AccelStepper
Public Types | Public Member Functions | Protected Types | Protected Member Functions | List of all members
AccelStepper Class Reference

Support for stepper motors with acceleration etc. More...

#include <AccelStepper.h>

Public Types

enum  MotorInterfaceType {
  FUNCTION = 0, DRIVER = 1, FULL2WIRE = 2, FULL3WIRE = 3,
  FULL4WIRE = 4, HALF3WIRE = 6, HALF4WIRE = 8
}
 Symbolic names for number of pins. Use this in the pins argument the AccelStepper constructor to provide a symbolic name for the number of pins to use. More...
 

Public Member Functions

 AccelStepper (uint8_t interface=AccelStepper::FULL4WIRE, uint8_t pin1=2, uint8_t pin2=3, uint8_t pin3=4, uint8_t pin4=5, bool enable=true)
 
 AccelStepper (void(*forward)(), void(*backward)())
 
void moveTo (long absolute)
 
void move (long relative)
 
boolean run ()
 
boolean runSpeed ()
 
void setMaxSpeed (float speed)
 
void setAcceleration (float acceleration)
 
void setSpeed (float speed)
 
float speed ()
 
long distanceToGo ()
 
long targetPosition ()
 
long currentPosition ()
 
void setCurrentPosition (long position)
 
void runToPosition ()
 
boolean runSpeedToPosition ()
 
void runToNewPosition (long position)
 
void stop ()
 
virtual void disableOutputs ()
 
virtual void enableOutputs ()
 
void setMinPulseWidth (unsigned int minWidth)
 
void setEnablePin (uint8_t enablePin=0xff)
 
void setPinsInverted (bool directionInvert=false, bool stepInvert=false, bool enableInvert=false)
 
void setPinsInverted (bool pin1Invert, bool pin2Invert, bool pin3Invert, bool pin4Invert, bool enableInvert)
 

Protected Types

enum  Direction { DIRECTION_CCW = 0, DIRECTION_CW = 1 }
 Direction indicator Symbolic names for the direction the motor is turning. More...
 

Protected Member Functions

void computeNewSpeed ()
 
virtual void setOutputPins (uint8_t mask)
 
virtual void step (long step)
 
virtual void step0 (long step)
 
virtual void step1 (long step)
 
virtual void step2 (long step)
 
virtual void step3 (long step)
 
virtual void step4 (long step)
 
virtual void step6 (long step)
 
virtual void step8 (long step)
 

Detailed Description

Support for stepper motors with acceleration etc.

Author
Mike McCauley (mikem.nosp@m.@air.nosp@m.spayc.nosp@m.e.co.nosp@m.m) DO NOT CONTACT THE AUTHOR DIRECTLY: USE THE LISTS

This defines a single 2 or 4 pin stepper motor, or stepper moter with fdriver chip, with optional acceleration, deceleration, absolute positioning commands etc. Multiple simultaneous steppers are supported, all moving at different speeds and accelerations.

Operation
This module operates by computing a step time in microseconds. The step time is recomputed after each step and after speed and acceleration parameters are changed by the caller. The time of each step is recorded in microseconds. The run() function steps the motor once if a new step is due. The run() function must be called frequently until the motor is in the desired position, after which time run() will do nothing.
Positioning
Positions are specified by a signed long integer. At construction time, the current position of the motor is consider to be 0. Positive positions are clockwise from the initial position; negative positions are anticlockwise. The current position can be altered for instance after initialization positioning.
Caveats
This is an open loop controller: If the motor stalls or is oversped, AccelStepper will not have a correct idea of where the motor really is (since there is no feedback of the motor's real position. We only know where we think it is, relative to the initial starting point).
Performance
The fastest motor speed that can be reliably supported is about 4000 steps per second at a clock frequency of 16 MHz on Arduino such as Uno etc. Faster processors can support faster stepping speeds. However, any speed less than that down to very slow speeds (much less than one per second) are also supported, provided the run() function is called frequently enough to step the motor whenever required for the speed set. Calling setAcceleration() is expensive, since it requires a square root to be calculated.
Examples:
AFMotor_ConstantSpeed.pde, AFMotor_MultiStepper.pde, Blocking.pde, Bounce.pde, ConstantSpeed.pde, DualMotorShield.pde, MotorShield.pde, MultiStepper.pde, Overshoot.pde, ProportionalControl.pde, Quickstop.pde, and Random.pde.

