_path + "error.wav", false}
};
for (auto &[alert, fn, loops] : sound_list) {
QSoundEffect *s = new QSoundEffect(this);
QObject::connect(s, &QSoundEffect::statusChanged, this, &Sound::checkStatus);
s->setSource(QUrl::fromLocalFile(fn));
sounds[alert] = {s, loops ? QSoundEffect::Infinite : 0};
}
sm = new SubMaster({"carState", "controlsState"});
QTimer *timer = new QTimer(this);
QObject::connect(timer, &QTimer::timeout, this, &Sound::update);
timer->start();
};
~Sound() {
delete sm;
};
private slots:
void checkStatus() {
QSoundEffect *s = qobject_cast<QSoundEffect*>(sender());
assert(s->status() != QSoundEffect::Error);
}
void update() {
sm->update(100);
if (sm->updated("carState")) {
// scale volume with speed
volume = util::map_val((*sm)["carState"].getCarState().getVEgo(), 0.f, 20.f,
Hardware::MIN_VOLUME, Hardware::MAX_VOLUME);
for (auto &[s, loops] : sounds) {
s->setVolume(std::round(100 * volume) / 100);
}
}
if (sm->updated("controlsState")) {
const cereal::ControlsState::Reader &cs = (*sm)["controlsState"].getControlsState();
setAlert({QString::fromStdString(cs.getAlertText1()),
QString::fromStdString(cs.getAlertText2()),
QString::fromStdString(cs.getAlertType()),
cs.getAlertSize(), cs.getAlertSound()});
} else if (sm->rcv_frame("controlsState") > 0 && (*sm)["controlsState"].getControlsState().getEnabled() &&
((nanos_since_boot() - sm->rcv_time("controlsState")) / 1e9 > CONTROLS_TIMEOUT)) {
setAlert(CONTROLS_UNRESPONSIVE_ALERT);
}
}
void setAlert(Alert a) {
if (!alert.equal(a)) {
alert = a;
// stop sounds
for (auto &[s, loops] : sounds) {
// Only stop repeating sounds
if (s->loopsRemaining() == QSoundEffect::Infinite) {
s->stop();
}
}
// play sound
if (alert.sound != AudibleAlert::NONE) {
auto &[s, loops] = sounds[alert.sound];
s->setLoopCount(loops);
s->play();
}
}
}
private:
Alert alert;
float volume = Hardware::MIN_VOLUME;
QMap<AudibleAlert, QPair<QSoundEffect*, int>> sounds;
SubMaster *sm;
};
int main(int argc, char **argv) {
qInstallMessageHandler(swagLogMessageHandler);
setpriority(PRIO_PROCESS, 0, -20);
QApplication a(argc, argv);
std::signal(SIGINT, sigHandler);
std::signal(SIGTERM, sigHandler);
Sound sound;
return a.exec();
}