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stockfish/src/tt.cpp

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/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <cstring>
#include <iostream>
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#include "bitboard.h"
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#include "tt.h"
TranspositionTable TT; // Our global transposition table
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/// TranspositionTable::set_size() sets the size of the transposition table,
/// measured in megabytes. Transposition table consists of a power of 2 number
/// of clusters and each cluster consists of ClusterSize number of TTEntry.
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void TranspositionTable::set_size(uint64_t mbSize) {
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assert(msb((mbSize << 20) / sizeof(TTEntry)) < 32);
uint32_t size = ClusterSize << msb((mbSize << 20) / sizeof(TTEntry[ClusterSize]));
if (hashMask == size - ClusterSize)
return;
hashMask = size - ClusterSize;
free(mem);
mem = calloc(size * sizeof(TTEntry) + CACHE_LINE_SIZE - 1, 1);
if (!mem)
{
std::cerr << "Failed to allocate " << mbSize
<< "MB for transposition table." << std::endl;
exit(EXIT_FAILURE);
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}
table = (TTEntry*)((uintptr_t(mem) + CACHE_LINE_SIZE - 1) & ~(CACHE_LINE_SIZE - 1));
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}
/// TranspositionTable::clear() overwrites the entire transposition table
/// with zeroes. It is called whenever the table is resized, or when the
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/// user asks the program to clear the table (from the UCI interface).
void TranspositionTable::clear() {
std::memset(table, 0, (hashMask + ClusterSize) * sizeof(TTEntry));
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}
/// TranspositionTable::probe() looks up the current position in the
/// transposition table. Returns a pointer to the TTEntry or NULL if
/// position is not found.
const TTEntry* TranspositionTable::probe(const Key key) const {
const TTEntry* tte = first_entry(key);
uint32_t key32 = key >> 32;
for (unsigned i = 0; i < ClusterSize; ++i, ++tte)
if (tte->key() == key32)
return tte;
return NULL;
}
/// TranspositionTable::store() writes a new entry containing position key and
/// valuable information of current position. The lowest order bits of position
/// key are used to decide in which cluster the position will be placed.
/// When a new entry is written and there are no empty entries available in the
/// cluster, it replaces the least valuable of the entries. A TTEntry t1 is considered
/// to be more valuable than a TTEntry t2 if t1 is from the current search and t2
/// is from a previous search, or if the depth of t1 is bigger than the depth of t2.
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void TranspositionTable::store(const Key key, Value v, Bound b, Depth d, Move m, Value statV) {
int c1, c2, c3;
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TTEntry *tte, *replace;
uint32_t key32 = key >> 32; // Use the high 32 bits as key inside the cluster
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tte = replace = first_entry(key);
for (unsigned i = 0; i < ClusterSize; ++i, ++tte)
{
if (!tte->key() || tte->key() == key32) // Empty or overwrite old
{
if (!m)
m = tte->move(); // Preserve any existing ttMove
replace = tte;
break;
}
// Implement replace strategy
c1 = (replace->generation() == generation ? 2 : 0);
c2 = (tte->generation() == generation || tte->bound() == BOUND_EXACT ? -2 : 0);
c3 = (tte->depth() < replace->depth() ? 1 : 0);
if (c1 + c2 + c3 > 0)
replace = tte;
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}
replace->save(key32, v, b, d, m, generation, statV);
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}