Member Enumeration Documentation

enum AccelStepper::Direction
protected

Direction indicator Symbolic names for the direction the motor is turning.

Enumerator
DIRECTION_CCW 

Clockwise.

DIRECTION_CW 

Counter-Clockwise.

Symbolic names for number of pins. Use this in the pins argument the AccelStepper constructor to provide a symbolic name for the number of pins to use.

Enumerator
FUNCTION 

Use the functional interface, implementing your own driver functions (internal use only)

DRIVER 

Stepper Driver, 2 driver pins required.

FULL2WIRE 

2 wire stepper, 2 motor pins required

FULL3WIRE 

3 wire stepper, such as HDD spindle, 3 motor pins required

FULL4WIRE 

4 wire full stepper, 4 motor pins required

HALF3WIRE 

3 wire half stepper, such as HDD spindle, 3 motor pins required

HALF4WIRE 

4 wire half stepper, 4 motor pins required

Constructor & Destructor Documentation

AccelStepper::AccelStepper ( uint8_t  interface = AccelStepper::FULL4WIRE,
uint8_t  pin1 = 2,
uint8_t  pin2 = 3,
uint8_t  pin3 = 4,
uint8_t  pin4 = 5,
bool  enable = true 
)

Constructor. You can have multiple simultaneous steppers, all moving at different speeds and accelerations, provided you call their run() functions at frequent enough intervals. Current Position is set to 0, target position is set to 0. MaxSpeed and Acceleration default to 1.0. The motor pins will be initialised to OUTPUT mode during the constructor by a call to enableOutputs().

Parameters
[in]interfaceNumber of pins to interface to. 1, 2, 4 or 8 are supported, but it is preferred to use the MotorInterfaceType symbolic names. AccelStepper::DRIVER (1) means a stepper driver (with Step and Direction pins). If an enable line is also needed, call setEnablePin() after construction. You may also invert the pins using setPinsInverted(). AccelStepper::FULL2WIRE (2) means a 2 wire stepper (2 pins required). AccelStepper::FULL3WIRE (3) means a 3 wire stepper, such as HDD spindle (3 pins required). AccelStepper::FULL4WIRE (4) means a 4 wire stepper (4 pins required). AccelStepper::HALF3WIRE (6) means a 3 wire half stepper, such as HDD spindle (3 pins required) AccelStepper::HALF4WIRE (8) means a 4 wire half stepper (4 pins required) Defaults to AccelStepper::FULL4WIRE (4) pins.
[in]pin1Arduino digital pin number for motor pin 1. Defaults to pin 2. For a AccelStepper::DRIVER (interface==1), this is the Step input to the driver. Low to high transition means to step)
[in]pin2Arduino digital pin number for motor pin 2. Defaults to pin 3. For a AccelStepper::DRIVER (interface==1), this is the Direction input the driver. High means forward.
[in]pin3Arduino digital pin number for motor pin 3. Defaults to pin 4.
[in]pin4Arduino digital pin number for motor pin 4. Defaults to pin 5.
[in]enableIf this is true (the default), enableOutputs() will be called to enable the output pins at construction time.

References DIRECTION_CCW, enableOutputs(), and setAcceleration().

AccelStepper::AccelStepper ( void(*)()  forward,
void(*)()  backward 
)

Alternate Constructor which will call your own functions for forward and backward steps. You can have multiple simultaneous steppers, all moving at different speeds and accelerations, provided you call their run() functions at frequent enough intervals. Current Position is set to 0, target position is set to 0. MaxSpeed and Acceleration default to 1.0. Any motor initialization should happen before hand, no pins are used or initialized.

