This commit converts the source of the val_seq counter to
the ww_mutex api. The reservation objects are converted later,
because there is still a lockdep splat in nouveau that has to
resolved first.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds dpm support for SI asics. This includes:
- dynamic engine clock scaling
- dynamic memory clock scaling
- dynamic voltage scaling
- dynamic pcie gen1/gen2/gen3 switching
- power containment
- shader power scaling
Set radeon.dpm=1 to enable.
v2: enable hainan support, rebase
v3: guard acpi stuff
v4: fix 64 bit math
v5: fix 64 bit div harder
v6: fix thermal interrupt check noticed by Jerome
v7: attempt fix state enable
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Validate the voltages against the voltage requirements of the
dispclk. We currently don't adjust the disp clock so it never
changes, but we need to filter out voltage levels that are too
low none the less.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
There's a new table for calculating the memory pll
parameters on SI. Required for SI DPM support.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Now that the proper fix has been implemented I can
remove the last remnants of the initial implementation.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Use a dedicated copy of the current power state since
we may have to adjust it on the fly.
v2: fix up redundant state sets
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When using UVD, the driver must switch to a special UVD power
state. In the CS ioctl, switch to the power state and schedule
work to change the power state back, when the work comes up,
check if uvd is still busy and if not, switch back to the user
state, otherwise, reschedule the work.
Note: We really need some better way to decide when to
switch out of the uvd power state. Switching power states
while playback is active make uvd angry.
V2: fix locking.
V3: switch from timer to delayed work
V4: check fence driver for UVD jobs, reduce timeout to
1 second and rearm timeout on activity
v5: rebase on new dpm tree
v6: rebase on interim uvd on demand changes
v7: fix UVD when DPM is disabled
v8: unify non-DPM and DPM UVD handling
v9: remove leftover idle work struct
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
This adds dpm support for rv7xx asics. This includes:
- clockgating
- dynamic engine clock scaling
- dynamic memory clock scaling
- dynamic voltage scaling
- dynamic pcie gen1/gen2 switching
Set radeon.dpm=1 to enable.
v2: reduce stack usage
v3: fix 64 bit div
v4: fix state enable
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This adds dpm support for rv6xx asics. This includes:
- clockgating
- dynamic engine clock scaling
- dynamic memory clock scaling
- dynamic voltage scaling
- dynamic pcie gen1/gen2 switching
Set radeon.dpm=1 to enable.
v2: remove duplicate line
v3: fix thermal interrupt check noticed by Jerome
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
This adds the common dpm (dynamic power management)
infrastructure:
- dpm callbacks
- dpm init/fini/suspend/resume
- dpm power state selection
No device specific code is enabled yet.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
dpm needs access to atombios data and command tables
for setup and calculation of a number of parameters.
v2: endian fix
v3: fix mc reg table bug
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This is required for certain advanced functionality.
v2: save/restore list takes dword offsets
v3: rebase on gpu reset changes
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
On CIK, the compute rings work slightly differently than
on previous asics, however the basic concepts are the same.
The main differences:
- New MEC engines for compute queues
- Multiple queues per MEC:
- CI/KB: 1 MEC, 4 pipes per MEC, 8 queues per pipe = 32 queues
- KV: 2 MEC, 4 pipes per MEC, 8 queues per pipe = 64 queues
- Queues can be allocated and scheduled by another queue
- New doorbell aperture allows you to assign space in the aperture
for the wptr which allows for userspace access to queues
v2: add wptr shadow, fix eop setup
v3: fix comment
v4: switch to new callback method
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
The doorbell aperture is a PCI BAR whose pages can be
mapped to compute resources for things like wptrs
for userspace queues.
This patch maps the BAR and sets up a simple allocator
to allocate pages from the BAR.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add callbacks to the radeon_asic struct to handle
rptr/wptr fetchs and wptr updates.
We currently use one version for all rings, but this
allows us to override with a ring specific versions.
Needed for compute rings on CIK.
v2: udpate as per Christian's comments
v3: fix some rebase cruft
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
CIK (DCE8) hw cursors are programmed the same as evergreen
(DCE4) with the following caveats:
- cursors are now 128x128 pixels
- new alpha blend enable bit
v2: rebase
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
CIK has new asynchronous DMA engines called sDMA
(system DMA). Each engine supports 1 ring buffer
for kernel and gfx and 2 userspace queues for compute.
TODO: fill in the compute setup.
v2: update to the latest reset code
v3: remove ib_parse
v4: fix copy_dma()
v5: drop WIP compute sDMA queues
v6: rebase
v7: endian fixes for IB
v8: cleanup for release
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Currently the driver required 6 sets of ucode:
1. pfp - pre-fetch parser, part of the GFX CP
2. me - micro engine, part of the GFX CP
3. ce - constant engine, part of the GFX CP
4. rlc - interrupt, etc. controller
5. mc - memory controller (discrete cards only)
6. mec - compute engines, part of Compute CP
V2: add documentation
V3: update MC ucode
V4: rebase
V5: update mc ucode
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v2: tiling fixes
v3: more tiling fixes
v4: more tiling fixes
v5: additional register init
v6: rebase
v7: fix gb_addr_config for KV/KB
v8: drop wip KV bits for now, add missing config reg
v9: fix cu count on Bonaire
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
New asics support non-privileged IBs. This allows us
to skip IB checking in the driver since the hardware
will check the command buffers for us. When using
non-privileged IBs, if the CP encounters an illegal
register in the command stream, it will halt and generate
an interrupt. The CP needs to be reset to continue. For now
just do a full GPU reset when this happens.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Instead of duplicating the code over and over again, just use a single
function to handle the clock calculations.
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This is to allow debugging of userspace program not freeing buffer
after, which is basicly a memory leak. This print the list of all
gem object along with their size and placement (VRAM,GTT,CPU) and
with the pid of the task that created them.
agd5f: add warning fix
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Golden registers are arrays of register settings from the
hw team that need to be initialized at asic startup.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Register audio callbacks for asic where we support
audio. Cleans up the code and makes it easier to
add support for newer asics.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
That not only saves some power, but also solves problems with
older chips where an idle UVD block on higher clocks can
cause problems.
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>