1.2.4 changes

ver1_5_1
Chris Laurel 2002-05-01 16:34:51 +00:00
parent aa4d33d469
commit 1d74329bdb
2 changed files with 10 additions and 8 deletions

View File

@ -496,3 +496,9 @@ Code:
* Celestia Watcher extended. (dramsey)
* Unix Glut: Keyboard handling corrected. (dramsey)
* Galaxy labels were being placed incorrectly. (dramsey)
* Fixed slowdown while rendering shadows on TNT, Rage Pro cards
* Model precession of rotation axis
* New script commands: set, gotoloc, chase, lock
* Fixed orbits of major planets so that they don't get wacky far into the
future or past
* Windows: fixed image capture in Windows so it doesn't screw up texture loading

12
TODO
View File

@ -7,9 +7,7 @@ USER INTERFACE
* Make picking more accurate for non-spherical bodies
* Make galaxies pickable
* Views of planet and satellite orbits
* Add satellite orbits
* User control over which orbits should be displayed
* Next/prev body commands
* Add preferences for text color to config file
* Dialog box for displaying detailed information about a star or planet
* Create a manual
@ -30,7 +28,7 @@ VISUALS
* Make atmospheres work for oblate planets
* Render galaxies with colors--bluish spiral arms, yellowish center
* Render dark dust bands in galaxies
* Add textures to ISS and Mir models
* Add textures to Mir model
POLISH
* Tutorial mode
@ -48,11 +46,10 @@ SIMULATION ACCURACY
* Obtain and read spacecraft ephemerii, so Galileo, Cassini, etc. appear in the proper places
* Use a better estimate for star radius
* Make some attempt at calculating stellar rotation rates
* Model the irregular rotations of objects like Toutatis and Hyperion
* Model the chaotic rotation of Hyperion
* Double star systems: make the stars actually orbit each other
BUGS
* Find out why picking sometimes stops working, apparently after orbiting (fixed?)
* Fix wobbling of planet shadow on rings when time is accelerated
* Investigate possible visual anomalies with ring shadows on ATI Rage cards
@ -70,13 +67,12 @@ PORTING
* Implement solar system and star browsers
* Context menus for both GLUT and Gtk versions
* MacOS port
* Make bump mapping and other GL extension stuff work under UNIX
* Make bump mapping and other GL extension stuff work better on OSes other
than Windows.
MISC
* Create more powerful scripting system
* Make solar system creation applet, for adding hypothetical systems to
a Celestia universe
* Allow lists of bodies from different .ssc files to be incorporated into
the same planetary system
* Switch to UNICODE
* Internationalization