Parameters
[in]forwardvoid-returning procedure that will make a forward step
[in]backwardvoid-returning procedure that will make a backward step

References DIRECTION_CCW, and setAcceleration().

Member Function Documentation

void AccelStepper::computeNewSpeed ( )
protected

Forces the library to compute a new instantaneous speed and set that as the current speed. It is called by the library:

References DIRECTION_CCW, DIRECTION_CW, and distanceToGo().

Referenced by moveTo(), run(), setAcceleration(), and setMaxSpeed().

long AccelStepper::currentPosition ( )

The currently motor position.

Returns
the current motor position in steps. Positive is clockwise from the 0 position.
Examples:
Bounce.pde, MultiStepper.pde, Overshoot.pde, and Quickstop.pde.
void AccelStepper::disableOutputs ( )
virtual

Disable motor pin outputs by setting them all LOW Depending on the design of your electronics this may turn off the power to the motor coils, saving power. This is useful to support Arduino low power modes: disable the outputs during sleep and then reenable with enableOutputs() before stepping again.

References setOutputPins().

long AccelStepper::distanceToGo ( )

The distance from the current position to the target position.

Returns
the distance from the current position to the target position in steps. Positive is clockwise from the current position.
Examples:
Bounce.pde, MultiStepper.pde, and Random.pde.

Referenced by computeNewSpeed(), and run().

void AccelStepper::enableOutputs ( )
virtual

Enable motor pin outputs by setting the motor pins to OUTPUT mode. Called automatically by the constructor.

References FULL3WIRE, FULL4WIRE, HALF3WIRE, and HALF4WIRE.

Referenced by AccelStepper().

void AccelStepper::move ( long  relative)

Set the target position relative to the current position

Parameters
[in]relativeThe desired position relative to the current position. Negative is anticlockwise from the current position.

References moveTo().

Referenced by stop().

void AccelStepper::moveTo ( long  absolute)

Set the target position. The run() function will try to move the motor (at most one step per call) from the current position to the target position set by the most recent call to this function. Caution: moveTo() also recalculates the speed for the next step. If you are trying to use constant speed movements, you should call setSpeed() after calling moveTo().

Parameters
[in]absoluteThe desired absolute position. Negative is anticlockwise from the 0 position.
Examples:
Bounce.pde, MultiStepper.pde, Overshoot.pde, ProportionalControl.pde, Quickstop.pde, and Random.pde.

References computeNewSpeed().

Referenced by move(), and runToNewPosition().

boolean AccelStepper::run ( )

Poll the motor and step it if a step is due, implementing accelerations and decelerations to acheive the target position. You must call this as frequently as possible, but at least once per minimum step time interval, preferably in your main loop. Note that each call to run() will make at most one step, and then only when a step is due, based on the current speed and the time since the last step.

Returns
true if the motor is still running to the target position.
Examples:
Bounce.pde, MultiStepper.pde, Overshoot.pde, Quickstop.pde, and Random.pde.

References computeNewSpeed(), distanceToGo(), and runSpeed().

Referenced by runToPosition().

boolean AccelStepper::runSpeed ( )

Poll the motor and step it if a step is due, implementing a constant speed as set by the most recent call to setSpeed(). You must call this as frequently as possible, but at least once per step interval,

Returns
true if the motor was stepped.
Examples:
ConstantSpeed.pde.

References DIRECTION_CW, and step().

Referenced by run(), and runSpeedToPosition().

boolean AccelStepper::runSpeedToPosition ( )

Runs at the currently selected speed until the target position is reached Does not implement accelerations.

Returns
true if it stepped
Examples:
ProportionalControl.pde.

References DIRECTION_CCW, DIRECTION_CW, and runSpeed().

void AccelStepper::runToNewPosition ( long  position)

Moves the motor (with acceleration/deceleration) to the new target position and blocks until it is at position. Dont use this in event loops, since it blocks.

