blockbook/common/internalstate.go

130 lines
3.4 KiB
Go

package common
import (
"encoding/json"
"sync"
"time"
)
const (
// DbStateClosed means db was closed gracefully
DbStateClosed = uint32(iota)
// DbStateOpen means db is open or application died without closing the db
DbStateOpen
)
// InternalStateColumn contains the data of a db column
type InternalStateColumn struct {
Name string `json:"name"`
Version uint32 `json:"version"`
Rows int64 `json:"rows"`
KeysSum int64 `json:"keysSum"`
ValuesSum int64 `json:"valuesSum"`
}
// InternalState contains the data of the internal state
type InternalState struct {
mux sync.Mutex
Coin string `json:"coin"`
Host string `json:"host"`
DbState uint32 `json:"dbState"`
LastStore time.Time `json:"lastStore"`
IsSynchronized bool `json:"isSynchronized"`
BestHeight uint32 `json:"bestHeight"`
LastSync time.Time `json:"lastSync"`
IsMempoolSynchronized bool `json:"isMempoolSynchronized"`
MempoolSize int `json:"mempoolSize"`
LastMempoolSync time.Time `json:"lastMempoolSync"`
DbColumns []InternalStateColumn `json:"dbColumns"`
}
// StartedSync signals start of synchronization
func (is *InternalState) StartedSync() {
is.mux.Lock()
defer is.mux.Unlock()
is.IsSynchronized = false
}
// FinishedSync marks end of synchronization, bestHeight specifies new best block height
func (is *InternalState) FinishedSync(bestHeight uint32) {
is.mux.Lock()
defer is.mux.Unlock()
is.IsSynchronized = true
is.BestHeight = bestHeight
is.LastSync = time.Now()
}
// FinishedSyncNoChange marks end of synchronization in case no index update was necessary, it does not update lastSync time
func (is *InternalState) FinishedSyncNoChange() {
is.mux.Lock()
defer is.mux.Unlock()
is.IsSynchronized = true
}
// GetSyncState gets the state of synchronization
func (is *InternalState) GetSyncState() (bool, uint32, time.Time) {
is.mux.Lock()
defer is.mux.Unlock()
return is.IsSynchronized, is.BestHeight, is.LastSync
}
// StartedMempoolSync signals start of mempool synchronization
func (is *InternalState) StartedMempoolSync() {
is.mux.Lock()
defer is.mux.Unlock()
is.IsMempoolSynchronized = false
}
// FinishedMempoolSync marks end of mempool synchronization
func (is *InternalState) FinishedMempoolSync(mempoolSize int) {
is.mux.Lock()
defer is.mux.Unlock()
is.IsMempoolSynchronized = true
is.MempoolSize = mempoolSize
is.LastMempoolSync = time.Now()
}
// GetMempoolSyncState gets the state of mempool synchronization
func (is *InternalState) GetMempoolSyncState() (bool, time.Time) {
is.mux.Lock()
defer is.mux.Unlock()
return is.IsMempoolSynchronized, is.LastMempoolSync
}
func (is *InternalState) AddDBColumnStats(c int, rowsDiff int64, keysSumDiff int64, valuesSumDiff int64) {
is.mux.Lock()
defer is.mux.Unlock()
is.DbColumns[c].Rows += rowsDiff
is.DbColumns[c].KeysSum += keysSumDiff
is.DbColumns[c].ValuesSum += valuesSumDiff
}
func (is *InternalState) SetDBColumnStats(c int, rowsDiff int64, keysSumDiff int64, valuesSumDiff int64) {
is.mux.Lock()
defer is.mux.Unlock()
is.DbColumns[c].Rows = rowsDiff
is.DbColumns[c].KeysSum = keysSumDiff
is.DbColumns[c].ValuesSum = valuesSumDiff
}
func (is *InternalState) Pack() ([]byte, error) {
is.mux.Lock()
defer is.mux.Unlock()
is.LastStore = time.Now()
return json.Marshal(is)
}
func UnpackInternalState(buf []byte) (*InternalState, error) {
var is InternalState
if err := json.Unmarshal(buf, &is); err != nil {
return nil, err
}
return &is, nil
}