Parameters
[in]positionThe new target position.
Examples:
Blocking.pde, and Overshoot.pde.

References moveTo(), and runToPosition().

void AccelStepper::runToPosition ( )

Moves the motor (with acceleration/deceleration) to the target position and blocks until it is at position. Dont use this in event loops, since it blocks.

Examples:
Quickstop.pde.

References run().

Referenced by runToNewPosition().

void AccelStepper::setAcceleration ( float  acceleration)

Sets the acceleration/deceleration rate.

Parameters
[in]accelerationThe desired acceleration in steps per second per second. Must be > 0.0. This is an expensive call since it requires a square root to be calculated. Dont call more ofthen than needed
Examples:
Blocking.pde, Bounce.pde, MultiStepper.pde, Overshoot.pde, Quickstop.pde, and Random.pde.

References computeNewSpeed().

Referenced by AccelStepper().

void AccelStepper::setCurrentPosition ( long  position)

Resets the current position of the motor, so that wherever the motor happens to be right now is considered to be the new 0 position. Useful for setting a zero position on a stepper after an initial hardware positioning move. Has the side effect of setting the current motor speed to 0.

Parameters
[in]positionThe position in steps of wherever the motor happens to be right now.
void AccelStepper::setEnablePin ( uint8_t  enablePin = 0xff)

Sets the enable pin number for stepper drivers. 0xFF indicates unused (default). Otherwise, if a pin is set, the pin will be turned on when enableOutputs() is called and switched off when disableOutputs() is called.

Parameters
[in]enablePinArduino digital pin number for motor enable
See Also
setPinsInverted
void AccelStepper::setMaxSpeed ( float  speed)

Sets the maximum permitted speed. The run() function will accelerate up to the speed set by this function. Caution: the maximum speed achievable depends on your processor and clock speed.

Parameters
[in]speedThe desired maximum speed in steps per second. Must be > 0. Caution: Speeds that exceed the maximum speed supported by the processor may Result in non-linear accelerations and decelerations.
Examples:
Blocking.pde, Bounce.pde, ConstantSpeed.pde, MultiStepper.pde, Overshoot.pde, ProportionalControl.pde, Quickstop.pde, and Random.pde.

References computeNewSpeed(), and speed().

void AccelStepper::setMinPulseWidth ( unsigned int  minWidth)

Sets the minimum pulse width allowed by the stepper driver. The minimum practical pulse width is approximately 20 microseconds. Times less than 20 microseconds will usually result in 20 microseconds or so.

Parameters
[in]minWidthThe minimum pulse width in microseconds.
void AccelStepper::setOutputPins ( uint8_t  mask)
protectedvirtual

Low level function to set the motor output pins bit 0 of the mask corresponds to _pin[0] bit 1 of the mask corresponds to _pin[1] You can override this to impment, for example serial chip output insted of using the output pins directly

Examples:
MotorShield.pde.

References FULL3WIRE, FULL4WIRE, HALF3WIRE, and HALF4WIRE.

Referenced by disableOutputs(), step1(), step2(), step3(), step4(), step6(), and step8().

void AccelStepper::setPinsInverted ( bool  directionInvert = false,
bool  stepInvert = false,
bool  enableInvert = false 
)

Sets the inversion for stepper driver pins

Parameters
[in]directionInvertTrue for inverted direction pin, false for non-inverted
[in]stepInvertTrue for inverted step pin, false for non-inverted
[in]enableInvertTrue for inverted enable pin, false (default) for non-inverted
void AccelStepper::setPinsInverted ( bool  pin1Invert,
bool  pin2Invert,
bool  pin3Invert,
bool  pin4Invert,
bool  enableInvert 
)

Sets the inversion for 2, 3 and 4 wire stepper pins

Parameters
[in]pin1InvertTrue for inverted pin1, false for non-inverted
[in]pin2InvertTrue for inverted pin2, false for non-inverted
[in]pin3InvertTrue for inverted pin3, false for non-inverted
[in]pin4InvertTrue for inverted pin4, false for non-inverted
[in]enableInvertTrue for inverted enable pin, false (default) for non-inverted
void AccelStepper::setSpeed ( float  speed)

Sets the desired constant speed for use with runSpeed().

Parameters
[in]speedThe desired constant speed in steps per second. Positive is clockwise. Speeds of more than 1000 steps per second are unreliable. Very slow speeds may be set (eg 0.00027777 for once per hour, approximately. Speed accuracy depends on the Arduino crystal. Jitter depends on how frequently you call the runSpeed() function.
Examples:
ConstantSpeed.pde, and ProportionalControl.pde.

References DIRECTION_CCW, DIRECTION_CW, and speed().

float AccelStepper::speed ( )

The most recently set speed

Returns
the most recent speed in steps per second

Referenced by setMaxSpeed(), and setSpeed().

void AccelStepper::step ( long  step)
protectedvirtual

Called to execute a step. Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default calls step1(), step2(), step4() or step8() depending on the number of pins defined for the stepper.

Parameters
[in]stepThe current step phase number (0 to 7)

References DRIVER, FULL2WIRE, FULL3WIRE, FULL4WIRE, FUNCTION, HALF3WIRE, HALF4WIRE, step0(), step1(), step2(), step3(), step4(), step6(), and step8().

Referenced by runSpeed().

void AccelStepper::step0 ( long  step)
protectedvirtual

Called to execute a step using stepper functions (pins = 0) Only called when a new step is required. Calls _forward() or _backward() to perform the step

Parameters
[in]stepThe current step phase number (0 to 7)

Referenced by step().

void AccelStepper::step1 ( long  step)
protectedvirtual

Called to execute a step on a stepper driver (ie where pins == 1). Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default sets or clears the outputs of Step pin1 to step, and sets the output of _pin2 to the desired direction. The Step pin (_pin1) is pulsed for 1 microsecond which is the minimum STEP pulse width for the 3967 driver.

Parameters
[in]stepThe current step phase number (0 to 7)

References setOutputPins().

Referenced by step().

void AccelStepper::step2 ( long  step)
protectedvirtual

Called to execute a step on a 2 pin motor. Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default sets or clears the outputs of pin1 and pin2

Parameters
[in]stepThe current step phase number (0 to 7)

References setOutputPins().

Referenced by step().

void AccelStepper::step3 ( long  step)
protectedvirtual

Called to execute a step on a 3 pin motor, such as HDD spindle. Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default sets or clears the outputs of pin1, pin2, pin3

Parameters
[in]stepThe current step phase number (0 to 7)

References setOutputPins().

Referenced by step().

void AccelStepper::step4 ( long  step)
protectedvirtual

Called to execute a step on a 4 pin motor. Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default sets or clears the outputs of pin1, pin2, pin3, pin4.

Parameters
[in]stepThe current step phase number (0 to 7)

References setOutputPins().

Referenced by step().

void AccelStepper::step6 ( long  step)
protectedvirtual

Called to execute a step on a 3 pin motor, such as HDD spindle. Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default sets or clears the outputs of pin1, pin2, pin3

Parameters
[in]stepThe current step phase number (0 to 7)

References setOutputPins().

Referenced by step().

void AccelStepper::step8 ( long  step)
protectedvirtual

Called to execute a step on a 4 pin half-steper motor. Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default sets or clears the outputs of pin1, pin2, pin3, pin4.

Parameters
[in]stepThe current step phase number (0 to 7)

References setOutputPins().

Referenced by step().

void AccelStepper::stop ( )

Sets a new target position that causes the stepper to stop as quickly as possible, using the current speed and acceleration parameters.

Examples:
Quickstop.pde.

References move().

long AccelStepper::targetPosition ( )

The most recently set target position.

Returns
the target position in steps. Positive is clockwise from the 0 position.

The documentation for this class was generated from the following files: